d9404a31-1970-4e79-ac9a-f4f9db60350b

This commit is contained in:
2026-06-23 12:47:49 +00:00
parent e193530f24
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skills/
node_modules/
# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
# dependencies
node_modules
/.pnp
.pnp.*
.yarn/*
!.yarn/patches
!.yarn/plugins
!.yarn/releases
!.yarn/versions
# testing
/coverage
# next.js
/.next/
/out/
# production
/build
# misc
.DS_Store
*.pem
# debug
npm-debug.log*
yarn-debug.log*
yarn-error.log*
.pnpm-debug.log*
# env files (can opt-in for committing if needed)
.env*
# vercel
.vercel
# typescript
*.tsbuildinfo
next-env.d.ts
local-*
.claude
.z-ai-config
*.log
dev.log
dev.out.log
test
prompt
server.log
# Skills directory
/skills/
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#!/bin/bash
# 将 stderr 重定向到 stdout,避免 execute_command 因为 stderr 输出而报错
exec 2>&1
set -e
# 获取脚本所在目录(.zscripts 目录,即 workspace-agent/.zscripts
# 使用 $0 获取脚本路径(兼容 sh 和 bash)
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
# Next.js 项目路径
NEXTJS_PROJECT_DIR="/home/z/my-project"
# 检查 Next.js 项目目录是否存在
if [ ! -d "$NEXTJS_PROJECT_DIR" ]; then
echo "❌ 错误: Next.js 项目目录不存在: $NEXTJS_PROJECT_DIR"
exit 1
fi
echo "🚀 开始构建 Next.js 应用和 mini-services..."
echo "📁 Next.js 项目路径: $NEXTJS_PROJECT_DIR"
# 切换到 Next.js 项目目录
cd "$NEXTJS_PROJECT_DIR" || exit 1
# 设置环境变量
export NEXT_TELEMETRY_DISABLED=1
BUILD_DIR="/tmp/build_fullstack_$BUILD_ID"
echo "📁 清理并创建构建目录: $BUILD_DIR"
mkdir -p "$BUILD_DIR"
# 安装依赖
echo "📦 安装依赖..."
bun install
# 构建 Next.js 应用
echo "🔨 构建 Next.js 应用..."
bun run build
# 构建 mini-services
# 检查 Next.js 项目目录下是否有 mini-services 目录
if [ -d "$NEXTJS_PROJECT_DIR/mini-services" ]; then
echo "🔨 构建 mini-services..."
# 使用 workspace-agent 目录下的 mini-services 脚本
sh "$SCRIPT_DIR/mini-services-install.sh"
sh "$SCRIPT_DIR/mini-services-build.sh"
# 复制 mini-services-start.sh 到 mini-services-dist 目录
echo " - 复制 mini-services-start.sh 到 $BUILD_DIR"
cp "$SCRIPT_DIR/mini-services-start.sh" "$BUILD_DIR/mini-services-start.sh"
chmod +x "$BUILD_DIR/mini-services-start.sh"
else
echo "️ mini-services 目录不存在,跳过"
fi
# 将所有构建产物复制到临时构建目录
echo "📦 收集构建产物到 $BUILD_DIR..."
# 复制 Next.js standalone 构建输出
if [ -d ".next/standalone" ]; then
echo " - 复制 .next/standalone"
cp -r .next/standalone "$BUILD_DIR/next-service-dist/"
fi
# 复制 Next.js 静态文件
if [ -d ".next/static" ]; then
echo " - 复制 .next/static"
mkdir -p "$BUILD_DIR/next-service-dist/.next"
cp -r .next/static "$BUILD_DIR/next-service-dist/.next/"
fi
# 复制 public 目录
if [ -d "public" ]; then
echo " - 复制 public"
cp -r public "$BUILD_DIR/next-service-dist/"
fi
# 将测试环境数据库复制到构建产物中,生产环境直接使用这份数据库
if [ -f "./db/custom.db" ]; then
echo "🗄️ 复制测试环境数据库到构建产物..."
mkdir -p "$BUILD_DIR/db"
cp -r ./db/. "$BUILD_DIR/db/"
echo "🗄️ 同步构建产物中的数据库结构..."
DATABASE_URL="file:$BUILD_DIR/db/custom.db" bun run db:push
echo "✅ 构建产物数据库已准备完成"
ls -lah "$BUILD_DIR/db"
else
echo "❌ 未找到测试环境数据库文件 ./db/custom.db,无法继续构建生产包"
exit 1
fi
# 复制 Caddyfile(如果存在)
if [ -f "Caddyfile" ]; then
echo " - 复制 Caddyfile"
cp Caddyfile "$BUILD_DIR/"
else
echo "️ Caddyfile 不存在,跳过"
fi
# 复制 start.sh 脚本
echo " - 复制 start.sh 到 $BUILD_DIR"
cp "$SCRIPT_DIR/start.sh" "$BUILD_DIR/start.sh"
chmod +x "$BUILD_DIR/start.sh"
# 打包到 $BUILD_DIR.tar.gz
PACKAGE_FILE="${BUILD_DIR}.tar.gz"
echo ""
echo "📦 打包构建产物到 $PACKAGE_FILE..."
cd "$BUILD_DIR" || exit 1
tar -czf "$PACKAGE_FILE" .
cd - > /dev/null || exit 1
# # 清理临时目录
# rm -rf "$BUILD_DIR"
echo ""
echo "✅ 构建完成!所有产物已打包到 $PACKAGE_FILE"
echo "📊 打包文件大小:"
ls -lh "$PACKAGE_FILE"
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#!/bin/bash
set -euo pipefail
# 获取脚本所在目录(.zscripts)
# 使用 $0 获取脚本路径(与 build.sh 保持一致)
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
PROJECT_DIR="$(cd "$SCRIPT_DIR/.." && pwd)"
log_step_start() {
local step_name="$1"
echo "=========================================="
echo "[$(date '+%Y-%m-%d %H:%M:%S')] Starting: $step_name"
echo "=========================================="
export STEP_START_TIME
STEP_START_TIME=$(date +%s)
}
log_step_end() {
local step_name="${1:-Unknown step}"
local end_time
end_time=$(date +%s)
local duration=$((end_time - STEP_START_TIME))
echo "=========================================="
echo "[$(date '+%Y-%m-%d %H:%M:%S')] Completed: $step_name"
echo "[LOG] Step: $step_name | Duration: ${duration}s"
echo "=========================================="
echo ""
}
start_mini_services() {
local mini_services_dir="$PROJECT_DIR/mini-services"
local started_count=0
log_step_start "Starting mini-services"
if [ ! -d "$mini_services_dir" ]; then
echo "Mini-services directory not found, skipping..."
log_step_end "Starting mini-services"
return 0
fi
echo "Found mini-services directory, scanning for sub-services..."
for service_dir in "$mini_services_dir"/*; do
if [ ! -d "$service_dir" ]; then
continue
fi
local service_name
service_name=$(basename "$service_dir")
echo "Checking service: $service_name"
if [ ! -f "$service_dir/package.json" ]; then
echo "[$service_name] No package.json found, skipping..."
continue
fi
if ! grep -q '"dev"' "$service_dir/package.json"; then
echo "[$service_name] No dev script found, skipping..."
continue
fi
echo "Starting $service_name in background..."
(
cd "$service_dir"
echo "[$service_name] Installing dependencies..."
bun install
echo "[$service_name] Running bun run dev..."
exec bun run dev
) >"$PROJECT_DIR/.zscripts/mini-service-${service_name}.log" 2>&1 &
local service_pid=$!
echo "[$service_name] Started in background (PID: $service_pid)"
echo "[$service_name] Log: $PROJECT_DIR/.zscripts/mini-service-${service_name}.log"
disown "$service_pid" 2>/dev/null || true
started_count=$((started_count + 1))
done
echo "Mini-services startup completed. Started $started_count service(s)."
log_step_end "Starting mini-services"
}
wait_for_service() {
local host="$1"
local port="$2"
local service_name="$3"
local max_attempts="${4:-60}"
local attempt=1
echo "Waiting for $service_name to be ready on $host:$port..."
while [ "$attempt" -le "$max_attempts" ]; do
if curl -s --connect-timeout 2 --max-time 5 "http://$host:$port" >/dev/null 2>&1; then
echo "$service_name is ready!"
return 0
fi
echo "Attempt $attempt/$max_attempts: $service_name not ready yet, waiting..."
sleep 1
attempt=$((attempt + 1))
done
echo "ERROR: $service_name failed to start within $max_attempts seconds"
return 1
}
cleanup() {
if [ -n "${DEV_PID:-}" ] && kill -0 "$DEV_PID" >/dev/null 2>&1; then
echo "Stopping Next.js dev server (PID: $DEV_PID)..."
kill "$DEV_PID" >/dev/null 2>&1 || true
fi
}
trap cleanup EXIT INT TERM
cd "$PROJECT_DIR"
if ! command -v bun >/dev/null 2>&1; then
echo "ERROR: bun is not installed or not in PATH"
exit 1
fi
log_step_start "bun install"
echo "[BUN] Installing dependencies..."
bun install
log_step_end "bun install"
log_step_start "bun run db:push"
echo "[BUN] Setting up database..."
bun run db:push
log_step_end "bun run db:push"
log_step_start "Starting Next.js dev server"
echo "[BUN] Starting development server..."
bun run dev &
DEV_PID=$!
log_step_end "Starting Next.js dev server"
log_step_start "Waiting for Next.js dev server"
wait_for_service "localhost" "3000" "Next.js dev server"
log_step_end "Waiting for Next.js dev server"
log_step_start "Health check"
echo "[BUN] Performing health check..."
curl -fsS localhost:3000 >/dev/null
echo "[BUN] Health check passed"
log_step_end "Health check"
start_mini_services
echo "Next.js dev server is running in background (PID: $DEV_PID)."
echo "Use 'kill $DEV_PID' to stop it."
disown "$DEV_PID" 2>/dev/null || true
unset DEV_PID
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#!/bin/bash
# 配置项
ROOT_DIR="/home/z/my-project/mini-services"
DIST_DIR="/tmp/build_fullstack_$BUILD_ID/mini-services-dist"
main() {
echo "🚀 开始批量构建..."
# 检查 rootdir 是否存在
if [ ! -d "$ROOT_DIR" ]; then
echo "️ 目录 $ROOT_DIR 不存在,跳过构建"
return
fi
# 创建输出目录(如果不存在)
mkdir -p "$DIST_DIR"
# 统计变量
success_count=0
fail_count=0
# 遍历 mini-services 目录下的所有文件夹
for dir in "$ROOT_DIR"/*; do
# 检查是否是目录且包含 package.json
if [ -d "$dir" ] && [ -f "$dir/package.json" ]; then
project_name=$(basename "$dir")
# 智能查找入口文件 (按优先级查找)
entry_path=""
for entry in "src/index.ts" "index.ts" "src/index.js" "index.js"; do
if [ -f "$dir/$entry" ]; then
entry_path="$dir/$entry"
break
fi
done
if [ -z "$entry_path" ]; then
echo "⚠️ 跳过 $project_name: 未找到入口文件 (index.ts/js)"
continue
fi
echo ""
echo "📦 正在构建: $project_name..."
# 使用 bun build CLI 构建
output_file="$DIST_DIR/mini-service-$project_name.js"
if bun build "$entry_path" \
--outfile "$output_file" \
--target bun \
--minify; then
echo "$project_name 构建成功 -> $output_file"
success_count=$((success_count + 1))
else
echo "$project_name 构建失败"
fail_count=$((fail_count + 1))
fi
fi
done
if [ -f ./.zscripts/mini-services-start.sh ]; then
cp ./.zscripts/mini-services-start.sh "$DIST_DIR/mini-services-start.sh"
chmod +x "$DIST_DIR/mini-services-start.sh"
fi
echo ""
echo "🎉 所有任务完成!"
if [ $success_count -gt 0 ] || [ $fail_count -gt 0 ]; then
echo "✅ 成功: $success_count"
if [ $fail_count -gt 0 ]; then
echo "❌ 失败: $fail_count"
fi
fi
}
main
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#!/bin/bash
# 配置项
ROOT_DIR="/home/z/my-project/mini-services"
main() {
echo "🚀 开始批量安装依赖..."
# 检查 rootdir 是否存在
if [ ! -d "$ROOT_DIR" ]; then
echo "️ 目录 $ROOT_DIR 不存在,跳过安装"
return
fi
# 统计变量
success_count=0
fail_count=0
failed_projects=""
# 遍历 mini-services 目录下的所有文件夹
for dir in "$ROOT_DIR"/*; do
# 检查是否是目录且包含 package.json
if [ -d "$dir" ] && [ -f "$dir/package.json" ]; then
project_name=$(basename "$dir")
echo ""
echo "📦 正在安装依赖: $project_name..."
# 进入项目目录并执行 bun install
if (cd "$dir" && bun install); then
echo "$project_name 依赖安装成功"
success_count=$((success_count + 1))
else
echo "$project_name 依赖安装失败"
fail_count=$((fail_count + 1))
if [ -z "$failed_projects" ]; then
failed_projects="$project_name"
else
failed_projects="$failed_projects $project_name"
fi
fi
fi
done
# 汇总结果
echo ""
echo "=================================================="
if [ $success_count -gt 0 ] || [ $fail_count -gt 0 ]; then
echo "🎉 安装完成!"
echo "✅ 成功: $success_count"
if [ $fail_count -gt 0 ]; then
echo "❌ 失败: $fail_count"
echo ""
echo "失败的项目:"
for project in $failed_projects; do
echo " - $project"
done
fi
else
echo "️ 未找到任何包含 package.json 的项目"
fi
echo "=================================================="
}
main
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#!/bin/sh
# 配置项
DIST_DIR="./mini-services-dist"
# 存储所有子进程的 PID
pids=""
# 清理函数:优雅关闭所有服务
cleanup() {
echo ""
echo "🛑 正在关闭所有服务..."
# 发送 SIGTERM 信号给所有子进程
for pid in $pids; do
if kill -0 "$pid" 2>/dev/null; then
service_name=$(ps -p "$pid" -o comm= 2>/dev/null || echo "unknown")
echo " 关闭进程 $pid ($service_name)..."
kill -TERM "$pid" 2>/dev/null
fi
done
# 等待所有进程退出(最多等待 5 秒)
sleep 1
for pid in $pids; do
if kill -0 "$pid" 2>/dev/null; then
# 如果还在运行,等待最多 4 秒
timeout=4
while [ $timeout -gt 0 ] && kill -0 "$pid" 2>/dev/null; do
sleep 1
timeout=$((timeout - 1))
done
# 如果仍然在运行,强制关闭
if kill -0 "$pid" 2>/dev/null; then
echo " 强制关闭进程 $pid..."
kill -KILL "$pid" 2>/dev/null
fi
fi
done
echo "✅ 所有服务已关闭"
}
main() {
echo "🚀 开始启动所有 mini services..."
