feat: Tracy GPU 时间线——RG pass 级 GPU zone

RenderGraph 新增 IGpuProfiler 可选注入(pass 边界 Begin/End 钩子 +
帧尾 Collect,zone 覆盖 barrier+lambda+postBarriers),RG 本体不感知
任何 profiler 实现。Renderer 侧 TracyGpuProfiler 实现:TracyVkContext
(校准用临时 cb,池必须带 RESET_COMMAND_BUFFER_BIT——tracy 校准流程
对同一 cb 连续 begin 三次)+ TracyVkZoneTransient(pass 名是运行时
字符串)。TRACY_ENABLE 关闭全链路退化为空。

用法:Tracy GUI(0.14.1 配对)连接后按 pass 名看 GPU 段时间线,
与 ImGui 数表互补;LOD 调优的测量前置。
This commit is contained in:
2026-09-24 19:45:17 +08:00
parent 99e6712cdf
commit 3bfe28b027
6 changed files with 182 additions and 0 deletions
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//
// Created by atdunbg on 2026/9/24.
//
#include <Engine/Renderer/TracyGpuProfiler.h>
#include <Engine/Vulkan/Device.h>
#include <Engine/Core/Log.h>
#include <tracy/TracyVulkan.hpp>
#include <cstring>
namespace Engine {
// pass scope:构造 = BEGIN 时间戳,析构 = END(覆盖 pass lambda 录制期)
class TracyGpuProfiler::ScopeImpl final : public RG::RenderGraph::IGpuProfiler::IScope {
public:
#ifdef TRACY_ENABLE
ScopeImpl(TracyVkCtx ctx, const char* name, vk::CommandBuffer cmd)
: m_Zone(ctx, static_cast<uint32_t>(__LINE__), __FILE__,
sizeof(__FILE__) - 1, __FUNCTION__, sizeof(__FUNCTION__) - 1,
name, std::strlen(name),
static_cast<VkCommandBuffer>(cmd), true) {}
tracy::VkCtxScope m_Zone;
#else
ScopeImpl(TracyVkCtx, const char*, vk::CommandBuffer) {}
#endif
};
TracyGpuProfiler::TracyGpuProfiler(Device& device)
{
#ifdef TRACY_ENABLE
// 校准用临时 command buffer:tracy 校准流程对同一 cb 连续
// begin 三次(无中间 reset)——池必须带 RESET_COMMAND_BUFFER_BIT,
// 否则 VUID-vkBeginCommandBuffer-commandBuffer-00050
vk::CommandPoolCreateInfo poolInfo;
poolInfo.setQueueFamilyIndex(device.GetGraphicsFamily())
.setFlags(vk::CommandPoolCreateFlagBits::eTransient |
vk::CommandPoolCreateFlagBits::eResetCommandBuffer);
vk::CommandPool pool =
device.GetDevice().createCommandPool(poolInfo);
vk::CommandBuffer cb = device.GetDevice().allocateCommandBuffers(
vk::CommandBufferAllocateInfo{}
.setCommandPool(pool)
.setLevel(vk::CommandBufferLevel::ePrimary)
.setCommandBufferCount(1))[0];
m_Ctx = TracyVkContext(
static_cast<VkPhysicalDevice>(device.GetPhysicalDevice()),
static_cast<VkDevice>(device.GetDevice()),
static_cast<VkQueue>(device.GetGraphicsQueue()),
static_cast<VkCommandBuffer>(cb));
device.GetDevice().freeCommandBuffers(pool, cb);
device.GetDevice().destroyCommandPool(pool);
if (m_Ctx) {
ENGINE_INFO("Tracy GPU profiler attached (pass zones active)");
} else {
ENGINE_WARN("Tracy GPU profiler: context creation failed, disabled");
}
#endif
}
TracyGpuProfiler::~TracyGpuProfiler()
{
#ifdef TRACY_ENABLE
if (m_Ctx) {
TracyVkDestroy(static_cast<TracyVkCtx>(m_Ctx));
}
#endif
}
Scope<TracyGpuProfiler::IScope> TracyGpuProfiler::BeginPass(
const char* name, vk::CommandBuffer cmd)
{
#ifdef TRACY_ENABLE
if (!m_Ctx) return nullptr;
return Scope<IScope>(new ScopeImpl(
static_cast<TracyVkCtx>(m_Ctx), name, cmd));
#else
(void)name;
(void)cmd;
return nullptr;
#endif
}
void TracyGpuProfiler::EndFrame(vk::CommandBuffer cmd)
{
#ifdef TRACY_ENABLE
if (m_Ctx) {
TracyVkCollect(static_cast<TracyVkCtx>(m_Ctx),
static_cast<VkCommandBuffer>(cmd));
}
#else
(void)cmd;
#endif
}
} // namespace Engine