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971f16d526139dca7562fd042f959388a0cd0d28
Prism/Editor/assets
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atdunbg 971f16d526 fix mono runtime and debug error ,rollback to the old version, now will using mono's compiler and manager
2026-04-18 17:50:32 +08:00
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editor
readd Sprite Renderer render and panel edit; in renderer scene, add icon for camera and light; improve a user-friendly EditorCamera, is more like UE Editor Camera; fix woring build m_ProjectionMatrix for SceneCamera::Orthographic
2026-03-08 19:27:00 +08:00
env
add mouse picking, add more hdr environment maps
2025-12-02 12:04:12 +08:00
meshes
add trace for imgui.ini, add assets manager system and objects manager system, add some icons, add entity tree node for scene Hierachy's entities, add convert blend file process(but not actual use it, just implement) BUGS: file copy not work
2026-01-21 12:30:47 +08:00
models
add mouse picking, add more hdr environment maps
2025-12-02 12:04:12 +08:00
scenes
improve shadow process, now shadow can render according to the camera position
2026-04-07 13:20:02 +08:00
shaders
fix mono runtime and debug error ,rollback to the old version, now will using mono's compiler and manager
2026-04-18 17:50:32 +08:00
textures
add scene render system, add proper HDR environments, try load texture from mesh file
2025-11-30 20:12:57 +08:00
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