# 检查 dist 目录是否存在
if [ ! -d "$DIST_DIR" ]; then
echo "️ 目录 $DIST_DIR 不存在"
return
fi
# 查找所有 mini-service-*.js 文件
service_files=""
for file in "$DIST_DIR"/mini-service-*.js; do
if [ -f "$file" ]; then
if [ -z "$service_files" ]; then
service_files="$file"
else
service_files="$service_files $file"
fi
fi
done
# 计算服务文件数量
service_count=0
for file in $service_files; do
service_count=$((service_count + 1))
done
if [ $service_count -eq 0 ]; then
echo "️ 未找到任何 mini service 文件"
return
fi
echo "📦 找到 $service_count 个服务,开始启动..."
echo ""
# 启动每个服务
for file in $service_files; do
service_name=$(basename "$file" .js | sed 's/mini-service-//')
echo "▶️ 启动服务: $service_name..."
# 使用 bun 运行服务(后台运行)
bun "$file" &
pid=$!
if [ -z "$pids" ]; then
pids="$pid"
else
pids="$pids $pid"
fi
# 等待一小段时间检查进程是否成功启动
sleep 0.5
if ! kill -0 "$pid" 2>/dev/null; then
echo "$service_name 启动失败"
# 从字符串中移除失败的 PID
pids=$(echo "$pids" | sed "s/\b$pid\b//" | sed 's/ */ /g' | sed 's/^ *//' | sed 's/ *$//')
else
echo "$service_name 已启动 (PID: $pid)"
fi
done
# 计算运行中的服务数量
running_count=0
for pid in $pids; do
if kill -0 "$pid" 2>/dev/null; then
running_count=$((running_count + 1))
fi
done
echo ""
echo "🎉 所有服务已启动!共 $running_count 个服务正在运行"
echo ""
echo "💡 按 Ctrl+C 停止所有服务"
echo ""
# 等待所有后台进程
wait
}
main
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#!/bin/sh
set -e
# 获取脚本所在目录
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
BUILD_DIR="$SCRIPT_DIR"
# 存储所有子进程的 PID
pids=""
# 清理函数:优雅关闭所有服务
cleanup() {
echo ""
echo "🛑 正在关闭所有服务..."
# 发送 SIGTERM 信号给所有子进程
for pid in $pids; do
if kill -0 "$pid" 2>/dev/null; then
service_name=$(ps -p "$pid" -o comm= 2>/dev/null || echo "unknown")
echo " 关闭进程 $pid ($service_name)..."
kill -TERM "$pid" 2>/dev/null
fi
done
# 等待所有进程退出(最多等待 5 秒)
sleep 1
for pid in $pids; do
if kill -0 "$pid" 2>/dev/null; then
# 如果还在运行,等待最多 4 秒
timeout=4
while [ $timeout -gt 0 ] && kill -0 "$pid" 2>/dev/null; do
sleep 1
timeout=$((timeout - 1))
done
# 如果仍然在运行,强制关闭
if kill -0 "$pid" 2>/dev/null; then
echo " 强制关闭进程 $pid..."
kill -KILL "$pid" 2>/dev/null
fi
fi
done
echo "✅ 所有服务已关闭"
exit 0
}
echo "🚀 开始启动所有服务..."
echo ""
# 切换到构建目录
cd "$BUILD_DIR" || exit 1
ls -lah
DEFAULT_PACKAGED_DB_PATH="/app/db/custom.db"
DEFAULT_PACKAGED_DATABASE_URL="file:$DEFAULT_PACKAGED_DB_PATH"
# 启动 Next.js 服务器
if [ -f "./next-service-dist/server.js" ]; then
echo "🚀 启动 Next.js 服务器..."
cd next-service-dist/ || exit 1
# 设置环境变量
export NODE_ENV=production
export PORT="${PORT:-3000}"
export HOSTNAME="${HOSTNAME:-0.0.0.0}"
export DATABASE_URL="${DATABASE_URL:-$DEFAULT_PACKAGED_DATABASE_URL}"
if [ "$DATABASE_URL" = "$DEFAULT_PACKAGED_DATABASE_URL" ]; then
if [ ! -f "$DEFAULT_PACKAGED_DB_PATH" ]; then
echo "❌ 未找到打包后的数据库文件 $DEFAULT_PACKAGED_DB_PATH"
echo " 为避免生产环境启动到空数据库,启动已终止"
exit 1
fi
echo "🗄️ 当前使用打包数据库: $DEFAULT_PACKAGED_DB_PATH"
else
echo "🗄️ 当前使用外部指定数据库: $DATABASE_URL"
fi
# 后台启动 Next.js
bun server.js &
NEXT_PID=$!
pids="$NEXT_PID"
# 等待一小段时间检查进程是否成功启动
sleep 1
if ! kill -0 "$NEXT_PID" 2>/dev/null; then
echo "❌ Next.js 服务器启动失败"
exit 1
else
echo "✅ Next.js 服务器已启动 (PID: $NEXT_PID, Port: $PORT)"
fi
cd ../
else
echo "⚠️ 未找到 Next.js 服务器文件: ./next-service-dist/server.js"
fi
# 启动 mini-services
if [ -f "./mini-services-start.sh" ]; then
echo "🚀 启动 mini-services..."
# 运行启动脚本(从根目录运行,脚本内部会处理 mini-services-dist 目录)
sh ./mini-services-start.sh &
MINI_PID=$!
pids="$pids $MINI_PID"
# 等待一小段时间检查进程是否成功启动
sleep 1
if ! kill -0 "$MINI_PID" 2>/dev/null; then
echo "⚠️ mini-services 可能启动失败,但继续运行..."
else
echo "✅ mini-services 已启动 (PID: $MINI_PID)"
fi
elif [ -d "./mini-services-dist" ]; then
echo "⚠️ 未找到 mini-services 启动脚本,但目录存在"
else
echo "️ mini-services 目录不存在,跳过"
fi
# 启动 Caddy(如果存在 Caddyfile
echo "🚀 启动 Caddy..."
# Caddy 作为前台进程运行(主进程)
echo "✅ Caddy 已启动(前台运行)"
echo ""
echo "🎉 所有服务已启动!"
echo ""
echo "💡 按 Ctrl+C 停止所有服务"
echo ""
# Caddy 作为主进程运行
exec caddy run --config Caddyfile --adapter caddyfile
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:81 {
@transform_port_query {
query XTransformPort=*
}
handle @transform_port_query {
reverse_proxy localhost:{query.XTransformPort} {
header_up Host {host}
header_up X-Forwarded-For {remote_host}
header_up X-Forwarded-Proto {scheme}
header_up X-Real-IP {remote_host}
}
}
handle {
reverse_proxy localhost:3000 {
header_up Host {host}
header_up X-Forwarded-For {remote_host}
header_up X-Forwarded-Proto {scheme}
header_up X-Real-IP {remote_host}
}
}
}
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{
"$schema": "https://ui.shadcn.com/schema.json",
"style": "new-york",
"rsc": true,
"tsx": true,
"tailwind": {
"config": "",
"css": "src/app/globals.css",
"baseColor": "neutral",
"cssVariables": true,
"prefix": ""
},
"aliases": {
"components": "@/components",
"utils": "@/lib/utils",
"ui": "@/components/ui",
"lib": "@/lib",
"hooks": "@/hooks"
},
"iconLibrary": "lucide"
}
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import nextCoreWebVitals from "eslint-config-next/core-web-vitals";
import nextTypescript from "eslint-config-next/typescript";
import { dirname } from "path";
import { fileURLToPath } from "url";
const __filename = fileURLToPath(import.meta.url);
const __dirname = dirname(__filename);
const eslintConfig = [...nextCoreWebVitals, ...nextTypescript, {
rules: {
// TypeScript rules
"@typescript-eslint/no-explicit-any": "off",
"@typescript-eslint/no-unused-vars": "off",
"@typescript-eslint/no-non-null-assertion": "off",
"@typescript-eslint/ban-ts-comment": "off",
"@typescript-eslint/prefer-as-const": "off",
"@typescript-eslint/no-unused-disable-directive": "off",
// React rules
"react-hooks/exhaustive-deps": "off",
"react-hooks/purity": "off",
"react/no-unescaped-entities": "off",
"react/display-name": "off",
"react/prop-types": "off",
"react-compiler/react-compiler": "off",
// Next.js rules
"@next/next/no-img-element": "off",
"@next/next/no-html-link-for-pages": "off",
// General JavaScript rules
"prefer-const": "off",
"no-unused-vars": "off",
"no-console": "off",
"no-debugger": "off",
"no-empty": "off",
"no-irregular-whitespace": "off",
"no-case-declarations": "off",
"no-fallthrough": "off",
"no-mixed-spaces-and-tabs": "off",
"no-redeclare": "off",
"no-undef": "off",
"no-unreachable": "off",
"no-useless-escape": "off",
},
}, {
ignores: ["node_modules/**", ".next/**", "out/**", "build/**", "next-env.d.ts", "examples/**", "skills"]
}];
export default eslintConfig;
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'use client';
import { useEffect, useState } from 'react';
import { io } from 'socket.io-client';
import { Button } from '@/components/ui/button';
import { Input } from '@/components/ui/input';
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
import { ScrollArea } from '@/components/ui/scroll-area';
type User = {
id: string;
username: string;
}
type Message = {
id: string;
username: string;
content: string;
timestamp: Date | string;
type: 'user' | 'system';
}
export default function SocketDemo() {
const [messages, setMessages] = useState<Message[]>([]);
const [inputMessage, setInputMessage] = useState('');
const [username, setUsername] = useState('');
const [isUsernameSet, setIsUsernameSet] = useState(false);
const [socket, setSocket] = useState<any>(null);
const [isConnected, setIsConnected] = useState(false);
const [users, setUsers] = useState<User[]>([]);
useEffect(() => {
// Connect to websocket server
// Never use PORT in the URL, alyways use XTransformPort
// DO NOT change the path, it is used by Caddy to forward the request to the correct port
const socketInstance = io('/?XTransformPort=3003', {
transports: ['websocket', 'polling'],
forceNew: true,
reconnection: true,
reconnectionAttempts: 5,
reconnectionDelay: 1000,
timeout: 10000
})
setSocket(socketInstance);
socketInstance.on('connect', () => {
setIsConnected(true);
});
socketInstance.on('disconnect', () => {
setIsConnected(false);
});
socketInstance.on('message', (msg: Message) => {
setMessages(prev => [...prev, msg]);
});
socketInstance.on('user-joined', (data: { user: User; message: Message }) => {
setMessages(prev => [...prev, data.message]);
setUsers(prev => {
if (!prev.find(u => u.id === data.user.id)) {
return [...prev, data.user];
}
return prev;
});
});
socketInstance.on('user-left', (data: { user: User; message: Message }) => {
setMessages(prev => [...prev, data.message]);
setUsers(prev => prev.filter(u => u.id !== data.user.id));
});
socketInstance.on('users-list', (data: { users: User[] }) => {
setUsers(data.users);
});
return () => {
socketInstance.disconnect();
};
}, []);
const handleJoin = () => {
if (socket && username.trim() && isConnected) {
socket.emit('join', { username: username.trim() });
setIsUsernameSet(true);
}
};
const sendMessage = () => {
if (socket && inputMessage.trim() && username.trim()) {
socket.emit('message', {
content: inputMessage.trim(),
username: username.trim()
});
setInputMessage('');
}
};
const handleKeyPress = (e: React.KeyboardEvent) => {
if (e.key === 'Enter') {
sendMessage();
}
};
return (
<div className="container mx-auto p-4 max-w-2xl">
<Card>
<CardHeader>
<CardTitle className="flex items-center justify-between">
WebSocket Demo
<span className={`text-sm px-2 py-1 rounded ${isConnected ? 'bg-green-100 text-green-800' : 'bg-red-100 text-red-800'}`}>
{isConnected ? 'Connected' : 'Disconnected'}
</span>
</CardTitle>
</CardHeader>
<CardContent className="space-y-4">
{!isUsernameSet ? (
<div className="space-y-2">
<Input
value={username}
onChange={(e) => setUsername(e.target.value)}
onKeyPress={(e) => {
if (e.key === 'Enter') {
handleJoin();
}
}}
placeholder="Enter your username..."
disabled={!isConnected}
className="flex-1"
/>
<Button
onClick={handleJoin}
disabled={!isConnected || !username.trim()}
className="w-full"
>
Join Chat
</Button>
</div>
) : (
<>
<ScrollArea className="h-80 w-full border rounded-md p-4">
<div className="space-y-2">
{messages.length === 0 ? (
<p className="text-gray-500 text-center">No messages yet</p>
) : (
messages.map((msg) => (
<div key={msg.id} className="border-b pb-2 last:border-b-0">
<div className="flex justify-between items-start">
<div className="flex-1">
<p className={`text-sm font-medium ${msg.type === 'system'
? 'text-blue-600 italic'
: 'text-gray-700'
}`}>
{msg.username}
</p>
<p className={`${msg.type === 'system'
? 'text-blue-500 italic'
: 'text-gray-900'
}`}>
{msg.content}
</p>
</div>
<span className="text-xs text-gray-500">
{new Date(msg.timestamp).toLocaleTimeString()}
</span>
</div>
</div>
))
)}
</div>
</ScrollArea>
<div className="flex space-x-2">
<Input
value={inputMessage}
onChange={(e) => setInputMessage(e.target.value)}
onKeyPress={handleKeyPress}
placeholder="Type a message..."
disabled={!isConnected}
className="flex-1"
/>
<Button
onClick={sendMessage}
disabled={!isConnected || !inputMessage.trim()}
>
Send
</Button>
</div>
</>
)}
</CardContent>
</Card>
</div>
);
}
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import { createServer } from 'http'
import { Server } from 'socket.io'
const httpServer = createServer()
const io = new Server(httpServer, {
// DO NOT change the path, it is used by Caddy to forward the request to the correct port
path: '/',
cors: {
origin: "*",
methods: ["GET", "POST"]
},
pingTimeout: 60000,
pingInterval: 25000,
})
interface User {
id: string
username: string
}
interface Message {
id: string
username: string
content: string
timestamp: Date
type: 'user' | 'system'
}
const users = new Map<string, User>()
const generateMessageId = () => Math.random().toString(36).substr(2, 9)
const createSystemMessage = (content: string): Message => ({
id: generateMessageId(),
username: 'System',
content,
timestamp: new Date(),
type: 'system'
})
const createUserMessage = (username: string, content: string): Message => ({
id: generateMessageId(),
username,
content,
timestamp: new Date(),
type: 'user'
})
io.on('connection', (socket) => {
console.log(`User connected: ${socket.id}`)
// Add test event handler
socket.on('test', (data) => {
console.log('Received test message:', data)
socket.emit('test-response', {
message: 'Server received test message',
data: data,
timestamp: new Date().toISOString()
})
})
socket.on('join', (data: { username: string }) => {
const { username } = data
// Create user object
const user: User = {
id: socket.id,
username
}
// Add to user list
users.set(socket.id, user)
// Send join message to all users
const joinMessage = createSystemMessage(`${username} joined the chat room`)
io.emit('user-joined', { user, message: joinMessage })
// Send current user list to new user
const usersList = Array.from(users.values())
socket.emit('users-list', { users: usersList })
console.log(`${username} joined the chat room, current online users: ${users.size}`)
})
socket.on('message', (data: { content: string; username: string }) => {
const { content, username } = data
const user = users.get(socket.id)
if (user && user.username === username) {
const message = createUserMessage(username, content)
io.emit('message', message)
console.log(`${username}: ${content}`)
}
})
socket.on('disconnect', () => {
const user = users.get(socket.id)
if (user) {
// Remove from user list
users.delete(socket.id)
// Send leave message to all users
const leaveMessage = createSystemMessage(`${user.username} left the chat room`)
io.emit('user-left', { user: { id: socket.id, username: user.username }, message: leaveMessage })
console.log(`${user.username} left the chat room, current online users: ${users.size}`)
} else {
console.log(`User disconnected: ${socket.id}`)
}
})
socket.on('error', (error) => {
console.error(`Socket error (${socket.id}):`, error)
})
})
const PORT = 3003
httpServer.listen(PORT, () => {
console.log(`WebSocket server running on port ${PORT}`)
})
// Graceful shutdown
process.on('SIGTERM', () => {
console.log('Received SIGTERM signal, shutting down server...')
