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f14aba423899c4afdcf99fcdbbeefd129c3c493c
HelloVulkan/shaders/pbr
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atdunbg 6447b5c0fa 材质表面参数接通:新增 emissiveFactor(无 emissive 贴图时的发光入口,glTF 语义)入 UBO/YAML/缓存键/两 shader;Transmission/Thickness 未勾 Transparent 时禁用编辑(不透明段 shader 不读)
2026-10-09 00:04:55 +08:00
..
simple_shader_translucent.frag
材质表面参数接通:新增 emissiveFactor(无 emissive 贴图时的发光入口,glTF 语义)入 UBO/YAML/缓存键/两 shader;Transmission/Thickness 未勾 Transparent 时禁用编辑(不透明段 shader 不读)
2026-10-09 00:04:55 +08:00
simple_shader.frag
材质表面参数接通:新增 emissiveFactor(无 emissive 贴图时的发光入口,glTF 语义)入 UBO/YAML/缓存键/两 shader;Transmission/Thickness 未勾 Transparent 时禁用编辑(不透明段 shader 不读)
2026-10-09 00:04:55 +08:00
simple_shader.vert
Reorganize directory layout: editor panels/, grouped shaders, drop stale header
2026-10-07 09:52:17 +08:00
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