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402
src/stores/player.ts
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402
src/stores/player.ts
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import { defineStore } from 'pinia';
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import { ref , watch } from 'vue';
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import { invoke } from '@tauri-apps/api/core';
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import { normalizeSong } from '../utils/song';
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// 设置播放模式,目前只有顺序循环,后续可扩展
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export type PlayMode = 'loop' | 'shuffle' | 'repeat-one';
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export interface Song {
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id: number;
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name: string;
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ar: { name: string }[];
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al: { picUrl: string };
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dt?: number;
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// 兼容不同接口返回的可选字段
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album?: { picUrl?: string };
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artists?: { name: string }[];
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duration?: number; // 某些接口的时长字段(单位可能是秒)
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}
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const cacheProgress = ref(0);
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// 监听 Tauri 事件(需要在适当位置初始化一次)
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import { listen } from '@tauri-apps/api/event';
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export function setupCacheProgressListener() {
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listen<number>('cache-progress', (event) => {
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cacheProgress.value = event.payload;
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});
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}
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// 在 store 定义外调用 setupCacheProgressListener(),或者在应用入口调用
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export const usePlayerStore = defineStore('player', () => {
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const currentSong = ref<Song | null>(null);
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const playing = ref(false);
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const currentTime = ref(0);
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const duration = ref(0);
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const queue = ref<Song[]>([]);
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const currentIndex = ref(-1);
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let tickInterval: ReturnType<typeof setInterval> | null = null;
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const isFmMode = ref(false);
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let fmNextCallback: (() => void) | null = null;
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function enableFmMode(onNext: () => void) {
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isFmMode.value = true;
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fmNextCallback = onNext;
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}
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function disableFmMode() {
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isFmMode.value = false;
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fmNextCallback = null;
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}
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// 播放私人漫游歌曲(清空队列,只播放这一首)
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async function playFmSong(song: any) {
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// 如果缺少时长,尝试从详情接口获取
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if (!song.dt || song.dt === 0) {
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try {
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const jsonStr: string = await invoke('get_song_detail', { id: Number(song.id) });
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const data = JSON.parse(jsonStr);
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const full = data.songs?.[0];
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if (full) {
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song.dt = full.dt || 0;
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song.al = full.al || song.al;
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song.ar = full.ar || song.ar;
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}
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} catch (e) { /* 忽略 */ }
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}
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await invoke('stop_audio');
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queue.value = [];
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currentIndex.value = -1;
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playing.value = false;
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currentSong.value = song;
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try {
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const url: string = await invoke('get_song_url', { id: Number(song.id) });
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if (!url) throw new Error('无播放源');
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await invoke('play_audio', { url });
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playing.value = true;
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duration.value = (song.dt || 0) / 1000;
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currentTime.value = 0;
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startTick();
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} catch (e) {
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console.error('FM播放失败', e);
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playing.value = false;
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}
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}
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// 播放指定歌曲(如果不在队列中则加入并切换)
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async function play(song: Song) {
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disableFmMode();
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const idx = queue.value.findIndex(s => s.id === song.id);
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if (idx === -1) {
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// 未在队列中,添加到队列并播放该位置
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queue.value.push(song);
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currentIndex.value = queue.value.length - 1;
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} else {
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currentIndex.value = idx;
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}
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await playCurrent();
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}
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async function playCurrent() {
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const song = queue.value[currentIndex.value];
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if (!song?.id) {
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console.error('无效的歌曲数据', song);
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return;
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}
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try {
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// 重置状态
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currentSong.value = song;
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playing.value = false;
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currentTime.value = 0;
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duration.value = (song.dt || 0) / 1000;
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// 获取 URL 并播放
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const url: string = await invoke('get_song_url', { id: Number(song.id) });
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if (!url) {
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console.error('未获取到有效播放地址', song);
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return;
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}
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await invoke('play_audio', { url });
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playing.value = true;
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startTick();
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} catch (e) {
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console.error('播放失败', e);
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playing.value = false;
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}
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}
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function startTick() {
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if (tickInterval) clearInterval(tickInterval);
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tickInterval = setInterval(() => {
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if (playing.value && duration.value > 0) {
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currentTime.value += 0.25;
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if (currentTime.value >= duration.value) {
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currentTime.value = duration.value;
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next(); // 自动下一首
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}
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}
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}, 250);
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}
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async function toggle() {
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if (playing.value) {
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await invoke('pause_audio');
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playing.value = false;
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} else {
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await invoke('resume_audio');
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playing.value = true;
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}
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}
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async function stop() {
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await invoke('stop_audio');
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playing.value = false;
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currentSong.value = null;
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currentTime.value = 0;
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if (tickInterval) clearInterval(tickInterval);
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disableFmMode(); // 停止时退出漫游
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}
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function prev() {
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if (isFmMode.value) return;
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if (queue.value.length === 0) return;
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currentIndex.value = (currentIndex.value - 1 + queue.value.length) % queue.value.length;
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playCurrent();
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}
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// 批量添加歌曲到队列并播放第一首(用于“播放全部”)
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async function playAll(songs: Song[]) {
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if (songs.length === 0) return;
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queue.value = [...songs];
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currentIndex.value = 0;
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await playCurrent();
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}
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function removeFromQueue(index: number) {
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if (index < 0 || index >= queue.value.length) return;
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const isCurrent = index === currentIndex.value;
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if (isCurrent) {
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// 如果移除的是当前正在播放的歌曲,先停止,然后调整索引
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stop();
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queue.value.splice(index, 1);
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// 如果队列变空,则重置
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if (queue.value.length === 0) {
