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src-tauri/src/audio.rs Normal file
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use rodio::{Decoder, OutputStream, Sink, Source};
use rodio::cpal::traits::{DeviceTrait, HostTrait};
use std::io::Cursor;
use std::sync::mpsc::{channel, Receiver, Sender};
use std::sync::{Arc, Mutex};
use std::thread;
use std::time::Duration;
use tauri::AppHandle;
use tauri::Emitter;
// ---------- 命令 ----------
enum AudioCmd {
Play(String),
Pause,
Resume,
Stop,
Seek(f64),
SetVolume(f32),
SetDevice(Option<String>),
}
pub struct AudioController {
tx: Sender<AudioCmd>,
current_url: Arc<Mutex<Option<String>>>,
}
impl AudioController {
pub fn new(app_handle: AppHandle) -> Self {
let (tx, rx) = channel();
let current_url = Arc::new(Mutex::new(None));
let url_clone = current_url.clone();
let ah_clone = app_handle.clone(); // 克隆一个用于闭包
thread::spawn(move || audio_thread(rx, url_clone, ah_clone));
AudioController {
tx,
current_url,
}
}
pub fn play_url(&self, url: &str) {
*self.current_url.lock().unwrap() = Some(url.to_string());
let _ = self.tx.send(AudioCmd::Play(url.to_string()));
}
pub fn pause(&self) { let _ = self.tx.send(AudioCmd::Pause); }
pub fn resume(&self) { let _ = self.tx.send(AudioCmd::Resume); }
pub fn stop(&self) { let _ = self.tx.send(AudioCmd::Stop); }
pub fn set_device(&self, device: Option<String>) {
let _ = self.tx.send(AudioCmd::SetDevice(device));
}
pub fn seek(&self, time: f64) {
let _ = self.tx.send(AudioCmd::Seek(time));
}
pub fn set_volume(&self, vol: f32) {
let _ = self.tx.send(AudioCmd::SetVolume(vol));
}
}
use std::io::Read;
fn download_audio_with_progress(
url: &str,
app_handle: &AppHandle,
) -> Result<Vec<u8>, String> {
let resp = reqwest::blocking::get(url)
.map_err(|e| format!("下载失败: {}", e))?;
let total_size = resp.content_length().unwrap_or(0);
let mut downloaded: u64 = 0;
let mut buffer = Vec::new();
let mut reader = resp;
loop {
let mut chunk = [0u8; 8192];
let read_size = reader.read(&mut chunk)
.map_err(|e| format!("读取失败: {}", e))?;
if read_size == 0 {
break;
}
buffer.extend_from_slice(&chunk[..read_size]);
downloaded += read_size as u64;
// 发送进度事件给前端(每 8192 字节发一次,不必太频繁)
let progress = if total_size > 0 {
(downloaded as f64 / total_size as f64) * 100.0
} else {
0.0 // 未知大小时为 0
};
let _ = app_handle.emit("cache-progress", progress);
}
// 下载完成,确保进度为 100
let _ = app_handle.emit("cache-progress", 100f64);
Ok(buffer)
}
// ---------- 音频线程 ----------
fn audio_thread(rx: Receiver<AudioCmd>, current_url: Arc<Mutex<Option<String>>>, app_handle: AppHandle) {
let mut selected_device: Option<String> = None;
let mut output = create_output(&selected_device);
let mut last_default_name = get_system_default_device_name();
let mut current_volume: f32 = 1.0;
if let Some(ref sink) = output.sink {
sink.set_volume(current_volume);
}
let mut current_audio_data: Option<Vec<u8>> = None; // 缓存原始音频字节
loop {
match rx.recv_timeout(Duration::from_millis(200)) {
Ok(cmd) => {
match cmd {
AudioCmd::Play(url) => {
// 停止旧播放并重建干净输出
if let Some(ref sink) = output.sink {
sink.stop();
}
output = create_output(&selected_device);
if let Some(ref sink) = output.sink {
sink.set_volume(current_volume);
match download_audio_with_progress(&url, &app_handle) {
Ok(bytes) => {
current_audio_data = Some(bytes.clone());
let play_res = play_bytes(&bytes, sink);
if let Err(e) = play_res {
eprintln!("[audio] 播放失败: {}", e);
}
}
Err(e) => eprintln!("[audio] 下载失败: {}", e),
}
}
}
AudioCmd::Pause => {
if let Some(ref sink) = output.sink { sink.pause(); }
}
AudioCmd::Resume => {
if let Some(ref sink) = output.sink { sink.play(); }
}
AudioCmd::Stop => {
if let Some(ref sink) = output.sink { sink.stop(); }
}
AudioCmd::Seek(time) => {
if let Some(ref sink) = output.sink {
// 优先尝试高效的 sink.try_seek毫秒级
let seek_res = std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| {
sink.try_seek(Duration::from_secs_f64(time))
}));
match seek_res {
Ok(Ok(_)) => { /* 成功 */ }
Ok(Err(e)) => {
eprintln!("[audio] try_seek 失败: {:?}, 回退重建解码", e);
// 回退方案:重新解码并从目标时间开始
if let Some(ref bytes) = current_audio_data {
sink.stop();
sink.clear();
let _ = play_bytes_with_seek(bytes, sink, time);
}
}
Err(_) => {
eprintln!("[audio] try_seek 崩溃,回退重建解码");
if let Some(ref bytes) = current_audio_data {
sink.stop();
sink.clear();
let _ = play_bytes_with_seek(bytes, sink, time);
}
}
}
}
}
AudioCmd::SetVolume(vol) => {
current_volume = vol;
if let Some(ref sink) = output.sink {
sink.set_volume(vol);
}
}
AudioCmd::SetDevice(dev) => {
selected_device = dev;
