添加多模型渲染,添加贴图渲染,添加平行光, 暂时不上传assets

This commit is contained in:
2026-09-21 14:07:20 +08:00
parent 381b7c0aa6
commit 7d628f8d8a
37 changed files with 9817 additions and 189 deletions
+5 -2
View File
@@ -168,9 +168,12 @@ namespace Engine
return caps.currentExtent;
}
int fbWidth = 0, fbHeight = 0;
window.GetFramebufferSize(fbWidth, fbHeight);
vk::Extent2D extent = {
static_cast<uint32_t>(window.GetWidth()),
static_cast<uint32_t>(window.GetHeight())
static_cast<uint32_t>(fbWidth),
static_cast<uint32_t>(fbHeight)
};
extent.width = std::clamp(extent.width, caps.minImageExtent.width, caps.maxImageExtent.width);