httpServer.close(() => {
console.log('WebSocket server closed')
process.exit(0)
})
})
process.on('SIGINT', () => {
console.log('Received SIGINT signal, shutting down server...')
httpServer.close(() => {
console.log('WebSocket server closed')
process.exit(0)
})
})
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import type { NextConfig } from "next";
const nextConfig: NextConfig = {
output: "standalone",
/* config options here */
typescript: {
ignoreBuildErrors: true,
},
reactStrictMode: false,
};
export default nextConfig;
+94
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{
"name": "nextjs_tailwind_shadcn_ts",
"version": "0.2.0",
"private": true,
"scripts": {
"dev": "next dev -p 3000 2>&1 | tee dev.log",
"build": "next build && cp -r .next/static .next/standalone/.next/ && cp -r public .next/standalone/",
"start": "NODE_ENV=production bun .next/standalone/server.js 2>&1 | tee server.log",
"lint": "eslint .",
"db:push": "prisma db push",
"db:generate": "prisma generate",
"db:migrate": "prisma migrate dev",
"db:reset": "prisma migrate reset"
},
"dependencies": {
"@dnd-kit/core": "^6.3.1",
"@dnd-kit/sortable": "^10.0.0",
"@dnd-kit/utilities": "^3.2.2",
"@hookform/resolvers": "^5.1.1",
"@mdxeditor/editor": "^3.39.1",
"@prisma/client": "^6.11.1",
"@radix-ui/react-accordion": "^1.2.11",
"@radix-ui/react-alert-dialog": "^1.1.14",
"@radix-ui/react-aspect-ratio": "^1.1.7",
"@radix-ui/react-avatar": "^1.1.10",
"@radix-ui/react-checkbox": "^1.3.2",
"@radix-ui/react-collapsible": "^1.1.11",
"@radix-ui/react-context-menu": "^2.2.15",
"@radix-ui/react-dialog": "^1.1.14",
"@radix-ui/react-dropdown-menu": "^2.1.15",
"@radix-ui/react-hover-card": "^1.1.14",
"@radix-ui/react-label": "^2.1.7",
"@radix-ui/react-menubar": "^1.1.15",
"@radix-ui/react-navigation-menu": "^1.2.13",
"@radix-ui/react-popover": "^1.1.14",
"@radix-ui/react-progress": "^1.1.7",
"@radix-ui/react-radio-group": "^1.3.7",
"@radix-ui/react-scroll-area": "^1.2.9",
"@radix-ui/react-select": "^2.2.5",
"@radix-ui/react-separator": "^1.1.7",
"@radix-ui/react-slider": "^1.3.5",
"@radix-ui/react-slot": "^1.2.3",
"@radix-ui/react-switch": "^1.2.5",
"@radix-ui/react-tabs": "^1.1.12",
"@radix-ui/react-toast": "^1.2.14",
"@radix-ui/react-toggle": "^1.1.9",
"@radix-ui/react-toggle-group": "^1.1.10",
"@radix-ui/react-tooltip": "^1.2.7",
"@reactuses/core": "^6.0.5",
"@tanstack/react-query": "^5.82.0",
"@tanstack/react-table": "^8.21.3",
"class-variance-authority": "^0.7.1",
"clsx": "^2.1.1",
"cmdk": "^1.1.1",
"date-fns": "^4.1.0",
"embla-carousel-react": "^8.6.0",
"framer-motion": "^12.23.2",
"input-otp": "^1.4.2",
"lucide-react": "^0.525.0",
"next": "^16.1.1",
"next-auth": "^4.24.11",
"next-intl": "^4.3.4",
"next-themes": "^0.4.6",
"prisma": "^6.11.1",
"react": "^19.0.0",
"react-day-picker": "^9.8.0",
"react-dom": "^19.0.0",
"react-hook-form": "^7.60.0",
"react-markdown": "^10.1.0",
"react-resizable-panels": "^3.0.3",
"react-syntax-highlighter": "^15.6.1",
"recharts": "^2.15.4",
"sharp": "^0.34.3",
"sonner": "^2.0.6",
"tailwind-merge": "^3.3.1",
"tailwindcss-animate": "^1.0.7",
"uuid": "^11.1.0",
"vaul": "^1.1.2",
"z-ai-web-dev-sdk": "^0.0.18",
"zod": "^4.0.2",
"zustand": "^5.0.6"
},
"devDependencies": {
"@tailwindcss/postcss": "^4",
"@types/react": "^19",
"@types/react-dom": "^19",
"bun-types": "^1.3.4",
"eslint": "^9",
"eslint-config-next": "^16.1.1",
"tailwindcss": "^4",
"tw-animate-css": "^1.3.5",
"typescript": "^5"
}
}
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const config = {
plugins: ["@tailwindcss/postcss"],
};
export default config;
+32
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// This is your Prisma schema file,
// learn more about it in the docs: https://pris.ly/d/prisma-schema
// Looking for ways to speed up your queries, or scale easily with your serverless or edge functions?
// Try Prisma Accelerate: https://pris.ly/cli/accelerate-init
generator client {
provider = "prisma-client-js"
}
datasource db {
provider = "sqlite"
url = env("DATABASE_URL")
}
model User {
id String @id @default(cuid())
email String @unique
name String?
createdAt DateTime @default(now())
updatedAt DateTime @updatedAt
}
model Post {
id String @id @default(cuid())
title String
content String?
published Boolean @default(false)
authorId String
createdAt DateTime @default(now())
updatedAt DateTime @updatedAt
}
+29
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<?xml version="1.0" encoding="utf-8"?>
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
viewBox="0 0 30 30" style="enable-background:new 0 0 30 30;" xml:space="preserve">
<defs>
<style type="text/css">
.st194{fill:#2D2D2D;stroke:#FFFFFF;stroke-width:0.6317;stroke-miterlimit:10;}
.st23{fill:#FFFFFF;}
.z-breathe {
animation: breathe 2.5s ease-in-out infinite;
}
@keyframes breathe {
0%, 100% { opacity: 0.7; }
50% { opacity: 1; }
}
</style>
</defs>
<g>
<path class="st194" d="M24.51,28.51H5.49c-2.21,0-4-1.79-4-4V5.49c0-2.21,1.79-4,4-4h19.03c2.21,0,4,1.79,4,4v19.03
C28.51,26.72,26.72,28.51,24.51,28.51z"/>
<g class="z-breathe">
<path class="st23" d="M15.47,7.1l-1.3,1.85c-0.2,0.29-0.54,0.47-0.9,0.47h-7.1V7.09C6.16,7.1,15.47,7.1,15.47,7.1z"/>
<polygon class="st23" points="24.3,7.1 13.14,22.91 5.7,22.91 16.86,7.1"/>
<path class="st23" d="M14.53,22.91l1.31-1.86c0.2-0.29,0.54-0.47,0.9-0.47h7.09v2.33H14.53z"/>
</g>
</g>
</svg>

After

Width:  |  Height:  |  Size: 1.0 KiB

+14
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@@ -0,0 +1,14 @@
User-agent: Googlebot
Allow: /
User-agent: Bingbot
Allow: /
User-agent: Twitterbot
Allow: /
User-agent: facebookexternalhit
Allow: /
User-agent: *
Allow: /
+92
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[
{
"url": "https://www.reddit.com/r/incremental_games/comments/1e0kbnq/your_favorite_website_for_browser_based_clicker",
"name": "Your favorite website for browser based Clicker / Incremental games?",
"snippet": "I have been on these sites before: Armor Games, Poki, Crazy Games, Kongregate, Addicting Games, Pogo, PLayhop, and Agame. Please post with your favorite ...",
"host_name": "www.reddit.com",
"rank": 0,
"date": "",
"favicon": ""
},
{
"url": "https://www.youtube.com/watch?v=dlOlJtSCeg0",
"name": "TOP Incremental Games of 2025 (so far!) - YouTube",
"snippet": "Comments ; My Most Anticipated Incremental Game is Here and It's SO GOOD! Idle cub · 322K views ; I Found The MOST PROMISING New Strategy Games At ...",
"host_name": "www.youtube.com",
"rank": 1,
"date": "",
"favicon": ""
},
{
"url": "https://www.gamespot.com/gallery/best-idle-games/2900-5676",
"name": "The 29 Best Idle Games To Sink Your Time Into In 2026 - GameSpot",
"snippet": "Check out 28 of the most satisfying idle, clicker, and incremental games you can get lost in right now.",
"host_name": "www.gamespot.com",
"rank": 2,
"date": "",
"favicon": ""
},
{
"url": "https://www.youtube.com/watch?v=sotC84tIdnQ",
"name": "The Best Idle/Incremental Games of 2025 - YouTube",
"snippet": "For this part of my favorite games of 2025, I'm going over the idle/incremental games I enjoyed. 00:00 Intro 00:18 Progress Racer RPG 1:36 ...",
"host_name": "www.youtube.com",
"rank": 3,
"date": "",
"favicon": ""
},
{
"url": "https://www.youtube.com/watch?v=37lXc529m2M&vl=en",
"name": "Top 10 Mobile Idle Games of 2026! NEW GAMES REVEALED for",
"snippet": "I have praised and denounced you in the past. You seem to be on a great upswing in quality of production. Your research is very good.",
"host_name": "www.youtube.com",
"rank": 4,
"date": "",
"favicon": ""
},
{
"url": "https://forum.quartertothree.com/t/some-incremental-idle-clicker-games-including-really-a-lot-of-incremental-epic-hero-2/145358",
"name": "Some Incremental/Idle/Clicker Games (including really a lot of",
"snippet": "Here are a few of my favorite clickers: Universal Paperclips - browser-based game which uses local storage. Completely free, with no IAPs, no ads.",
"host_name": "forum.quartertothree.com",
"rank": 5,
"date": "",
"favicon": ""
},
{
"url": "https://bitsnpixels.org/p/best-idle-clicker-games-2025",
"name": "The Best Idle & Clicker Games to Play in 2025 - Bits N' Pixels",
"snippet": "Clicker Games · Cookie Clicker · Melvor Idle and Melvor Idle 2 · Faceminer · Idle Colony.",
"host_name": "bitsnpixels.org",
"rank": 6,
"date": "",
"favicon": ""
},
{
"url": "https://www.resetera.com/threads/incremental-game-recommendations.1231149",
"name": "incremental game recommendations - ResetEra",
"snippet": "I really liked Space Plan - it's on Steam and iOS (and maybe more?). It's got a story and is, for incremental games, fairly short to complete.",
"host_name": "www.resetera.com",
"rank": 7,
"date": "",
"favicon": ""
},
{
"url": "https://www.hp.com/us-en/shop/tech-takes/best-idle-browser-games",
"name": "Best Idle Browser Games | HP® Tech Takes",
"snippet": "10 Best Idle Browser Games for 2024 · 1. Cyber Rebellion · 2. Summon Dragons 2 · 3. War Spell · 4. Legend of Fighters · 5. Omni Heroes · 6. Endless ...",
"host_name": "www.hp.com",
"rank": 8,
"date": "",
"favicon": ""
},
{
"url": "https://www.reddit.com/r/incremental_games",
"name": "r/incremental_games - Reddit",
"snippet": "This thread is meant for discussing any incremental games you might be playing and your progress in it so far. Explain briefly why you think the game is ...",
"host_name": "www.reddit.com",
"rank": 9,
"date": "",
"favicon": ""
}
]
+92
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[
{
"url": "https://www.reddit.com/r/gamedesign/comments/1els3pg/sharing_my_17_strategies_for_improving_player",
"name": "Sharing my 17 strategies for improving player retention (and I want",
"snippet": "The ideal player retention strategy for any game is the one that maximizes players' engagement and fulfillment while minimizing the extra ...",
"host_name": "www.reddit.com",
"rank": 0,
"date": "",
"favicon": ""
},
{
"url": "https://www.youtube.com/watch?v=sZWJw1RWH6s",
"name": "Game Design For Engagement & Retention: How to keep - YouTube",
"snippet": "... mechanics of your game by focussing on: • Core loops and configurations ... Player Engagement & Retention', and 'Game Economy Design'.",
"host_name": "www.youtube.com",
"rank": 1,
"date": "",
"favicon": ""
},
{
"url": "https://www.juegostudio.com/blog/how-to-increase-user-retention-and-increase-your-games-lifetime",
"name": "Game Retention Strategies: Metrics, Benchmarks, and Mechanics",
"snippet": "Most studios track the wrong metrics. Learn the MBBM framework to engineer retention with proven strategies for D1, D7, and D30 benchmarks ...",
"host_name": "www.juegostudio.com",
"rank": 2,
"date": "",
"favicon": ""
},
{
"url": "https://www.gamedeveloper.com/business/motivate-player-for-better-engagement-and-retention",
"name": "Motivate player for better engagement and retention",
"snippet": "Design new features to please specific player type to reengage them for a longer period of time while they discover it. Plan to have features discovered by the ...",
"host_name": "www.gamedeveloper.com",
"rank": 3,
"date": "",
"favicon": ""
},
{
"url": "https://www.deloitte.com/us/en/services/consulting/articles/lifetime-value-player-retention.html",
"name": "Player LTV in Games : Growth and Retention | Deloitte US",
"snippet": "How game publishers, studios, and platforms can boost player retention, engagement and profitability by increasing player lifetime value (player LTV).",
"host_name": "www.deloitte.com",
"rank": 4,
"date": "",
"favicon": ""
},
{
"url": "https://www.linkedin.com/top-content/sales/customer-retention-strategies/how-to-improve-player-retention-in-gaming",
"name": "How to Improve Player Retention in Gaming - LinkedIn",
"snippet": "Improving retention involves understanding what makes people return, from engaging gameplay to meaningful social connections and smooth operational systems.",
"host_name": "www.linkedin.com",
"rank": 5,
"date": "",
"favicon": ""
},
{
"url": "https://www.cgspectrum.com/blog/game-design-principles-player-engagement",
"name": "How Game Design Principles Drive Player Engagement",
"snippet": "This post will define the principles of game design and explain how they enhance player engagement, giving you an inside look at the decision-making process.",
"host_name": "www.cgspectrum.com",
"rank": 6,
"date": "",
"favicon": ""
},
{
"url": "https://northjerseyvipers.teamsnapsites.com/how-game-design-shapes-user-engagement-today",
"name": "How Game Design Shapes User Engagement Today",
