Editor: rework default layout to UE5 arrangement

Panels renamed to UE semantics (docking identity change): Hierarchy ->
Outliner, Inspector -> Details, Asset Browser -> Content Browser.

Default DockBuilder layout now matches UE5 factory layout: Details
docked right (full height), Content Browser docked bottom spanning
left+center, Outliner top-left, Viewport center with Stats as a
side tab.

Legacy imgui.ini (old window names, no new names) is removed once at
Init so the new default rebuilds cleanly; fresh or new-style ini is
untouched.
This commit is contained in:
2026-10-05 00:47:33 +08:00
parent 42757bab36
commit b7d6f53591
5 changed files with 56 additions and 24 deletions
+1 -1
View File
@@ -154,7 +154,7 @@ namespace
void InspectorPanel::Draw(const EditorContext& ctx, entt::entity selected)
{
ImGui::Begin("Inspector");
ImGui::Begin("Details");
auto& reg = ctx.scene->GetRegistry();
if (selected == entt::null || !reg.valid(selected))