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atdunbg/Prism
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87 Commits 4 Branches 0 Tags
forward-render
Commit Graph
16 Commits
Author SHA1 Message Date
atdunbg c96eb34af5 add MSAA, renderer2D, boundingbox 2025-12-01 22:14:22 +08:00
atdunbg 3f1515bb63 add RenderPass 2025-11-29 20:03:32 +08:00
atdunbg 788081479a add vertexarray, move Sandbox::Demolayer code to EditorLayer 2025-11-29 11:35:49 +08:00
atdunbg abdfdd1858 add vertexarray, move Sandbox::Demolayer code to EditorLayer 2025-11-29 11:35:06 +08:00
atdunbg 4c7b79ec8a add static and animation PBR shader, improve [camera renderer material] class 2025-11-28 23:32:07 +08:00
atdunbg 75965135af change keycode HEAD HZ to PM, change input impl to cpp 2025-11-28 18:50:04 +08:00
atdunbg 018a4cb2c6 add support for skeletal animation 2025-11-28 00:01:42 +08:00
atdunbg 56d01b9c34 add TimeStep, add tinyfilediaglogs 2025-11-27 18:46:02 +08:00
atdunbg 7361d59b5b add when minimized do not render, fix some build problem in dll mode 2025-11-26 20:15:29 +08:00
atdunbg 5bbda471bf add simple render, add simple pbr shader(from hazel) 2025-11-26 17:48:04 +08:00
atdunbg 104b08ef24 merge vertexbuffer and indexbuffer to buffer.cpp/h file 2025-11-22 15:19:48 +08:00
atdunbg d24ca28e74 add opengl code 2025-11-22 12:10:46 +08:00
atdunbg 36f886b189 add render command queue 2025-11-22 09:13:48 +08:00
atdunbg f70881e364 pch,layers 2025-11-20 00:24:23 +08:00
atdunbg 122f500a76 添加spdlog 和 glfw 2025-11-18 13:52:27 +08:00
atdunbg 0e48af235d init commit 2025-11-15 14:14:20 +08:00
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