"snippet": "Game mechanics—the rules that govern gameplay—directly influence player behavior and motivation. For instance, mechanics that promote social ...",
"host_name": "northjerseyvipers.teamsnapsites.com",
"rank": 7,
"date": "",
"favicon": ""
},
{
"url": "https://www.dice.com/career-advice/aspiring-video-game-designers-in-2025-what-you-need-to-know",
"name": "Aspiring Video Game Designers in 2025: What You Need to Know",
"snippet": "... game themes, innovative mechanics, level design patterns, and even tweaks for player retention, helping designers make data-informed decisions.",
"host_name": "www.dice.com",
"rank": 8,
"date": "",
"favicon": ""
},
{
"url": "https://gamedesignskills.com/game-design/player-retention",
"name": "17 Proven Player Retention Strategies and Tactics",
"snippet": "Let's go over the 17 different strategies and tactics game devs use to retain their players' attention, which will fall into one of these two categories.",
"host_name": "gamedesignskills.com",
"rank": 9,
"date": "",
"favicon": ""
}
]
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[
{
"url": "https://www.reddit.com/r/gamedesign/comments/138gkdz/what_game_genres_are_currently_popular_and_which",
"name": "Game genres indie developers should avoid - Reddit",
"snippet": "Genres such as Roguelike Deckbuilder, Visual Novel, Couch-Coop, and 4X have audiences that are more likely to try more than just 1 game.",
"host_name": "www.reddit.com",
"rank": 0,
"date": "",
"favicon": ""
},
{
"url": "https://www.youtube.com/watch?v=XJqiureUgVY",
"name": "Top 25 Best Indie Games of February 2025 - YouTube",
"snippet": "SPONSOR: Cluckmech Oasis: https://store.steampowered.com/app/2453360/Cluckmech_Oasis/ Get it on discount during the Steam Spring Sale 2025!",
"host_name": "www.youtube.com",
"rank": 1,
"date": "",
"favicon": ""
},
{
"url": "https://howtomarketagame.com/2026/01/27/what-the-hell-happened-in-2025",
"name": "What the hell happened in 2025? - How To Market A Game",
"snippet": "51 Total narrative games reached 1000 reviews in 2025 moving it to the #1 genre on Steam. If you look at my “Genre changes through the years” ...",
"host_name": "howtomarketagame.com",
"rank": 2,
"date": "",
"favicon": ""
},
{
"url": "https://rocketbrush.com/blog/top-10-indie-games",
"name": "10 Best Indie Games of 2025 | Top by RocketBrush Studio",
"snippet": "Explore the top 10 indie games of 2025, including Ways of Alchemy, Hades II and Deltarune. Discover unique gameplay, engaging stories, ...",
"host_name": "rocketbrush.com",
"rank": 3,
"date": "",
"favicon": ""
},
{
"url": "https://www.superjumpmagazine.com/the-state-of-indie-games-in-2025-and-beyond-part-1",
"name": "The State of Indie Games in 2025 and Beyond, Part 1 | SUPERJUMP",
"snippet": "First are the new wave genres essentially developed in the indie space, including open world survival, deckbuilders, and some roguelike ...",
"host_name": "www.superjumpmagazine.com",
"rank": 4,
"date": "",
"favicon": ""
},
{
"url": "https://www.youtube.com/watch?v=V7-R8SRHPZs",
"name": "The Top 10 Indie Games / Roguelikes of 2025 - YouTube",
"snippet": "It is once again time for me to crown my Game of the Year in 2025. It's been a wild year for gaming, so we've got a lot to talk about.",
"host_name": "www.youtube.com",
"rank": 5,
"date": "",
"favicon": ""
},
{
"url": "https://store.steampowered.com/genre/Indie/?snr=1_5_9__408",
"name": "Indie - Steam",
"snippet": "Indie. Featured. Singleplayer. Multiplayer. Co-op. VR. Free to Play. Upcoming ... Popular Upcoming. Upcoming. Filters. No matches found. Show more. Something went ...",
"host_name": "store.steampowered.com",
"rank": 6,
"date": "",
"favicon": ""
},
{
"url": "https://goodgamelobby.substack.com/p/25-best-indie-games-of-2025-part-1-25-11",
"name": "25 Best Indie Games of 2025 | 25 - 11 - by Sey - Good Game Lobby",
"snippet": "Check out Part 1 the 25 Best Indie Games of 2025! Explore why these games made the list and dive into full reviews for an in-depth look.",
"host_name": "goodgamelobby.substack.com",
"rank": 7,
"date": "",
"favicon": ""
},
{
"url": "https://www.youtube.com/watch?v=1agm7FvrdVI",
"name": "The ULTIMATE Genre for Indie Solo Devs REVEALED (2025 edition)",
"snippet": "NEW - My indie game Runes of the Abyss - WISHLIST NOW ON STEAM: http://s.team/a/3794050 If you wanted to know my answer right away, ...",
"host_name": "www.youtube.com",
"rank": 8,
"date": "",
"favicon": ""
},
{
"url": "https://tavrox.medium.com/game-dev-trends-for-2025-41da77d7d47e",
"name": "Game Dev Trends for 2025 - Tavrox - Medium",
"snippet": "Game Dev Trends for 2025 · The Case of the Golden Idol on Steam. A new kind of detective game that allows you to think and investigate freely.",
"host_name": "tavrox.medium.com",
"rank": 9,
"date": "",
"favicon": ""
}
]
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[
{
"url": "https://dev.to/davidmorais/updating-my-websites-tech-stack-in-2025-35n3",
"name": "Updating my website's tech stack in 2025 - DEV Community",
"snippet": "In this post, I will detail as much as possible what hardships I faced, decisions I took and the final result.",
"host_name": "dev.to",
"rank": 0,
"date": "",
"favicon": ""
},
{
"url": "https://medium.com/the-research-nest/this-is-my-go-to-tech-stack-for-new-web-projects-in-2025-d81ef1cc4130",
"name": "This is my go-to tech stack for new web projects in 2025 - Medium",
"snippet": "My go-to frontend tech stack for personal projects has been Svelte with SvelteKit. I also use Bun as the package manager and Tailwind CSS (or custom CSS) for ...",
"host_name": "medium.com",
"rank": 1,
"date": "",
"favicon": ""
},
{
"url": "https://www.reddit.com/r/nextjs/comments/1lpnvvo/my_mvp_tech_stack_for_2025",
"name": "My MVP tech stack for 2025 : r/nextjs - Reddit",
"snippet": "I have settled on a stack that balances development speed and experience, with future proofing without getting too fancy. Here's what I'm using and why.",
"host_name": "www.reddit.com",
"rank": 2,
"date": "",
"favicon": ""
},
{
"url": "https://www.youtube.com/watch?v=UdyzfCN8Mwk",
"name": "My Simple Tech Stack for 2025 ($0 / month) - YouTube",
"snippet": "After shipping over 10 full stack apps in the past year, I kept coming back to this Tech Stack. #nextjs #react #typescript #javascript #saas ...",
"host_name": "www.youtube.com",
"rank": 3,
"date": "",
"favicon": ""
},
{
"url": "https://www.linkedin.com/posts/sanchit0496_reactjs-nextjs-javascript-activity-7320785137766424576-H715",
"name": "Frontend Tech Stack Evolution 2024 2025 | Sanchit Raj - LinkedIn",
"snippet": "Next.js isn't just a library; it's the full-package solution for modern web development, offering superior server-side rendering and routing.",
"host_name": "www.linkedin.com",
"rank": 4,
"date": "",
"favicon": ""
},
{
"url": "https://generalistprogrammer.com/tutorials/webgl-game-development-complete-browser-gaming-guide-2025",
"name": "WebGL Game Development: Complete Browser Gaming Guide 2025",
"snippet": "WebGL game development guide: complete tutorial for browser-based 3D games, Three.js, performance optimization, and deployment.",
"host_name": "generalistprogrammer.com",
"rank": 5,
"date": "",
"favicon": ""
},
{
"url": "https://stackoverflow.com/questions/21603350/is-there-any-reason-for-using-webgl-instead-of-2d-canvas-for-2d-games-apps",
"name": "Is there any reason for using WebGL instead of 2D Canvas for 2D",
"snippet": "WebGL is faster and it has more capabilities. No doubt about that. It's a native 3D API that gives you full access to the rendering pipeline.",
"host_name": "stackoverflow.com",
"rank": 6,
"date": "",
"favicon": ""
},
{
"url": "https://www.youtube.com/watch?v=vUYopHWOURg",
"name": "Build a Full Stack Social App with React & Next.js - YouTube",
"snippet": "Next.js Tutorial 2025 - Build a Full Stack Social App with React & Next.js. 147K views · 1 year ago. #nextjs #reactjs #programming ...more ...",
"host_name": "www.youtube.com",
"rank": 7,
"date": "",
"favicon": ""
}
]
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[
{
"url": "https://www.businessresearchinsights.com/market-reports/browser-games-market-108675",
"name": "Browser Games Market Size, Trend | Forecast Report, 2035",
"snippet": "In 2025, more than 15,000 browser-compatible HTML5 titles entered the market, representing a 2.7x annual increase. Browser Games Market Growth ...",
"host_name": "www.businessresearchinsights.com",
"rank": 0,
"date": "",
"favicon": ""
},
{
"url": "https://dataintelo.com/report/browser-game-market",
"name": "Browser Game Market Research Report 2034 - Dataintelo",
"snippet": "The browser game market was valued at $11.8 billion in 2025 and is projected to reach $16.3 billion by 2034, growing at a 3.5% CAGR.",
"host_name": "dataintelo.com",
"rank": 1,
"date": "",
"favicon": ""
},
{
"url": "https://www.researchandmarkets.com/reports/5939597/browser-games-market-report?srsltid=AfmBOoo1VO_oLfXCxOpyf3g8oL5J27bqCvTqcSojU1gdh1dTajVSzfIJ",
"name": "Browser Games Market Report 2026 - Research and Markets",
"snippet": "The browser games market size has grown steadily in recent years. It will grow from $7.81 billion in 2025 to $8.01 billion in 2026 at a compound annual growth ...",
"host_name": "www.researchandmarkets.com",
"rank": 2,
"date": "",
"favicon": ""
},
{
"url": "https://www.juegostudio.com/blog/emerging-trends-for-modern-html5-game-development-in-2025",
"name": "Emerging Trends for Modern HTML5 Game Development in 2026",
"snippet": "In this blog, we'll explore the key trends transforming HTML5 games and how developers can leverage them to meet the evolving expectations of today's players.",
"host_name": "www.juegostudio.com",
"rank": 3,
"date": "",
"favicon": ""
},
{
"url": "https://www.html5gamedevs.com/topic/57160-what-are-the-html5-game-development-trends-you-should-watch-in-2025",
"name": "What are the HTML5 Game Development Trends You Should Watch",
"snippet": "In 2025, HTML5 game development is set to grow in power and creativity. WebAssembly will keep games fast and loaded with complex features.",
"host_name": "www.html5gamedevs.com",
"rank": 4,
"date": "",
"favicon": ""
},
{
"url": "https://metastatinsight.com/report/html5-games-market",
"name": "HTML5 Games Market Size, Share, Growth by 2030 | Metastat Insights",
"snippet": "The Global HTML5 Games market is estimated to reach $2,380.3 Million by 2030; growing at a CAGR of 7.7% from 2023 to 2030.",
"host_name": "metastatinsight.com",
"rank": 5,
"date": "",
"favicon": ""
},
{
"url": "https://www.linkedin.com/pulse/rise-casual-html5-games-opportunities-investors-xdwlf",
"name": "The Rise of Casual HTML5 Games: Opportunities for Investors",
"snippet": "The global HTML5 games market was valued at approximately USD 5.32 billion in 2024 and is projected to reach USD 9.22 billion by 2033, growing ...",
"host_name": "www.linkedin.com",
"rank": 6,
"date": "",
"favicon": ""
},
{
"url": "https://www.reddit.com/r/gamedev/comments/1mnaw7r/what_do_you_think_about_online_browser_games_in",
"name": "What do you think about online browser games in 2025? (+ - Reddit",
"snippet": "A couple things to consider- the accessibility of web games makes the potential audience much larger (especially internationally), and web games ...",
"host_name": "www.reddit.com",
"rank": 7,
"date": "",
"favicon": ""
},
{
"url": "https://www.youtube.com/watch?v=5omoZzrSxhU",
"name": "Building the Next Generation of Play in the Browser | #IGDC2025",
"snippet": "... Web Games: Building the Next Generation of Play in the Browser | #IGDC2025 ... Game Design Real Lessons From a Top Cricket Title | #IGDC2025.",
"host_name": "www.youtube.com",
"rank": 8,
"date": "",
"favicon": ""
},
{
"url": "https://www.pocketgamer.biz/the-big-games-industry-trends-and-stories-to-watch-in-2025",
"name": "The big games industry trends and stories to watch in 2025",
"snippet": "The big games industry trends and stories to watch in 2025. A look at a few of the key stories to keep an eye on this year.",
"host_name": "www.pocketgamer.biz",
"rank": 9,
"date": "",
"favicon": ""
}
]
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import { NextResponse } from "next/server";
export async function GET() {
return NextResponse.json({ message: "Hello, world!" });
}
+151
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@import "tailwindcss";
@import "tw-animate-css";
@custom-variant dark (&:is(.dark *));
@theme inline {
--color-background: var(--background);
--color-foreground: var(--foreground);
--font-sans: var(--font-geist-sans);
--font-mono: var(--font-geist-mono);
