使用Vulkan画出第一个三角形

This commit is contained in:
2026-08-31 13:23:09 +08:00
parent b5bd7fa1f5
commit 3a90e8408d
11 changed files with 1308 additions and 6 deletions
+9
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#version 450
layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
}
+20
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#version 450
layout (location = 0) out vec3 fragColor;
vec2 positions[3] = vec2[](
vec2(0.0,-0.5),
vec2(0.5,0.5),
vec2(-0.5,0.5)
);
vec3 colors[3] = vec3[] (
vec3(1.0, 0.0, 0.0),
vec3(0.0, 1.0, 0.0),
vec3(0.0, 0.0, 1.0)
);
void main() {
gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
fragColor = colors[gl_VertexIndex];
}