新增 niri/dms/gtk/qt/cava/fcitx5 等配置并添加 .gitignore
- 纳入版本管理: niri/(含 dms/), DankMaterialShell/, environment.d/, cava/, gtk-3.0/, gtk-4.0/, qt5ct/, qt6ct/, fcitx5/ - 新增 .gitignore: 排除 *.bak/*.backup*、fcitx5/conf/cached_layouts、 DankMaterialShell 运行时标志 - 同步已有的 kitty/nvim/.zshrc 修改
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#version 330
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// Input vertex data, different for all executions of this shader.
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layout(location = 0) in vec3 vertexPosition_modelspace;
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// Output data ; will be interpolated for each fragment.
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out vec2 fragCoord;
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void main()
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{
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gl_Position = vec4(vertexPosition_modelspace,1);
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fragCoord = (vertexPosition_modelspace.xy+vec2(1,1))/2.0;
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}
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