--color-sidebar-ring: var(--sidebar-ring);
--color-sidebar-border: var(--sidebar-border);
--color-sidebar-accent-foreground: var(--sidebar-accent-foreground);
--color-sidebar-accent: var(--sidebar-accent);
--color-sidebar-primary-foreground: var(--sidebar-primary-foreground);
--color-sidebar-primary: var(--sidebar-primary);
--color-sidebar-foreground: var(--sidebar-foreground);
--color-sidebar: var(--sidebar);
--color-chart-5: var(--chart-5);
--color-chart-4: var(--chart-4);
--color-chart-3: var(--chart-3);
--color-chart-2: var(--chart-2);
--color-chart-1: var(--chart-1);
--color-ring: var(--ring);
--color-input: var(--input);
--color-border: var(--border);
--color-destructive: var(--destructive);
--color-accent-foreground: var(--accent-foreground);
--color-accent: var(--accent);
--color-muted-foreground: var(--muted-foreground);
--color-muted: var(--muted);
--color-secondary-foreground: var(--secondary-foreground);
--color-secondary: var(--secondary);
--color-primary-foreground: var(--primary-foreground);
--color-primary: var(--primary);
--color-popover-foreground: var(--popover-foreground);
--color-popover: var(--popover);
--color-card-foreground: var(--card-foreground);
--color-card: var(--card);
--radius-sm: calc(var(--radius) - 4px);
--radius-md: calc(var(--radius) - 2px);
--radius-lg: var(--radius);
--radius-xl: calc(var(--radius) + 4px);
}
:root {
--radius: 0.625rem;
--background: oklch(1 0 0);
--foreground: oklch(0.145 0 0);
--card: oklch(1 0 0);
--card-foreground: oklch(0.145 0 0);
--popover: oklch(1 0 0);
--popover-foreground: oklch(0.145 0 0);
--primary: oklch(0.205 0 0);
--primary-foreground: oklch(0.985 0 0);
--secondary: oklch(0.97 0 0);
--secondary-foreground: oklch(0.205 0 0);
--muted: oklch(0.97 0 0);
--muted-foreground: oklch(0.556 0 0);
--accent: oklch(0.97 0 0);
--accent-foreground: oklch(0.205 0 0);
--destructive: oklch(0.577 0.245 27.325);
--border: oklch(0.922 0 0);
--input: oklch(0.922 0 0);
--ring: oklch(0.708 0 0);
--chart-1: oklch(0.646 0.222 41.116);
--chart-2: oklch(0.6 0.118 184.704);
--chart-3: oklch(0.398 0.07 227.392);
--chart-4: oklch(0.828 0.189 84.429);
--chart-5: oklch(0.769 0.188 70.08);
--sidebar: oklch(0.985 0 0);
--sidebar-foreground: oklch(0.145 0 0);
--sidebar-primary: oklch(0.205 0 0);
--sidebar-primary-foreground: oklch(0.985 0 0);
--sidebar-accent: oklch(0.97 0 0);
--sidebar-accent-foreground: oklch(0.205 0 0);
--sidebar-border: oklch(0.922 0 0);
--sidebar-ring: oklch(0.708 0 0);
}
.dark {
--background: oklch(0.13 0.02 290);
--foreground: oklch(0.97 0.01 200);
--card: oklch(0.19 0.025 290);
--card-foreground: oklch(0.97 0.01 200);
--popover: oklch(0.19 0.025 290);
--popover-foreground: oklch(0.97 0.01 200);
--primary: oklch(0.78 0.17 162);
--primary-foreground: oklch(0.15 0.02 290);
--secondary: oklch(0.28 0.03 290);
--secondary-foreground: oklch(0.97 0.01 200);
--muted: oklch(0.26 0.02 290);
--muted-foreground: oklch(0.72 0.02 200);
--accent: oklch(0.32 0.05 320);
--accent-foreground: oklch(0.97 0.01 200);
--destructive: oklch(0.704 0.191 22.216);
--border: oklch(1 0 0 / 10%);
--input: oklch(1 0 0 / 15%);
--ring: oklch(0.72 0.16 320);
--chart-1: oklch(0.72 0.19 162);
--chart-2: oklch(0.74 0.18 15);
--chart-3: oklch(0.82 0.17 75);
--chart-4: oklch(0.72 0.22 320);
--chart-5: oklch(0.78 0.13 195);
--sidebar: oklch(0.19 0.025 290);
--sidebar-foreground: oklch(0.97 0.01 200);
--sidebar-primary: oklch(0.78 0.17 162);
--sidebar-primary-foreground: oklch(0.15 0.02 290);
--sidebar-accent: oklch(0.32 0.05 320);
--sidebar-accent-foreground: oklch(0.97 0.01 200);
--sidebar-border: oklch(1 0 0 / 10%);
--sidebar-ring: oklch(0.72 0.16 320);
}
@layer base {
* {
@apply border-border outline-ring/50;
}
body {
@apply bg-background text-foreground;
background-color: #050410;
}
}
/* 全局滚动条 */
::-webkit-scrollbar { width: 8px; height: 8px; }
::-webkit-scrollbar-thumb { background: rgba(255,255,255,0.14); border-radius: 4px; }
::-webkit-scrollbar-thumb:hover { background: rgba(255,255,255,0.24); }
::-webkit-scrollbar-track { background: transparent; }
/* 玻璃态卡片 */
.glass {
background: rgba(20, 16, 40, 0.45);
backdrop-filter: blur(12px);
-webkit-backdrop-filter: blur(12px);
border: 1px solid rgba(255, 255, 255, 0.08);
}
/* 渐变文字 */
.text-gradient {
background: linear-gradient(135deg, #34d399 0%, #e879f9 50%, #fb7185 100%);
-webkit-background-clip: text;
background-clip: text;
-webkit-text-fill-color: transparent;
}
/* 通用脉冲 */
@keyframes echo-glow {
0%, 100% { opacity: 0.6; }
50% { opacity: 1; }
}
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import type { Metadata } from "next";
import { Geist, Geist_Mono } from "next/font/google";
import "./globals.css";
import { Toaster } from "@/components/ui/toaster";
const geistSans = Geist({
variable: "--font-geist-sans",
subsets: ["latin"],
});
const geistMono = Geist_Mono({
variable: "--font-geist-mono",
subsets: ["latin"],
});
export const metadata: Metadata = {
title: "回响星核 · Echo Nexus",
description: "原创深空考古放置策略游戏 — 解码记忆晶体,拼凑以太文明的回响,跨越维度发起接触。",
keywords: ["Echo Nexus", "回响星核", "idle game", "browser game", "放置游戏", "解谜", "深空考古"],
authors: [{ name: "Super_Z" }],
icons: {
icon: "https://z-cdn.chatglm.cn/z-ai/static/logo.svg",
},
openGraph: {
title: "回响星核 · Echo Nexus",
description: "原创深空考古放置策略游戏",
siteName: "Echo Nexus",
type: "website",
},
twitter: {
card: "summary_large_image",
title: "回响星核 · Echo Nexus",
description: "原创深空考古放置策略游戏",
},
};
export default function RootLayout({
children,
}: Readonly<{
children: React.ReactNode;
}>) {
return (
<html lang="zh-CN" suppressHydrationWarning className="dark">
<body
className={`${geistSans.variable} ${geistMono.variable} antialiased bg-background text-foreground`}
>
{children}
<Toaster />
</body>
</html>
);
}
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"use client";
// 回响星核 / Echo Nexus — 游戏主入口
import { useState, useEffect } from "react";
import { StarfieldCanvas } from "@/components/game/StarfieldCanvas";
import { ResourceBar } from "@/components/game/ResourceBar";
import { CrystalOrb } from "@/components/game/CrystalOrb";
import { DecodePanel } from "@/components/game/DecodeArray";
import { TechTree } from "@/components/game/TechTree";
import { Codex } from "@/components/game/Codex";
import { PrestigeDialog } from "@/components/game/PrestigeDialog";
import { SettingsDialog } from "@/components/game/SettingsDialog";
import { useGameLoop } from "@/hooks/useGameLoop";
import { useGameStore } from "@/store/gameStore";
import { Tabs, TabsContent, TabsList, TabsTrigger } from "@/components/ui/tabs";
import { Button } from "@/components/ui/button";
import {
Settings,
RotateCcw,
Sparkles,
Cpu,
BookOpen,
BarChart3,
Github,
} from "lucide-react";
import { TECH_TREE, FRAGMENTS, formatNum } from "@/lib/game/config";
export default function Page() {
useGameLoop();
const [prestigeOpen, setPrestigeOpen] = useState(false);
const [settingsOpen, setSettingsOpen] = useState(false);
const [mounted, setMounted] = useState(false);
const contact = useGameStore((s) => s.contact);
const totalDecoded = useGameStore((s) => s.totalDecoded);
const crystalsPerSec = useGameStore((s) => s.crystalsPerSec);
const ascensions = useGameStore((s) => s.ascensions);
const ownedTech = useGameStore((s) => s.tech);
const ownedFragments = useGameStore((s) => s.fragments);
const crystals = useGameStore((s) => s.crystals);
// 挂载检测:避免持久化 store 在 SSR/CSR 间产生 hydration 不一致
useEffect(() => {
// eslint-disable-next-line react-hooks/set-state-in-effect
setMounted(true);
}, []);
// 防止 SSR/CSR 不一致
if (!mounted) {
return (
<div className="min-h-screen flex items-center justify-center bg-[#050410] text-muted-foreground">
<div className="animate-pulse"></div>
</div>
);
}
const ownedTechCount = Object.values(ownedTech).filter((v) => v > 0).length;
const ownedFragCount = Object.values(ownedFragments).filter(Boolean).length;
const canPrestige = contact >= 100;
// 目标提示
let goal = "点击中央晶体发起脉冲,累积记忆晶体";
if (totalDecoded === 0 && crystals >= 5) {
goal = "右侧「待解码晶体」点击一颗晶体,开始解码";
} else if (totalDecoded > 0 && ownedTechCount === 0) {
goal = "用洞见解锁技术树,提升产能";
} else if (totalDecoded > 0 && ownedFragCount < FRAGMENTS.length) {
goal = `继续解码,拼凑记忆图谱(${ownedFragCount}/${FRAGMENTS.length}`;
}
if (canPrestige) goal = "✦ 接触进度已满,可发起飞升进入新周目";
return (
<div className="relative min-h-screen flex flex-col bg-[#050410] text-foreground overflow-x-hidden">
{/* 星空背景 */}
<StarfieldCanvas className="fixed inset-0 w-full h-full -z-10" />
{/* 顶部 Header */}
<header className="sticky top-0 z-30 px-3 sm:px-5 pt-3 pb-2">
<div className="flex items-center gap-3 mb-2.5">
<div className="flex items-center gap-2.5">
<div className="relative h-9 w-9">
<div className="absolute inset-0 rounded-full bg-gradient-to-br from-emerald-400 via-fuchsia-500 to-rose-400 blur-md opacity-60" />
<div className="absolute inset-1 rounded-full bg-[#050410] flex items-center justify-center">
<Sparkles className="h-4 w-4 text-fuchsia-300" />
</div>
</div>
<div className="leading-tight">
<h1 className="text-base sm:text-lg font-bold text-gradient"></h1>
<p className="text-[9px] sm:text-[10px] text-muted-foreground/70 -mt-0.5 tracking-wider">
ECHO NEXUS · v0.1
</p>
</div>
</div>
<div className="ml-auto flex items-center gap-1.5">
{canPrestige && (
<Button
size="sm"
variant="outline"
onClick={() => setPrestigeOpen(true)}
className="border-fuchsia-400/50 text-fuchsia-200 hover:bg-fuchsia-500/10 h-8 px-2.5"
>
<RotateCcw className="h-3.5 w-3.5 mr-1" />
</Button>
)}
<Button
size="icon"
variant="ghost"
onClick={() => setSettingsOpen(true)}
className="h-8 w-8"
aria-label="设置"
>
<Settings className="h-4 w-4" />
</Button>
</div>
</div>
<ResourceBar onPrestige={() => setPrestigeOpen(true)} />
</header>
{/* 主体 */}
<main className="flex-1 px-3 sm:px-5 pb-3 min-h-0">
<div className="grid grid-cols-1 lg:grid-cols-[1fr_minmax(360px,420px)] gap-3 h-full">
{/* 左侧:脉冲晶体 */}
<section className="glass rounded-2xl p-4 sm:p-6 flex flex-col items-center justify-center min-h-[420px] relative overflow-hidden">
{/* 装饰光圈 */}
<div className="pointer-events-none absolute -top-20 -left-20 h-60 w-60 rounded-full bg-emerald-500/10 blur-3xl" />
<div className="pointer-events-none absolute -bottom-20 -right-20 h-60 w-60 rounded-full bg-fuchsia-500/10 blur-3xl" />
<CrystalOrb />
</section>
{/* 右侧:解码 + 标签面板 */}
<section className="flex flex-col gap-3 min-h-0">
{/* 解码面板 */}
<div className="glass rounded-2xl p-4 flex-1 min-h-[360px] max-h-[560px]">
<DecodePanel />
</div>
{/* 标签面板:技术 / 图谱 / 统计 */}
<div className="glass rounded-2xl p-3 min-h-[280px] max-h-[380px]">
<Tabs defaultValue="tech" className="h-full flex flex-col">
<TabsList className="grid grid-cols-3 h-8 bg-black/30">
<TabsTrigger value="tech" className="text-xs gap-1">
<Cpu className="h-3 w-3" />
</TabsTrigger>
<TabsTrigger value="codex" className="text-xs gap-1">
<BookOpen className="h-3 w-3" />
</TabsTrigger>
<TabsTrigger value="stats" className="text-xs gap-1">
<BarChart3 className="h-3 w-3" />
</TabsTrigger>
</TabsList>
<TabsContent value="tech" className="flex-1 mt-2 min-h-0 data-[state=active]:flex data-[state=active]:flex-col">
<TechTree />
</TabsContent>
<TabsContent value="codex" className="flex-1 mt-2 min-h-0 data-[state=active]:flex data-[state=active]:flex-col">
<Codex />
</TabsContent>
<TabsContent value="stats" className="flex-1 mt-2 min-h-0">
<StatsPanel />
</TabsContent>
</Tabs>
</div>
</section>
</div>
</main>
{/* 底部 Footer */}
<footer className="sticky bottom-0 z-20 mt-auto px-3 sm:px-5 pb-2 pt-1">
<div className="glass rounded-xl px-3 py-2 flex items-center gap-2 text-xs">
<span className="text-fuchsia-300"></span>
<span className="text-muted-foreground flex-1 truncate">{goal}</span>
<span className="hidden sm:inline text-muted-foreground/60">|</span>
<span className="hidden sm:inline text-muted-foreground/70">
{formatNum(crystalsPerSec)}/s
</span>
<a
href="https://git.atdunbg.xyz/Super_Z/echo-nexus"
target="_blank"
rel="noreferrer"
className="text-muted-foreground/60 hover:text-foreground transition ml-1"
aria-label="仓库"
>
<Github className="h-3.5 w-3.5" />
</a>
</div>
</footer>
<PrestigeDialog open={prestigeOpen} onOpenChange={setPrestigeOpen} />
<SettingsDialog open={settingsOpen} onOpenChange={setSettingsOpen} />
</div>
);
}
function StatsPanel() {
const s = useGameStore();
const rows = [
{ label: "累计解码晶体", value: `${s.totalDecoded}` },
{ label: "飞升周目", value: `${s.ascensions}` },
{ label: "持有蓝图", value: `${s.blueprints.length} / 6` },