output = create_output(&selected_device);
if let Some(ref sink) = output.sink {
sink.set_volume(current_volume);
// 如果正在播放,恢复播放
if current_url.lock().unwrap().is_some() {
if let Some(ref bytes) = current_audio_data {
let _ = play_bytes(bytes, sink);
}
}
}
if selected_device.is_none() {
last_default_name = get_system_default_device_name();
}
}
}
}
Err(std::sync::mpsc::RecvTimeoutError::Timeout) => {
// 跟随系统默认设备变化
if selected_device.is_none() {
let current_default = get_system_default_device_name();
if current_default != last_default_name {
println!("[audio] 系统默认设备变化: {:?} -> {:?}", last_default_name, current_default);
last_default_name = current_default;
output = create_output(&selected_device);
if let Some(ref sink) = output.sink {
sink.set_volume(current_volume);
if let Some(ref bytes) = current_audio_data {
let _ = play_bytes(bytes, sink);
}
}
}
}
}
Err(_) => break,
}
}
}
// ---------- 播放辅助函数 ----------
/// 直接播放字节数据
fn play_bytes(bytes: &[u8], sink: &Sink) -> Result<(), String> {
let cursor = Cursor::new(bytes.to_vec());
let source = Decoder::new(cursor).map_err(|e| format!("解码失败: {}", e))?;
sink.append(source);
sink.play();
Ok(())
}
/// 播放字节数据并跳过指定秒数(用于 seek 回退)
fn play_bytes_with_seek(bytes: &[u8], sink: &Sink, seek_secs: f64) -> Result<(), String> {
let cursor = Cursor::new(bytes.to_vec());
let source = Decoder::new(cursor).map_err(|e| format!("解码失败: {}", e))?;
let source = source.skip_duration(Duration::from_secs_f64(seek_secs));
sink.append(source);
sink.play();
Ok(())
}
// ---------- 其余函数保持不变(获取设备、创建输出等) ----------
fn get_system_default_device_name() -> Option<String> {
rodio::cpal::default_host()
.default_output_device()
.and_then(|d| d.name().ok())
}
pub fn list_output_devices() -> Vec<String> {
let host = rodio::cpal::default_host();
if let Ok(devices) = host.output_devices() {
let mut names: Vec<String> = devices.filter_map(|d| d.name().ok()).collect();
names.sort();
names.dedup();
names
} else {
vec![]
}
}
fn find_device_by_name(name: &str) -> Option<rodio::cpal::Device> {
let host = rodio::cpal::default_host();
if let Ok(devices) = host.output_devices() {
for d in devices {
if let Ok(n) = d.name() {
if n == name {
return Some(d);
}
}
}
}
None
}
struct Output {
_stream: OutputStream,
sink: Option<Sink>,
}
fn create_output(selected_device: &Option<String>) -> Output {
match selected_device {
Some(dev_name) => {
if let Some(dev) = find_device_by_name(dev_name) {
println!("[audio] 使用指定设备: {}", dev_name);
match OutputStream::try_from_device(&dev) {
Ok((stream, handle)) => {
match Sink::try_new(&handle) {
Ok(sink) => Output { _stream: stream, sink: Some(sink) },
Err(e) => {
eprintln!("[audio] Sink 创建失败: {}", e);
Output { _stream: stream, sink: None }
}
}
}
Err(e) => {
eprintln!("[audio] 指定设备无效,回退默认: {}", e);
create_default_output()
}
}
} else {
eprintln!("[audio] 未找到设备 `{}`,回退默认", dev_name);
create_default_output()
}
}
None => {
println!("[audio] 跟随系统默认设备");
create_default_output()
}
}
}
fn create_default_output() -> Output {
match OutputStream::try_default() {
Ok((stream, handle)) => {
match Sink::try_new(&handle) {
Ok(sink) => Output { _stream: stream, sink: Some(sink) },
Err(e) => {
eprintln!("[audio] 默认 Sink 失败: {}", e);
Output { _stream: stream, sink: None }
}
}
}
Err(e) => panic!("无法创建默认音频输出: {}", e),
}
}
// ===================== Tauri 命令 =====================
use tauri::State;
use std::sync::Mutex as StdMutex;
pub struct AppAudio(pub StdMutex<AudioController>);
#[tauri::command]
pub fn play_audio(state: State<'_, AppAudio>, url: String) -> Result<(), String> {
let ctrl = state.0.lock().map_err(|e| e.to_string())?;
ctrl.play_url(&url);
Ok(())
}
#[tauri::command]
pub fn pause_audio(state: State<'_, AppAudio>) {
if let Ok(ctrl) = state.0.lock() { ctrl.pause(); }
}
#[tauri::command]
pub fn resume_audio(state: State<'_, AppAudio>) {
if let Ok(ctrl) = state.0.lock() { ctrl.resume(); }
}
#[tauri::command]
pub fn stop_audio(state: State<'_, AppAudio>) {
if let Ok(ctrl) = state.0.lock() { ctrl.stop(); }
}
#[tauri::command]
pub fn get_output_devices() -> Vec<String> {
list_output_devices()
}
#[tauri::command]
pub fn set_output_device(state: State<'_, AppAudio>, device: Option<String>) {
if let Ok(ctrl) = state.0.lock() {
ctrl.set_device(device);
}
}
#[tauri::command]
pub fn seek_audio(state: State<'_, AppAudio>, time: f64) {
if let Ok(ctrl) = state.0.lock() {
ctrl.seek(time);
}
}
#[tauri::command]
pub fn set_volume(state: State<'_, AppAudio>, vol: f32) {
if let Ok(ctrl) = state.0.lock() {
ctrl.set_volume(vol);
}
}