chore(scripts): rename script API to GetComponent/TryGetComponent; misc

Clearer accessor naming on ScriptBehavior (Get -> GetComponent,
TryGet -> TryGetComponent), WASDMove follows. Teleport marked const
(JPH Ref does not propagate constness). Spinner: auto-rotation
disabled for the moment, registration switched from the registration
macro to an explicit lambda to verify the mechanism.
This commit is contained in:
2026-10-04 00:33:47 +08:00
parent 134812dae3
commit 74a2044441
5 changed files with 15 additions and 6 deletions
+1 -1
View File
@@ -49,7 +49,7 @@ namespace {
}
const glm::vec3 vel = move * m_Speed;
if (auto* rb = TryGet<Engine::ECS::RigidBodyComponent>();
if (auto* rb = TryGetComponent<Engine::ECS::RigidBodyComponent>();
rb != nullptr && rb->bodyValid &&
rb->type == Engine::ECS::RigidBodyComponent::BodyType::Dynamic) {
// 物理驱动:只覆写水平速度,Y 保留物理积分离散结果