131 lines
4.1 KiB
TypeScript
Executable File
131 lines
4.1 KiB
TypeScript
Executable File
"use client";
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// 回响星核 / Echo Nexus — 星潮事件 UI(横幅 + 通知 + 背景叠层)
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import { useEffect, useState } from "react";
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import { useGameStore } from "@/store/gameStore";
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import { useToast } from "@/hooks/use-toast";
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import { sfx } from "@/hooks/useAudio";
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import { TIDE_EVENTS, TIDE_CONFIG } from "@/lib/game/starTide";
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/** 星潮事件通知消费者:监听 _tideEvents 队列,弹 Toast + 播音效 */
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export function StarTideNotifier() {
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const events = useGameStore((s) => s._tideEvents);
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const consume = useGameStore((s) => s.consumeTideEvents);
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const { toast } = useToast();
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useEffect(() => {
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if (events.length === 0) return;
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const items = consume();
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for (const ev of items) {
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if (ev.started) {
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const meta = TIDE_EVENTS[ev.started];
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sfx("tideStart");
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toast({
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title: `${meta.icon} 星潮降临:${meta.name}`,
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description: meta.desc,
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});
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}
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if (ev.ended) {
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const meta = TIDE_EVENTS[ev.ended];
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if (ev.silenceCompensation && ev.silenceCompensation > 0) {
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sfx("techBuy");
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toast({
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title: `${meta.icon} 寂静期消散`,
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description: `虚空回赠 ${ev.silenceCompensation} 洞见。`,
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});
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} else {
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sfx("tideEnd");
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toast({
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title: `${meta.icon} ${meta.name}结束`,
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description: "星潮退去,物理法则恢复。",
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});
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}
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}
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}
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}, [events, consume, toast]);
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return null;
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}
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/** 顶部星潮指示器(活跃时显示倒计时芯片) */
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export function StarTideIndicator() {
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const activeTide = useGameStore((s) => s.activeTide);
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const [, force] = useState(0);
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// 每秒刷新倒计时
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useEffect(() => {
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if (!activeTide) return;
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const id = setInterval(() => force((n) => n + 1), 500);
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return () => clearInterval(id);
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}, [activeTide]);
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if (!activeTide) return null;
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const meta = TIDE_EVENTS[activeTide.type];
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const remaining = Math.max(0, activeTide.endsAt - Date.now());
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const secs = Math.ceil(remaining / 1000);
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const progress = 1 - remaining / TIDE_CONFIG.duration;
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return (
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<div
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className="flex items-center gap-1.5 px-2 py-1 rounded-full text-[10px] font-medium relative overflow-hidden"
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style={{
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background: `${meta.color}1a`,
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border: `1px solid ${meta.color}55`,
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color: meta.color,
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boxShadow: `0 0 10px ${meta.glow}`,
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}}
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title={meta.desc}
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>
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{/* 进度环背景 */}
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<div
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className="absolute inset-0 opacity-20"
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style={{
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background: `linear-gradient(90deg, ${meta.color}40 ${progress * 100}%, transparent ${progress * 100}%)`,
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}}
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/>
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<span className="relative text-xs leading-none">{meta.icon}</span>
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<span className="relative leading-none">{meta.name}</span>
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<span className="relative font-mono leading-none opacity-80">{secs}s</span>
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</div>
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);
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}
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/** 全屏背景叠层:活跃星潮时给页面罩一层对应色的微光 */
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export function StarTideOverlay() {
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const activeTide = useGameStore((s) => s.activeTide);
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if (!activeTide) return null;
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const meta = TIDE_EVENTS[activeTide.type];
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return (
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<div className="fixed inset-0 pointer-events-none z-0 transition-opacity duration-1000">
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{/* 顶部色带 */}
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<div
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className="absolute top-0 left-0 right-0 h-24 opacity-40"
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style={{
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background: `linear-gradient(180deg, ${meta.color}22, transparent)`,
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}}
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/>
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{/* 底部色带 */}
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<div
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className="absolute bottom-0 left-0 right-0 h-24 opacity-40"
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style={{
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background: `linear-gradient(0deg, ${meta.color}22, transparent)`,
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}}
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/>
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{/* 边缘呼吸光 */}
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<div
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className="absolute inset-0"
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style={{
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boxShadow: `inset 0 0 120px ${meta.glow}`,
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animation: "tide-breathe 3s ease-in-out infinite",
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}}
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/>
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<style jsx>{`
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@keyframes tide-breathe {
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0%, 100% { opacity: 0.5; }
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50% { opacity: 0.9; }
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}
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`}</style>
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</div>
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);
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}
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