Logo
Explore Help
Register Sign In
atdunbg/Prism
Watch 1
Star 1
Fork 0
Code Issues Pull Requests Actions Projects Releases Wiki Activity
33 Commits 4 Branches 0 Tags
3ffb4cc4498e88089178e08a6f4f1d4216d9c8b9
Commit Graph
14 Commits
Author SHA1 Message Date
atdunbg 3ffb4cc449 add mono c# (using dotnet9.0 from https://github.com/dotnet/runtime), add ECS (entt), add some c# code, add fastNoise 2025-12-08 23:38:22 +08:00
atdunbg e1c4cf1c37 add custom Ref and RefCounded to replace shared_ptr 2025-12-05 13:24:23 +08:00
atdunbg 5757f10cf2 change editor code: m1911Materials.fbx to M1911Materials.fbx, delete the extra keyword PUBLIC from CMakeLists.txt 2025-12-02 13:35:16 +08:00
atdunbg 5251ae22fb add mouse picking, add more hdr environment maps 2025-12-02 12:04:12 +08:00
atdunbg c96eb34af5 add MSAA, renderer2D, boundingbox 2025-12-01 22:14:22 +08:00
atdunbg 0d4024be39 add scene render system, add proper HDR environments, try load texture from mesh file 2025-11-30 20:12:57 +08:00
atdunbg 3f1515bb63 add RenderPass 2025-11-29 20:03:32 +08:00
atdunbg b2ea361518 remove the extra mesh creation, fix reload shader problem 2025-11-29 13:40:21 +08:00
atdunbg 5b99111bc4 add ImGuizmo 2025-11-29 12:09:40 +08:00
atdunbg 788081479a add vertexarray, move Sandbox::Demolayer code to EditorLayer 2025-11-29 11:35:49 +08:00
atdunbg abdfdd1858 add vertexarray, move Sandbox::Demolayer code to EditorLayer 2025-11-29 11:35:06 +08:00
atdunbg f70881e364 pch,layers 2025-11-20 00:24:23 +08:00
atdunbg 122f500a76 添加spdlog 和 glfw 2025-11-18 13:52:27 +08:00
atdunbg 0e48af235d init commit 2025-11-15 14:14:20 +08:00
Powered by Gitea Version: 1.27.1 Page: 252ms Template: 39ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API