v0.9 工单修复部署
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"use client";
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// 回响星核 / Echo Nexus — 星图天赋选择对话框(飞升后弹出,3 选 1)
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import { useEffect, useState } from "react";
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import {
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Dialog,
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DialogContent,
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DialogHeader,
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DialogTitle,
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DialogDescription,
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} from "@/components/ui/dialog";
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import { Button } from "@/components/ui/button";
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import { useGameStore } from "@/store/gameStore";
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import {
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getPerk,
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CONSTELLATION_CATEGORY_META,
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constellationProgress,
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} from "@/lib/game/constellation";
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import { sfx } from "@/hooks/useAudio";
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import { Sparkles, RefreshCw } from "lucide-react";
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interface Props {
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open: boolean;
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onOpenChange: (v: boolean) => void;
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}
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export function ConstellationDialog({ open, onOpenChange }: Props) {
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const pendingChoices = useGameStore((s) => s.pendingPerkChoices);
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const constellation = useGameStore((s) => s.constellation ?? []);
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const choosePerk = useGameStore((s) => s.chooseConstellationPerk);
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const reroll = useGameStore((s) => s.rerollPerkChoices);
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const [picked, setPicked] = useState<string | null>(null);
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// 关闭时清理本地状态
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useEffect(() => {
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// eslint-disable-next-line react-hooks/set-state-in-effect
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if (!open) setPicked(null);
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}, [open]);
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// 自动 open:当 pendingPerkChoices 存在且当前未 open 时
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useEffect(() => {
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if (pendingChoices && pendingChoices.length > 0 && !open) {
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onOpenChange(true);
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}
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if ((!pendingChoices || pendingChoices.length === 0) && open) {
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onOpenChange(false);
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}
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}, [pendingChoices, open, onOpenChange]);
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const handlePick = (perkId: string) => {
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setPicked(perkId);
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const ok = choosePerk(perkId);
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if (ok) {
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sfx("constellation");
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// 延迟关闭,让选中动画播放
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setTimeout(() => onOpenChange(false), 500);
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}
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};
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const handleReroll = () => {
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reroll();
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sfx("uiClick");
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};
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if (!pendingChoices || pendingChoices.length === 0) return null;
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const progress = constellationProgress(constellation);
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return (
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<Dialog open={open} onOpenChange={onOpenChange}>
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<DialogContent className="max-w-md border-fuchsia-400/30 bg-gradient-to-br from-[#0a0820]/95 to-[#1a0f30]/95 backdrop-blur-md">
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<DialogHeader>
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<DialogTitle className="flex items-center gap-2 text-fuchsia-200">
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<Sparkles className="h-4 w-4" />
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星图觉醒
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</DialogTitle>
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<DialogDescription className="text-muted-foreground text-xs">
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飞升带来的回响在星图上凝聚。从 3 道星辉中选择 1 道,永久获得其加成。
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<br />
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<span className="text-fuchsia-300/80">当前已觉醒 {progress.unlocked}/{progress.total}</span>
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</DialogDescription>
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</DialogHeader>
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<div className="grid grid-cols-1 gap-2 mt-1">
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{pendingChoices.map((perkId) => {
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const perk = getPerk(perkId);
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if (!perk) return null;
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const meta = CONSTELLATION_CATEGORY_META[perk.category];
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const isPicked = picked === perkId;
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return (
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<button
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key={perkId}
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onClick={() => handlePick(perkId)}
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disabled={!!picked}
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className={`group relative w-full text-left rounded-lg border px-3 py-2.5 transition-all overflow-hidden ${
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isPicked
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? "border-fuchsia-400/80 bg-fuchsia-500/10 scale-[1.02]"
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: picked
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? "border-white/5 opacity-40"
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: "border-white/10 hover:border-white/30 hover:bg-white/5"
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}`}
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style={{
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boxShadow: isPicked ? `0 0 20px ${meta.glow}` : undefined,
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}}
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>
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{/* 类别色条 */}
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<div
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className="absolute left-0 top-0 bottom-0 w-1"
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style={{ background: meta.hex, boxShadow: `0 0 8px ${meta.hex}` }}
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/>
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<div className="pl-2 flex items-start gap-3">
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{/* 类别图标 */}
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<div
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className="flex-shrink-0 mt-0.5 h-8 w-8 rounded-full flex items-center justify-center text-sm font-bold"
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style={{
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background: `${meta.hex}20`,
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color: meta.hex,
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border: `1px solid ${meta.hex}40`,
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}}
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>
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{meta.name.charAt(0)}
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</div>
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<div className="flex-1 min-w-0">
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<div className="flex items-center gap-2 mb-0.5">
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<span className="text-sm font-bold text-foreground">{perk.name}</span>
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<span
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className="text-[9px] px-1 py-0.5 rounded font-mono"
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style={{
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background: `${meta.hex}20`,
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color: meta.hex,
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}}
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>
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{meta.name}
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</span>
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</div>
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<div className="text-[11px] text-muted-foreground">{perk.desc}</div>
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</div>
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</div>
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{/* 选中粒子动画 */}
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{isPicked && (
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<div className="absolute inset-0 pointer-events-none">
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{[...Array(8)].map((_, i) => (
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<span
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key={i}
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className="absolute h-1 w-1 rounded-full animate-ping"
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style={{
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background: meta.hex,
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left: `${20 + i * 8}%`,
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top: `${30 + (i % 3) * 20}%`,
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animationDelay: `${i * 50}ms`,
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animationDuration: "800ms",
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}}
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/>
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))}
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</div>
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)}
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</button>
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);
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})}
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</div>
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<div className="flex items-center justify-between mt-3 pt-2 border-t border-white/5">
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<Button
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variant="ghost"
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size="sm"
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onClick={handleReroll}
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disabled={!!picked}
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className="text-muted-foreground hover:text-foreground h-7 text-[11px]"
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>
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<RefreshCw className="h-3 w-3 mr-1" />
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重新抽取
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</Button>
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<span className="text-[10px] text-muted-foreground/60">
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✦ 选择后永久保留,跨周目生效
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</span>
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</div>
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</DialogContent>
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</Dialog>
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);
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}
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