资产改为保存场景或者关闭软件时候更新guid文件,vulkan/DescriptorManager 创建DescriptorPool时候注释eFreeDescriptorSet,PhysicsWorld初始化时候改为推荐的inNumBodyMutexes
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@@ -461,6 +461,7 @@ namespace Engine::Serialization {
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return false;
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}
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file << doc;
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assets.FlushGUIDRegistry();
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return true;
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}
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catch (const YAML::Exception& e) {
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