feat: 帧率控制——手动限帧 + VSync 开关
- Application 帧率控制 API:SetLimitFps/SetTargetFps/SetVSync。 限帧目标最低 24fps(防止过低刷新导致交互卡死),无上限; vsync 开启时 present 自带节奏,手动限帧不生效 - 限帧策略:sleep 到剩 ~2ms 后自旋,精度高且不烧 CPU - Swapchain 加 VSync 开关:ChoosePresentMode 按开关选 Mailbox(低延迟垂直同步)/ Immediate(不限速可撕裂), FIFO 兜底;切换经 SetVSync → 重建 swapchain(复用 HandleResize) - Scene Debug 面板新增 Frame 区块(vsync/limit/目标滑条) - Run 循环新增 CPU 归属遥测(update/ui/render/total,每 120 帧)
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@@ -151,9 +151,15 @@ namespace Engine
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vk::PresentModeKHR Swapchain::ChoosePresentMode(const std::vector<vk::PresentModeKHR>& modes)
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{
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// vsync 开:Mailbox(三缓冲垂直同步,低延迟);关:Immediate
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//(不限速,可能撕裂)。FIFO 是所有实现必须支持的兜底
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const vk::PresentModeKHR preferred = m_VSync
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? vk::PresentModeKHR::eMailbox
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: vk::PresentModeKHR::eImmediate;
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for (const auto& m : modes)
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{
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if (m == vk::PresentModeKHR::eMailbox)
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if (m == preferred)
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{
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return m;
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}
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