{ label: "已学技术", value: `${Object.values(s.tech).filter((v) => v > 0).length} / ${TECH_TREE.length}` },
{ label: "已获碎片", value: `${Object.values(s.fragments).filter(Boolean).length} / ${FRAGMENTS.length}` },
{ label: "接触进度", value: `${s.contact.toFixed(1)}%` },
{ label: "晶体产能", value: `${s.crystalsPerSec.toFixed(2)} /s` },
{ label: "仓库上限", value: `${formatNum(s.crystalCap)}` },
{ label: "洞见倍率", value: `×${s.insightMult.toFixed(2)}` },
];
return (
<div className="grid grid-cols-2 gap-1.5 text-xs">
{rows.map((r) => (
<div
key={r.label}
className="flex items-center justify-between rounded-md bg-black/25 border border-white/5 px-2 py-1.5"
>
<span className="text-muted-foreground">{r.label}</span>
<span className="font-mono text-foreground">{r.value}</span>
</div>
))}
</div>
);
}
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"use client";
// 回响星核 / Echo Nexus — 记忆图谱(碎片叙事)
import { useState } from "react";
import { useGameStore, FRAGMENTS } from "@/store/gameStore";
import { nextFragmentThreshold } from "@/store/gameStore";
import { Card } from "@/components/ui/card";
import { ScrollArea } from "@/components/ui/scroll-area";
import { BookOpen, Lock, Sparkles } from "lucide-react";
import type { Fragment } from "@/lib/game/types";
const ERA_NAMES = ["", "寂灭前夜", "谐振纪", "飞升潮", "回响纪", "接触纪"];
export function Codex() {
const fragments = useGameStore((s) => s.fragments);
const totalDecoded = useGameStore((s) => s.totalDecoded);
const nextThreshold = nextFragmentThreshold(totalDecoded);
const [selected, setSelected] = useState<Fragment | null>(null);
// v0.1 只展示第一纪元
const era1 = FRAGMENTS.filter((f) => f.era === 1);
const unlockedCount = era1.filter((f) => fragments[f.id]).length;
return (
<div className="flex flex-col gap-2 h-full">
<div className="flex items-center justify-between">
<h3 className="text-sm font-semibold flex items-center gap-1.5">
<BookOpen className="h-4 w-4 text-fuchsia-400" />
</h3>
<span className="text-xs text-muted-foreground">
{unlockedCount}/{era1.length} ·
</span>
</div>
{nextThreshold && (
<div className="text-[10px] text-muted-foreground/80 px-1">
<span className="text-fuchsia-300 font-mono">{nextThreshold - totalDecoded}</span>
</div>
)}
<ScrollArea className="flex-1 min-h-0">
<div className="grid grid-cols-2 gap-2 pr-2">
{era1.map((f, i) => {
const unlocked = !!fragments[f.id];
return (
<button
key={f.id}
onClick={() => unlocked && setSelected(f)}
disabled={!unlocked}
className={`relative aspect-[4/3] rounded-xl border text-left p-2 transition-all duration-300 overflow-hidden ${
unlocked
? "border-fuchsia-400/40 bg-gradient-to-br from-fuchsia-950/40 to-black/40 hover:border-fuchsia-400/70 hover:scale-[1.02] cursor-pointer"
: "border-white/5 bg-black/30 cursor-not-allowed"
}`}
style={
unlocked
? { boxShadow: "0 0 16px rgba(232,121,249,0.15)" }
: undefined
}
>
{/* 编号 */}
<span
className={`absolute top-1.5 right-1.5 text-[9px] font-mono ${
unlocked ? "text-fuchsia-300/70" : "text-white/20"
}`}
>
{String(i + 1).padStart(2, "0")}
</span>
{unlocked ? (
<>
<div className="absolute -top-3 -right-3 h-12 w-12 rounded-full bg-fuchsia-500/20 blur-xl" />
<Sparkles className="h-3 w-3 text-fuchsia-300 mb-1" />
<div className="text-[11px] font-semibold text-fuchsia-100 leading-tight">
{f.title}
</div>
<div className="text-[9px] text-muted-foreground mt-1 line-clamp-2">
{f.echo.slice(0, 28)}
</div>
</>
) : (
<div className="flex flex-col items-center justify-center h-full gap-1">
<Lock className="h-4 w-4 text-white/20" />
<span className="text-[9px] text-white/30">
{f.threshold}
</span>
</div>
)}
</button>
);
})}
</div>
</ScrollArea>
{/* 详情弹层 */}
{selected && (
<div
className="fixed inset-0 z-50 flex items-center justify-center p-4 bg-black/70 backdrop-blur-sm"
onClick={() => setSelected(null)}
>
<Card
className="max-w-md w-full p-5 bg-gradient-to-br from-fuchsia-950/60 to-black/80 border-fuchsia-400/40"
onClick={(e) => e.stopPropagation()}
style={{ boxShadow: "0 0 40px rgba(232,121,249,0.25)" }}
>
<div className="flex items-center gap-2 mb-3">
<Sparkles className="h-4 w-4 text-fuchsia-300" />
<span className="text-[10px] text-fuchsia-300/70 font-mono">
{selected.era} · {ERA_NAMES[selected.era] || ""}
</span>
</div>
<h4 className="text-lg font-bold text-fuchsia-100 mb-3">
{selected.title}
</h4>
<p className="text-sm text-foreground/90 leading-relaxed italic">
{selected.echo}
</p>
<button
onClick={() => setSelected(null)}
className="mt-4 text-xs text-muted-foreground hover:text-foreground transition"
>
</button>
</Card>
</div>
)}
</div>
);
}
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"use client";
// 回响星核 / Echo Nexus — 中央晶体集群 + 主动脉冲
import { useRef, useState, useCallback, useEffect } from "react";
import { useGameStore } from "@/store/gameStore";
import { formatNum } from "@/lib/game/config";
import { useToast } from "@/hooks/use-toast";
interface FloatNum {
id: number;
x: number;
y: number;
text: string;
born: number;
}
export function CrystalOrb() {
const pulse = useGameStore((s) => s.pulse);
const crystals = useGameStore((s) => s.crystals);
const crystalsPerSec = useGameStore((s) => s.crystalsPerSec);
const crystalCap = useGameStore((s) => s.crystalCap);
const combo = useGameStore((s) => s._combo);
const { toast } = useToast();
const [floats, setFloats] = useState<FloatNum[]>([]);
const [pulseAnim, setPulseAnim] = useState(0);
const idRef = useRef(0);
const handleClick = useCallback(
(e: React.MouseEvent<HTMLButtonElement>) => {
const res = pulse();
if (!res) return;
const rect = e.currentTarget.getBoundingClientRect();
const x = e.clientX - rect.left;
const y = e.clientY - rect.top;
const id = idRef.current++;
setFloats((f) => [
...f,
{ id, x, y, text: `+${res.gain.toFixed(1)}`, born: Date.now() },
]);
setPulseAnim((n) => n + 1);
setTimeout(() => {
setFloats((f) => f.filter((it) => it.id !== id));
}, 900);
if (res.combo >= 5 && res.combo % 5 === 0) {
toast({
title: `×${res.combo} 连击!`,
description: "谐振叠加,产能飙升。",
});
}
},
[pulse, toast]
);
// 进度比例
const fillPct = Math.min(100, (crystals / Math.max(1, crystalCap)) * 100);
return (
<div className="relative flex flex-col items-center justify-center gap-4 select-none">
{/* 连击显示 */}
{combo > 1 && (
<div className="absolute -top-2 left-1/2 -translate-x-1/2 px-3 py-1 rounded-full bg-rose-500/20 border border-rose-400/40 text-rose-200 text-xs font-mono animate-pulse">
×{combo}
</div>
)}
<button
onClick={handleClick}
className="relative h-52 w-52 sm:h-64 sm:w-64 rounded-full focus:outline-none group"
aria-label="脉冲扫描,获取记忆晶体"
>
{/* 外层光晕 */}
<div className="absolute inset-0 rounded-full bg-emerald-500/10 blur-2xl group-hover:bg-emerald-500/20 transition-colors" />
{/* 旋转外环 */}
<div
className="absolute inset-2 rounded-full border border-emerald-400/30"
style={{ animation: "echo-spin 18s linear infinite" }}
>
<div className="absolute top-0 left-1/2 -translate-x-1/2 -translate-y-1/2 h-2 w-2 rounded-full bg-emerald-300 shadow-[0_0_8px_#34d399]" />
<div className="absolute bottom-0 left-1/2 -translate-x-1/2 translate-y-1/2 h-1.5 w-1.5 rounded-full bg-rose-300 shadow-[0_0_8px_#fb7185]" />
</div>
{/* 反向旋转内环 */}
<div
className="absolute inset-6 rounded-full border border-fuchsia-400/20 border-dashed"
style={{ animation: "echo-spin 24s linear infinite reverse" }}
/>
{/* 进度填充环 */}
<svg className="absolute inset-0 -rotate-90" viewBox="0 0 100 100">
<circle
cx="50"
cy="50"
r="44"
fill="none"
stroke="rgba(255,255,255,0.06)"
strokeWidth="2"
/>
<circle
cx="50"
cy="50"
r="44"
fill="none"
stroke="url(#echoGrad)"
strokeWidth="2.5"
strokeLinecap="round"
strokeDasharray={`${2 * Math.PI * 44}`}
strokeDashoffset={`${2 * Math.PI * 44 * (1 - fillPct / 100)}`}
style={{ transition: "stroke-dashoffset 0.3s ease", filter: "drop-shadow(0 0 4px rgba(52,211,153,0.6))" }}
/>
<defs>
<linearGradient id="echoGrad" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stopColor="#34d399" />
<stop offset="50%" stopColor="#e879f9" />
<stop offset="100%" stopColor="#fb7185" />
</linearGradient>
</defs>
</svg>
{/* 中央晶体 */}
<div
key={pulseAnim}
className="absolute inset-12 rounded-full flex items-center justify-center"
style={{ animation: "echo-ping 0.4s ease-out" }}
>
<div className="relative h-full w-full">
{/* 晶核 */}
<div
className="absolute inset-0 rounded-full"
style={{
background:
"radial-gradient(circle at 35% 30%, rgba(255,255,255,0.9), rgba(52,211,153,0.7) 35%, rgba(232,121,249,0.5) 70%, rgba(251,113,133,0.3))",
boxShadow:
"0 0 30px rgba(52,211,153,0.6), 0 0 60px rgba(232,121,249,0.4), inset 0 0 20px rgba(255,255,255,0.3)",
}}
/>
{/* 高光 */}
<div className="absolute top-3 left-6 h-6 w-10 rounded-full bg-white/40 blur-sm rotate-[-20deg]" />
{/* 内部六边形纹理 */}
<div
className="absolute inset-4 rounded-full opacity-30"
style={{
backgroundImage:
"repeating-linear-gradient(60deg, rgba(255,255,255,0.4) 0 1px, transparent 1px 8px), repeating-linear-gradient(-60deg, rgba(255,255,255,0.4) 0 1px, transparent 1px 8px)",
}}
/>
</div>
</div>
{/* 浮动数字 */}
{floats.map((f) => (
<span
key={f.id}
className="absolute pointer-events-none font-mono font-bold text-emerald-300 text-sm"
style={{
left: f.x,
top: f.y,
transform: "translate(-50%, -50%)",
animation: "echo-float 0.9s ease-out forwards",
textShadow: "0 0 8px rgba(52,211,153,0.8)",
}}
>
{f.text}
</span>
))}
</button>
{/* 数值显示 */}
<div className="text-center">
<div className="text-2xl font-mono font-bold text-emerald-300" style={{ textShadow: "0 0 12px rgba(52,211,153,0.5)" }}>
{formatNum(crystals)}
</div>
<div className="text-xs text-muted-foreground mt-0.5">
· {crystalsPerSec.toFixed(1)}/s · {formatNum(crystalCap)}
</div>
<div className="text-[11px] text-muted-foreground/70 mt-2">
<span className="text-emerald-300"></span>
</div>
</div>
<style jsx>{`
@keyframes echo-spin { to { transform: rotate(360deg); } }
@keyframes echo-ping {
0% { transform: scale(0.92); }
50% { transform: scale(1.04); }
100% { transform: scale(1); }
}
@keyframes echo-float {
0% { opacity: 1; transform: translate(-50%, -50%) scale(1); }
100% { opacity: 0; transform: translate(-50%, -180%) scale(1.3); }
}
`}</style>
</div>
);
}
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"use client";
// 回响星核 / Echo Nexus — 解码共振谜题(核心原创玩法)
//
// 谐振序列:按目标颜色顺序点击四邻接节点,重建回路。
import { useState } from "react";
import { useGameStore } from "@/store/gameStore";
import { useToast } from "@/hooks/use-toast";
import { COLOR_VISUAL } from "@/lib/game/config";
import { isSolvable, canStartFrom } from "@/lib/game/decode";
import type { DecodeNode, ResonanceColor } from "@/lib/game/types";
import { Button } from "@/components/ui/button";
import { RotateCcw, X, Sparkles, Check, Undo2, AlertTriangle } from "lucide-react";
export function DecodeArray() {
const activePuzzle = useGameStore((s) => s.activePuzzle);
const clickNode = useGameStore((s) => s.clickNode);
const undoStep = useGameStore((s) => s.undoStep);
const retryPuzzle = useGameStore((s) => s.retryPuzzle);
const abandonPuzzle = useGameStore((s) => s.abandonPuzzle);
const { toast } = useToast();
const [hoverId, setHoverId] = useState<number | null>(null);
const [flash, setFlash] = useState<{ id: number; ok: boolean } | null>(null);
const [warned, setWarned] = useState(false);
if (!activePuzzle) return null;
const { grid, rows, cols, target, path, stepLimit, tier } = activePuzzle;
const currentTargetIdx = path.length;
const currentColor: ResonanceColor | undefined = target[currentTargetIdx];
// 当前局面是否仍可解(精确判定)
const stuck = path.length > 0 && path.length < target.length && !isSolvable(activePuzzle);
const handleNodeClick = (node: DecodeNode) => {
const res = clickNode(node.id);
if (res.ok && res.finished) {
setWarned(false);
if (res.failReason) {
const ids = res.failReason.split(",").filter(Boolean);
if (ids.length) {
toast({
title: "✦ 记忆碎片浮现",
description: "新的回响被拼入图谱,前往「记忆图谱」查看。",
});
}
}
toast({
title: "谐振闭合!",
description: "晶体解码成功,记忆已释放。",
});
return;
}
if (!res.ok) {
setFlash({ id: node.id, ok: false });
setTimeout(() => setFlash(null), 280);
} else {
setFlash({ id: node.id, ok: true });
setTimeout(() => setFlash(null), 280);
// 点击后若不可解,提示玩家撤销
if (res.solvable === false && !warned) {
setWarned(true);
toast({
title: "谐振受阻",
description: "此路不通,建议撤销上一步或重排。",
});
}
if (res.solvable === true) setWarned(false);
}
};
const handleUndo = () => {
undoStep();
setWarned(false);
setFlash(null);
};
const handleRetry = () => {
retryPuzzle();
setWarned(false);
setFlash(null);
};
// 计算节点位置(百分比)
const cellW = 100 / cols;
const cellH = 100 / rows;
// 路径线段
const pathNodes = path
.map((id) => grid.find((n) => n.id === id)!)