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currentIndex.value = -1;
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return;
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}
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// 保持索引不变,但如果删的是最后一个,索引需要退一位
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if (currentIndex.value >= queue.value.length) {
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currentIndex.value = queue.value.length - 1;
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}
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// 不自动播放,等用户手动选择
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} else {
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queue.value.splice(index, 1);
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// 调整当前索引
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if (index < currentIndex.value) {
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currentIndex.value -= 1;
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}
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}
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}
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function clearQueue() {
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stop();
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queue.value = [];
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currentIndex.value = -1;
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}
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async function seek(time: number) {
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try {
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await invoke('seek_audio', { time });
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currentTime.value = time;
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} catch (e) {
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console.error('seek 失败', e);
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}
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}
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// 在 defineStore 内部添加
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const playMode = ref<PlayMode>('loop');
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function setPlayMode(mode: PlayMode) {
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playMode.value = mode;
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}
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// 重写 next() 以根据模式选择下一首
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function next() {
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if (isFmMode.value && fmNextCallback) {
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fmNextCallback();
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return;
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}
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if (queue.value.length === 0) return;
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let nextIndex: number;
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switch (playMode.value) {
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case 'repeat-one':
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// 单曲循环,不改变索引,只重新播放当前
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playCurrent();
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return;
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case 'shuffle':
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// 随机下一首,且不与当前重复(除非只剩一首)
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if (queue.value.length === 1) {
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nextIndex = 0;
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} else {
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do {
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nextIndex = Math.floor(Math.random() * queue.value.length);
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} while (nextIndex === currentIndex.value);
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}
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break;
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case 'loop':
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default:
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// 顺序循环
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nextIndex = (currentIndex.value + 1) % queue.value.length;
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break;
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}
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currentIndex.value = nextIndex;
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playCurrent();
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}
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const showRoamDrawer = ref(false);
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function openRoamDrawer() {
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showRoamDrawer.value = true;
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}
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function closeRoamDrawer() {
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showRoamDrawer.value = false;
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}
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async function loadFirstFmSong() {
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try {
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const jsonStr: string = await invoke('personal_fm');
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const data = JSON.parse(jsonStr);
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const songs = data.data || data;
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if (songs && songs.length > 0) {
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const song = normalizeSong(songs[0]);
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enableFmMode(() => loadFirstFmSong()); // 下一首回调
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await playFmSong(song);
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return true;
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}
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} catch (e) {
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console.error(e);
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}
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return false;
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}
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// -------- FM 专属状态 --------
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const fmSong = ref<any>(null);
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const fmPlaying = ref(false);
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async function loadFm() {
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try {
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const jsonStr: string = await invoke('personal_fm');
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const data = JSON.parse(jsonStr);
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const songs = data.data || data;
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if (songs && songs.length > 0) {
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const song = normalizeSong(songs[0]);
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fmSong.value = song;
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enableFmMode(nextFm); // 设置下一首回调为 store 内的 nextFm
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await playFmSong(song); // 使用 FM 专用播放方法
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fmPlaying.value = true;
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// showRoamDrawer.value = true; // 自动打开全屏抽屉
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}
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} catch (e) {
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console.error('FM加载失败', e);
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}
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}
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async function toggleFm() {
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if (!fmSong.value) return;
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if (fmPlaying.value) {
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// 当前 FM 正在播放,切换暂停/恢复
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await toggle(); // 全局暂停/播放
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fmPlaying.value = playing.value;
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} else {
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// FM 处于暂停状态,或者当前被其他歌曲打断
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if (currentSong.value?.id === fmSong.value.id) {
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// FM 歌曲还是当前歌曲,直接恢复
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await toggle();
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fmPlaying.value = playing.value;
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} else {
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// 当前播放的是其他歌曲,重新以 FM 模式播放 FM 歌曲
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enableFmMode(nextFm);
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await playFmSong(fmSong.value);
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fmPlaying.value = true;
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}
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}
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}
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async function nextFm() {
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await loadFm(); // 加载下一首 FM 歌曲
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}
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// 监听全局播放变化,若用户选择了非 FM 歌曲,自动退出 FM 状态
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watch(currentSong, (newSong) => {
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if (isFmMode.value && newSong?.id !== fmSong.value?.id) {
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fmPlaying.value = false;
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// 注意:不调用 disableFmMode,因为可能只是临时切歌,但卡片需要知道 FM 已停止
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disableFmMode(); // 退出 FM 模式,让上一首按钮恢复
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}
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});
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watch(playing, (val) => {
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// 只有当前正在播放的是 FM 歌曲时,才同步 fmPlaying
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if (currentSong.value?.id === fmSong.value?.id) {
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fmPlaying.value = val;
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} else {
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fmPlaying.value = false;
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}
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});
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return {
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currentSong,
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playing,
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currentTime,
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duration,
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queue,
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currentIndex,
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playMode,
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isFmMode,
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enableFmMode,
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disableFmMode,
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playFmSong,
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setPlayMode,
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play,
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playAll,
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toggle,
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stop,
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prev,
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next,
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seek,
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playCurrent,
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removeFromQueue,
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clearQueue,
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showRoamDrawer,
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openRoamDrawer,
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closeRoamDrawer,
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loadFirstFmSong,
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fmSong,
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fmPlaying,
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loadFm,
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toggleFm,
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nextFm,
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};
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});
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