.filter(Boolean);
return (
<div className="flex flex-col gap-4 h-full">
{/* 目标序列 */}
<div className="flex items-center justify-center gap-2 flex-wrap">
<span className="text-xs text-muted-foreground mr-1"></span>
{target.map((c, i) => {
const done = i < currentTargetIdx;
const active = i === currentTargetIdx;
const v = COLOR_VISUAL[c];
return (
<div
key={i}
className={`relative h-9 w-9 rounded-full flex items-center justify-center transition-all duration-300 ${
done ? "opacity-30 scale-90" : ""
} ${active ? "scale-125 ring-2 ring-offset-2 ring-offset-background" : ""}`}
style={{
background: `radial-gradient(circle at 35% 30%, ${v.hex}, ${v.hex}aa 60%, ${v.hex}44)`,
boxShadow: active
? `0 0 18px ${v.glow}, 0 0 36px ${v.glow}`
: `0 0 8px ${v.glow}`,
["--tw-ring-color" as string]: v.hex,
}}
>
{done && <Check className="h-4 w-4 text-white" />}
{active && (
<span
className="absolute -bottom-5 text-[10px] font-medium"
style={{ color: v.hex }}
>
</span>
)}
</div>
);
})}
</div>
{/* 节点阵列 */}
<div className="relative flex-1 min-h-[260px] rounded-2xl border border-white/10 bg-black/30 backdrop-blur-sm overflow-hidden">
{/* 背景网格线 */}
<div
className="absolute inset-0 opacity-20"
style={{
backgroundImage:
"linear-gradient(rgba(255,255,255,0.08) 1px, transparent 1px), linear-gradient(90deg, rgba(255,255,255,0.08) 1px, transparent 1px)",
backgroundSize: `${cellW}% ${cellH}%`,
}}
/>
{/* 路径线 SVG */}
<svg className="absolute inset-0 w-full h-full pointer-events-none">
{pathNodes.map((n, i) => {
if (i === 0) return null;
const prev = pathNodes[i - 1];
const x1 = (prev.col + 0.5) * cellW;
const y1 = (prev.row + 0.5) * cellH;
const x2 = (n.col + 0.5) * cellW;
const y2 = (n.row + 0.5) * cellH;
const v = COLOR_VISUAL[n.color];
return (
<line
key={i}
x1={`${x1}%`}
y1={`${y1}%`}
x2={`${x2}%`}
y2={`${y2}%`}
stroke={v.hex}
strokeWidth={2.5}
strokeLinecap="round"
style={{ filter: `drop-shadow(0 0 4px ${v.glow})` }}
className="echo-path-line"
/>
);
})}
</svg>
{/* 节点 */}
{grid.map((node) => {
const v = COLOR_VISUAL[node.color];
const used = node.used;
const isCurrentTarget =
currentColor !== undefined && node.color === currentColor && !used;
// 选起点阶段:标记「可行起点」(选了之后仍可解),避免玩家踩死起点
const isViableStart =
path.length === 0 && isCurrentTarget && canStartFrom(activePuzzle, node.id);
// 选起点阶段:是目标色但选了会死局的起点(淡化提示)
const isDeadStart =
path.length === 0 && isCurrentTarget && !isViableStart;
const isHover = hoverId === node.id;
const isFlash = flash?.id === node.id;
const cx = (node.col + 0.5) * cellW;
const cy = (node.row + 0.5) * cellH;
return (
<button
key={node.id}
onClick={() => handleNodeClick(node)}
onMouseEnter={() => setHoverId(node.id)}
onMouseLeave={() => setHoverId(null)}
disabled={used}
className="absolute -translate-x-1/2 -translate-y-1/2 rounded-full transition-all duration-200 focus:outline-none disabled:cursor-not-allowed"
style={{
left: `${cx}%`,
top: `${cy}%`,
width: `min(${100 / cols * 0.62}%, 56px)`,
aspectRatio: "1",
background: used
? "rgba(255,255,255,0.04)"
: `radial-gradient(circle at 35% 30%, ${v.hex}, ${v.hex}cc 55%, ${v.hex}55)`,
boxShadow: used
? "inset 0 0 12px rgba(0,0,0,0.5)"
: isViableStart
? `0 0 16px ${v.glow}, 0 0 32px ${v.glow}, inset 0 0 10px rgba(255,255,255,0.5)`
: isCurrentTarget
? `0 0 10px ${v.glow}, 0 0 20px ${v.glow}, inset 0 0 6px rgba(255,255,255,0.3)`
: `0 0 6px ${v.glow}`,
border: isViableStart
? `2px solid ${v.hex}`
: isCurrentTarget
? `1.5px solid ${v.hex}aa`
: "1px solid rgba(255,255,255,0.12)",
opacity: used ? 0.35 : isDeadStart ? 0.5 : 1,
transform: `translate(-50%, -50%) scale(${
isHover && !used ? 1.12 : isFlash ? (flash?.ok ? 1.25 : 0.8) : 1
})`,
animation: isViableStart
? "echo-pulse 1.2s ease-in-out infinite"
: isCurrentTarget && !isDeadStart
? "echo-pulse 1.6s ease-in-out infinite"
: undefined,
}}
aria-label={`${v.label}色节点 ${node.row + 1}-${node.col + 1}`}
>
{!used && (
<span
className="absolute inset-0 rounded-full"
style={{
background:
"radial-gradient(circle at 35% 30%, rgba(255,255,255,0.5), transparent 45%)",
}}
/>
)}
</button>
);
})}
</div>
{/* 卡死提示横幅 */}
{stuck && (
<div className="flex items-center gap-2 px-3 py-2 rounded-lg border border-rose-400/40 bg-rose-950/40 text-rose-200 text-xs animate-pulse">
<AlertTriangle className="h-3.5 w-3.5 shrink-0" />
<span></span>
<Button
size="sm"
variant="outline"
onClick={handleUndo}
className="h-6 px-2 ml-auto border-rose-400/50 text-rose-100 hover:bg-rose-500/20 text-[11px]"
>
<Undo2 className="h-3 w-3 mr-1" />
</Button>
</div>
)}
{/* 底栏:步数 + 操作 */}
<div className="flex items-center justify-between gap-3">
<div className="flex items-center gap-2 text-xs">
<span className="text-muted-foreground"></span>
<span
className={`font-mono font-semibold ${
path.length >= stepLimit ? "text-rose-400" : "text-foreground"
}`}
>
{path.length} / {stepLimit}
</span>
<span className="ml-2 text-muted-foreground">T{tier}</span>
</div>
<div className="flex items-center gap-1.5">
<Button
variant="ghost"
size="sm"
onClick={handleUndo}
disabled={path.length === 0}
className="h-7"
>
<Undo2 className="h-3.5 w-3.5 mr-1" />
</Button>
<Button
variant="ghost"
size="sm"
onClick={handleRetry}
className="h-7"
>
<RotateCcw className="h-3.5 w-3.5 mr-1" />
</Button>
<Button
variant="ghost"
size="sm"
onClick={() => {
abandonPuzzle();
setFlash(null);
setWarned(false);
}}
className="h-7"
>
<X className="h-3.5 w-3.5 mr-1" />
</Button>
</div>
</div>
{/* 规则提示 */}
<p className="text-[11px] text-muted-foreground/80 text-center leading-relaxed">
{path.length === 0
? <><span className="text-emerald-300"></span><span className="text-emerald-300"></span><span className="text-rose-300"></span></>
: <><span className="text-emerald-300"></span>使<span className="text-rose-300"></span></>}
</p>
<style jsx global>{`
@keyframes echo-pulse {
0%, 100% { filter: brightness(1); }
50% { filter: brightness(1.4); }
}
@keyframes echo-line {
from { stroke-dashoffset: 100; }
to { stroke-dashoffset: 0; }
}
.echo-path-line {
stroke-dasharray: 100;
animation: echo-line 0.4s ease-out forwards;
}
`}</style>
</div>
);
}
/** 解码面板的容器(带标题) */
export function DecodePanel() {
const activePuzzle = useGameStore((s) => s.activePuzzle);
const pendingCrystals = useGameStore((s) => s.pendingCrystals);
const startDecode = useGameStore((s) => s.startDecode);
const crystalsPerSec = useGameStore((s) => s.crystalsPerSec);
const crystalCap = useGameStore((s) => s.crystalCap);
const crystals = useGameStore((s) => s.crystals);
if (activePuzzle) {
return (
<div className="h-full flex flex-col">
<div className="flex items-center gap-2 mb-3">
<Sparkles className="h-4 w-4 text-rose-400" />
<h3 className="text-sm font-semibold"></h3>
</div>
<div className="flex-1 min-h-0">
<DecodeArray />
</div>
</div>
);
}
// 无活跃谜题:展示待解码晶体队列
return (
<div className="h-full flex flex-col">
<div className="flex items-center gap-2 mb-3">
<Sparkles className="h-4 w-4 text-rose-400" />
<h3 className="text-sm font-semibold"></h3>
<span className="text-xs text-muted-foreground ml-auto">
{crystalsPerSec.toFixed(1)}/s · {Math.floor(crystals)}/{Math.floor(crystalCap)}
</span>
</div>
{pendingCrystals.length === 0 ? (
<div className="flex-1 flex flex-col items-center justify-center text-center gap-3 rounded-2xl border border-dashed border-white/10 bg-black/20 p-6">
<div className="relative h-16 w-16">
<div className="absolute inset-0 rounded-full bg-rose-500/20 blur-xl animate-pulse" />
<div className="absolute inset-2 rounded-full border-2 border-rose-400/40 rotate-45" />
<div className="absolute inset-4 rounded-full bg-rose-500/30" />
</div>
<p className="text-sm text-muted-foreground">
</p>
<p className="text-xs text-muted-foreground/70 max-w-[220px]">
</p>
</div>
) : (
<div className="flex-1 grid grid-cols-2 sm:grid-cols-3 gap-3 content-start max-h-[420px] overflow-y-auto echo-scroll pr-1">
{pendingCrystals.map((c) => (
<CrystalCard key={c.id} crystal={c} onClick={() => startDecode(c.id)} />
))}
</div>
)}
<style jsx global>{`
.echo-scroll::-webkit-scrollbar { width: 6px; }
.echo-scroll::-webkit-scrollbar-thumb { background: rgba(255,255,255,0.15); border-radius: 3px; }
.echo-scroll::-webkit-scrollbar-track { background: transparent; }
`}</style>
</div>
);
}
function CrystalCard({
crystal,
onClick,
}: {
crystal: { id: string; tier: 1 | 2 | 3; value: number };
onClick: () => void;
}) {
const tierColor =
crystal.tier === 1 ? "#34d399" : crystal.tier === 2 ? "#fbbf24" : "#e879f9";
const tierLabel = crystal.tier === 1 ? "常见" : crystal.tier === 2 ? "稀有" : "史诗";
return (
<button
onClick={onClick}
className="group relative aspect-square rounded-2xl border border-white/10 bg-black/40 hover:border-white/30 transition-all duration-300 hover:scale-[1.03] focus:outline-none overflow-hidden"
style={{ boxShadow: `inset 0 0 24px ${tierColor}22` }}
>
{/* 晶体图形 */}
<div className="absolute inset-0 flex items-center justify-center">
<div
className="relative h-12 w-12 transition-transform duration-500 group-hover:rotate-180"
style={{ filter: `drop-shadow(0 0 12px ${tierColor}88)` }}
>
<div
className="absolute inset-0 rotate-45 rounded-md"
style={{
background: `linear-gradient(135deg, ${tierColor}, ${tierColor}66)`,
border: `1px solid ${tierColor}`,
}}
/>
<div
className="absolute inset-2 rotate-45 rounded-sm"
style={{ background: `linear-gradient(135deg, rgba(255,255,255,0.5), transparent)` }}
/>
</div>
</div>
{/* 标签 */}
<div className="absolute top-1.5 left-1.5 text-[10px] font-mono px-1.5 py-0.5 rounded bg-black/50" style={{ color: tierColor }}>
T{crystal.tier}
</div>
<div className="absolute bottom-1.5 right-1.5 text-[10px] text-white/70">
{tierLabel}
</div>
<div className="absolute inset-0 bg-gradient-to-t from-black/60 to-transparent opacity-0 group-hover:opacity-100 transition-opacity flex items-end justify-center pb-2">
<span className="text-[11px] font-medium text-white"> </span>
</div>
</button>
);
}
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"use client";
// 回响星核 / Echo Nexus — 飞升(Prestige)对话框
import { useGameStore } from "@/store/gameStore";
import {
Dialog,
DialogContent,
DialogHeader,
DialogTitle,
DialogDescription,
DialogFooter,
} from "@/components/ui/dialog";
import { Button } from "@/components/ui/button";
import { RotateCcw, Sparkles } from "lucide-react";
import { PRESTIGE } from "@/lib/game/config";
import { computeNewBlueprints, computePrestigeBonus } from "@/lib/game/engine";
import { useState } from "react";
import { useToast } from "@/hooks/use-toast";
export function PrestigeDialog({
open,
onOpenChange,
}: {
open: boolean;
onOpenChange: (v: boolean) => void;
}) {
const state = useGameStore();
const doPrestige = useGameStore((s) => s.doPrestige);
const { toast } = useToast();
const [confirming, setConfirming] = useState(false);
const newBp = computeNewBlueprints(state);
const bonus = computePrestigeBonus(state);
const totalBpAfter = Math.min(PRESTIGE.maxBlueprints, state.blueprints.length + newBp);
return (
<Dialog open={open} onOpenChange={onOpenChange}>
<DialogContent className="bg-gradient-to-br from-fuchsia-950/70 to-black/90 border-fuchsia-400/40">
<DialogHeader>
<DialogTitle className="flex items-center gap-2 text-fuchsia-100">
<RotateCcw className="h-5 w-5" />
·
</DialogTitle>
<DialogDescription className="text-fuchsia-200/70">
</DialogDescription>
</DialogHeader>
<div className="space-y-3 py-2">
{/* 本次飞升获得 */}
<div className="rounded-lg border border-fuchsia-400/30 bg-fuchsia-950/30 p-3">
<div className="flex items-center justify-between">
<span className="text-sm text-fuchsia-200"></span>
<span className="text-2xl font-mono font-bold text-fuchsia-100">
+{newBp}
</span>
</div>
<p className="text-[11px] text-muted-foreground mt-1">
{totalBpAfter}/{PRESTIGE.maxBlueprints} {PRESTIGE.blueprintsPerDecode} 1
</p>
</div>
{/* 永久加成 */}
<div className="grid grid-cols-3 gap-2">
<BonusCard
label="产能"
value={`+${(totalBpAfter * PRESTIGE.perBlueprint.crystalsPerSecMult * 100).toFixed(0)}%`}
color="#34d399"
/>
<BonusCard
label="洞见"
value={`+${(totalBpAfter * PRESTIGE.perBlueprint.insightMult * 100).toFixed(0)}%`}
color="#fbbf24"
/>
<BonusCard
label="接触"
value={`+${(totalBpAfter * PRESTIGE.perBlueprint.contactRateMult * 100).toFixed(0)}%`}
color="#e879f9"
/>
</div>
{/* 保留 / 重置 */}
<div className="text-[11px] text-muted-foreground space-y-1 pt-1">
<div className="flex items-center gap-1.5">
<Sparkles className="h-3 w-3 text-fuchsia-400" />
</div>
<div className="flex items-center gap-1.5">
<RotateCcw className="h-3 w-3 text-rose-400" />
</div>
</div>
</div>
<DialogFooter>
<Button variant="ghost" onClick={() => onOpenChange(false)}>
</Button>
<Button
disabled={newBp <= 0 || confirming}
onClick={() => {
if (!confirming) {
setConfirming(true);
return;
}
const res = doPrestige();
onOpenChange(false);
setConfirming(false);
if (res) {
toast({
title: "✦ 飞升成功",
description: `获得 ${res.newBp} 张蓝图,进入第 ${state.ascensions + 2} 周目。`,
});
}
}}
className="bg-gradient-to-r from-fuchsia-600 to-rose-500 hover:from-fuchsia-500 hover:to-rose-400 text-white border-0"
>
{confirming ? "再次确认飞升" : newBp <= 0 ? "无新蓝图" : "飞升"}
</Button>
</DialogFooter>
</DialogContent>
</Dialog>
);
}
function BonusCard({
label,
value,
color,
}: {
label: string;
value: string;
color: string;
}) {
return (
<div
className="rounded-lg border p-2 text-center"
style={{ borderColor: `${color}44`, background: `${color}11` }}
>
<div className="text-[10px] text-muted-foreground">{label}</div>
<div className="text-sm font-mono font-bold" style={{ color }}>
{value}
</div>
</div>
);
}
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"use client";
// 回响星核 / Echo Nexus — 顶栏资源栏
import { useGameStore } from "@/store/gameStore";
import { formatNum, PRESTIGE } from "@/lib/game/config";
import { Gem, Lightbulb, Waves, RotateCcw } from "lucide-react";
import { Progress } from "@/components/ui/progress";
export function ResourceBar({ onPrestige }: { onPrestige: () => void }) {
const crystals = useGameStore((s) => s.crystals);
const crystalsPerSec = useGameStore((s) => s.crystalsPerSec);
const insights = useGameStore((s) => s.insights);
const contact = useGameStore((s) => s.contact);
const ascensions = useGameStore((s) => s.ascensions);
const blueprints = useGameStore((s) => s.blueprints);
return (
<div className="flex flex-wrap items-center gap-2 sm:gap-3 px-3 py-2.5 rounded-2xl border border-white/10 bg-black/40 backdrop-blur-md">
{/* 晶体 */}
<Stat
icon={<Gem className="h-4 w-4 text-emerald-400" />}
label="记忆晶体"
value={formatNum(crystals)}
sub={`+${crystalsPerSec.toFixed(1)}/s`}
glow="rgba(52,211,153,0.4)"
/>
<div className="h-8 w-px bg-white/10 hidden sm:block" />
{/* 洞见 */}
<Stat
icon={<Lightbulb className="h-4 w-4 text-amber-400" />}
label="技术洞见"
value={formatNum(insights)}
sub="解码产出"
glow="rgba(251,191,36,0.4)"
/>
<div className="h-8 w-px bg-white/10 hidden sm:block" />
{/* 接触进度 */}
<div className="flex-1 min-w-[180px] flex flex-col gap-1">
<div className="flex items-center gap-2">
<Waves className="h-4 w-4 text-fuchsia-400" />
<span className="text-xs text-muted-foreground"></span>
<span className="text-xs font-mono font-semibold text-fuchsia-300 ml-auto">
{contact.toFixed(1)}%
</span>
{contact >= 100 && (
<button
onClick={onPrestige}
className="text-[10px] px-2 py-0.5 rounded-full bg-fuchsia-500/20 border border-fuchsia-400/50 text-fuchsia-200 hover:bg-fuchsia-500/30 transition animate-pulse"
>
</button>
)}
</div>
<Progress
value={contact}
className="h-1.5 bg-white/10 [&>div]:bg-gradient-to-r [&>div]:from-fuchsia-500 [&>div]:to-rose-400"
/>
</div>
<div className="h-8 w-px bg-white/10 hidden sm:block" />
{/* 飞升 */}
<div className="flex items-center gap-2">
<RotateCcw className="h-4 w-4 text-rose-400" />
<div className="flex flex-col">
<span className="text-[10px] text-muted-foreground leading-none"></span>
<span className="text-sm font-mono font-semibold leading-none mt-0.5">
{ascensions} <span className="text-amber-300 text-xs">×{blueprints.length}</span>
</span>
</div>
</div>
</div>
);
}
function Stat({
icon,
label,
value,
sub,
glow,
}: {
icon: React.ReactNode;
label: string;
value: string;
sub: string;
glow: string;
}) {
return (
<div className="flex items-center gap-2" style={{ filter: `drop-shadow(0 0 6px ${glow})` }}>
{icon}
<div className="flex flex-col">
<span className="text-[10px] text-muted-foreground leading-none">{label}</span>
<div className="flex items-baseline gap-1.5">
<span className="text-sm font-mono font-semibold leading-none mt-0.5">{value}</span>
<span className="text-[10px] text-muted-foreground/80">{sub}</span>
</div>
</div>
</div>
);
}
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"use client";
// 回响星核 / Echo Nexus — 设置对话框
import { useGameStore } from "@/store/gameStore";
import {
Dialog,
DialogContent,
DialogHeader,
DialogTitle,
DialogDescription,
DialogFooter,
} from "@/components/ui/dialog";
import { Button } from "@/components/ui/button";
import { Switch } from "@/components/ui/switch";
import { Label } from "@/components/ui/label";
import { Trash2, Github, AlertTriangle } from "lucide-react";
import { useState } from "react";
import { useToast } from "@/hooks/use-toast";
export function SettingsDialog({
open,
onOpenChange,
}: {
open: boolean;
onOpenChange: (v: boolean) => void;
}) {
const soundOn = useGameStore((s) => s.soundOn);
const toggleSound = useGameStore((s) => s.toggleSound);
const hardReset = useGameStore((s) => s.hardReset);
const ascensions = useGameStore((s) => s.ascensions);
const totalDecoded = useGameStore((s) => s.totalDecoded);
const { toast } = useToast();
const [confirmReset, setConfirmReset] = useState(false);
return (
<Dialog open={open} onOpenChange={onOpenChange}>
<DialogContent className="bg-gradient-to-br from-slate-900/80 to-black/90 border-white/15">
<DialogHeader>
<DialogTitle></DialogTitle>
<DialogDescription></DialogDescription>
</DialogHeader>
<div className="space-y-4 py-2">
{/* 音效 */}
<div className="flex items-center justify-between rounded-lg border border-white/10 bg-black/30 p-3">
<div>
<Label className="text-sm"></Label>
<p className="text-[11px] text-muted-foreground mt-0.5">
v0.3
</p>
</div>
<Switch checked={soundOn} onCheckedChange={toggleSound} />
</div>
{/* 存档信息 */}
<div className="rounded-lg border border-white/10 bg-black/30 p-3 text-xs space-y-1.5">
<div className="flex justify-between">
<span className="text-muted-foreground"></span>
<span className="font-mono">{totalDecoded} </span>
</div>
<div className="flex justify-between">
<span className="text-muted-foreground"></span>
<span className="font-mono">{ascensions}</span>
</div>
<div className="flex justify-between">
<span className="text-muted-foreground"></span>
<span className="font-mono text-[10px]"></span>
</div>
</div>
{/* 危险操作 */}
<div className="rounded-lg border border-rose-500/30 bg-rose-950/20 p-3">
<div className="flex items-center gap-2 mb-2">
<AlertTriangle className="h-4 w-4 text-rose-400" />
<span className="text-sm font-medium text-rose-200"></span>
</div>
<p className="text-[11px] text-muted-foreground mb-2">
</p>
<Button
variant="outline"
size="sm"
className="border-rose-500/40 text-rose-300 hover:bg-rose-500/10"
onClick={() => {
if (!confirmReset) {
setConfirmReset(true);
return;
}
hardReset();
setConfirmReset(false);
onOpenChange(false);
toast({ title: "存档已清空", description: "一切归零,重新开始。" });
}}
>
<Trash2 className="h-3.5 w-3.5 mr-1" />
{confirmReset ? "再次点击确认清空" : "清空存档"}
</Button>
</div>
{/* 仓库链接 */}
<a
href="https://git.atdunbg.xyz/Super_Z/echo-nexus"
target="_blank"
rel="noreferrer"
className="flex items-center gap-2 text-xs text-muted-foreground hover:text-foreground transition px-1"
>
<Github className="h-3.5 w-3.5" />
git.atdunbg.xyz/Super_Z/echo-nexus
</a>
</div>
<DialogFooter>
<Button variant="ghost" onClick={() => onOpenChange(false)}>
</Button>
</DialogFooter>
</DialogContent>
</Dialog>
);
}
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"use client";
// 回响星核 / Echo Nexus — 深空星空背景 Canvas
import { useEffect, useRef } from "react";
interface Star {
x: number;
y: number;
z: number; // 深度 0-1
r: number;
tw: number; // 闪烁相位
hue: number;
}
interface Dust {
x: number;
y: number;
vx: number;
vy: number;
life: number;
maxLife: number;
color: string;
}
export function StarfieldCanvas({ className }: { className?: string }) {
const canvasRef = useRef<HTMLCanvasElement>(null);
useEffect(() => {
const canvas = canvasRef.current;
if (!canvas) return;
const ctx = canvas.getContext("2d");
if (!ctx) return;
let w = 0;
let h = 0;
let dpr = 1;
let stars: Star[] = [];
const dust: Dust[] = [];
let raf = 0;
let lastT = performance.now();
const palette = ["#34d399", "#fb7185", "#fbbf24", "#e879f9", "#a5f3fc"];
function resize() {
dpr = Math.min(2, window.devicePixelRatio || 1);
w = canvas!.clientWidth;
h = canvas!.clientHeight;
canvas!.width = Math.floor(w * dpr);
canvas!.height = Math.floor(h * dpr);
ctx!.setTransform(dpr, 0, 0, dpr, 0, 0);
// 生成星星:密度随面积
const count = Math.min(220, Math.floor((w * h) / 7000));
stars = Array.from({ length: count }, () => ({
x: Math.random() * w,
y: Math.random() * h,
z: Math.random(),
r: Math.random() * 1.4 + 0.2,
tw: Math.random() * Math.PI * 2,
hue: Math.random() < 0.15 ? Math.floor(Math.random() * palette.length) : -1,
}));
}
resize();
const ro = new ResizeObserver(resize);
ro.observe(canvas);
function spawnDust() {
if (dust.length > 60) return;
const color = palette[Math.floor(Math.random() * palette.length)];
dust.push({
x: Math.random() * w,
y: h + 10,
vx: (Math.random() - 0.5) * 0.3,
vy: -(Math.random() * 0.5 + 0.2),
life: 0,
maxLife: 600 + Math.random() * 800,
color,
});
}
function draw(t: number) {
const dt = t - lastT;
lastT = t;
// 背景渐变
const g = ctx!.createRadialGradient(w * 0.5, h * 0.4, 0, w * 0.5, h * 0.5, Math.max(w, h) * 0.8);
g.addColorStop(0, "#1a0f2e");
g.addColorStop(0.45, "#0d0a1f");
g.addColorStop(1, "#050410");
ctx!.fillStyle = g;
ctx!.fillRect(0, 0, w, h);
// 星云团块
ctx!.globalCompositeOperation = "screen";
for (let i = 0; i < 3; i++) {
const cx = w * (0.2 + i * 0.3) + Math.sin(t / 9000 + i) * 40;
const cy = h * (0.3 + (i % 2) * 0.4) + Math.cos(t / 11000 + i) * 30;
const rad = Math.max(80, Math.min(w, h) * (0.25 + i * 0.05));
const ng = ctx!.createRadialGradient(cx, cy, 0, cx, cy, rad);
const col = i === 0 ? "rgba(232,121,249,0.10)" : i === 1 ? "rgba(52,211,153,0.08)" : "rgba(251,113,133,0.08)";
ng.addColorStop(0, col);
ng.addColorStop(1, "rgba(0,0,0,0)");
ctx!.fillStyle = ng;
ctx!.beginPath();
ctx!.arc(cx, cy, rad, 0, Math.PI * 2);
ctx!.fill();
}
ctx!.globalCompositeOperation = "source-over";
// 星星
for (const s of stars) {
s.tw += 0.02 + s.z * 0.04;
const alpha = 0.4 + Math.sin(s.tw) * 0.35 + s.z * 0.3;
if (s.hue >= 0) {
ctx!.fillStyle = palette[s.hue];
ctx!.globalAlpha = Math.max(0, Math.min(1, alpha));
ctx!.beginPath();
ctx!.arc(s.x, s.y, s.r * 1.6, 0, Math.PI * 2);
ctx!.fill();
// 光晕
ctx!.globalAlpha = Math.max(0, Math.min(1, alpha * 0.25));
ctx!.beginPath();
ctx!.arc(s.x, s.y, s.r * 4, 0, Math.PI * 2);
ctx!.fill();
} else {
ctx!.fillStyle = `rgba(220,230,255,${Math.max(0, Math.min(1, alpha))})`;
ctx!.beginPath();
ctx!.arc(s.x, s.y, s.r, 0, Math.PI * 2);
ctx!.fill();
}
// 缓慢漂移
s.y += 0.02 + s.z * 0.05;
if (s.y > h + 2) {
s.y = -2;
s.x = Math.random() * w;
}
}
ctx!.globalAlpha = 1;
// 偶尔生成星尘
if (Math.random() < 0.04) spawnDust();
// 星尘
ctx!.globalCompositeOperation = "screen";
for (let i = dust.length - 1; i >= 0; i--) {
const d = dust[i];
d.life += dt;
d.x += d.vx * dt * 0.06;
d.y += d.vy * dt * 0.06;
if (d.life > d.maxLife || d.y < -10) {
dust.splice(i, 1);
continue;
}
const a = Math.sin((d.life / d.maxLife) * Math.PI) * 0.7;
ctx!.fillStyle = d.color;
ctx!.globalAlpha = a;
ctx!.beginPath();
ctx!.arc(d.x, d.y, 1.6, 0, Math.PI * 2);
ctx!.fill();
ctx!.globalAlpha = a * 0.2;
ctx!.beginPath();
ctx!.arc(d.x, d.y, 5, 0, Math.PI * 2);
ctx!.fill();
}
ctx!.globalAlpha = 1;
ctx!.globalCompositeOperation = "source-over";
raf = requestAnimationFrame(draw);
}
raf = requestAnimationFrame(draw);
return () => {
cancelAnimationFrame(raf);
ro.disconnect();
};
}, []);
return (
<canvas
ref={canvasRef}
className={className}
aria-hidden="true"
/>
);
}
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"use client";
// 回响星核 / Echo Nexus — 技术树
import { useGameStore } from "@/store/gameStore";
import { TECH_TREE, TECH_BRANCH_META, formatNum } from "@/lib/game/config";
import { Card } from "@/components/ui/card";
import { Button } from "@/components/ui/button";
import {
Pickaxe,
ScanLine,
Rocket,
BookOpen,
Check,
Lock,
} from "lucide-react";
import type { TechBranch } from "@/lib/game/types";
const ICONS: Record<string, React.ComponentType<{ className?: string }>> = {
Pickaxe,
ScanLine,
Rocket,
BookOpen,
};
const BRANCH_COLOR: Record<string, string> = {
mining: "#34d399",
decoding: "#fb7185",
expedition: "#fbbf24",
narrative: "#e879f9",
};
export function TechTree() {
const tech = useGameStore((s) => s.tech);
const insights = useGameStore((s) => s.insights);
const buyTech = useGameStore((s) => s.buyTech);
const branches: TechBranch[] = ["mining", "decoding", "expedition", "narrative"];
return (
<div className="flex flex-col gap-3 h-full">
<div className="flex items-center justify-between">
<h3 className="text-sm font-semibold"></h3>
<span className="text-xs text-muted-foreground">
<span className="text-amber-300 font-mono">{formatNum(insights)}</span>
</span>
</div>
<div className="flex-1 overflow-y-auto echo-scroll pr-1 space-y-3">
{branches.map((b) => {
const meta = TECH_BRANCH_META[b];
const Icon = ICONS[meta.icon];
const color = BRANCH_COLOR[b];
const nodes = TECH_TREE.filter((t) => t.branch === b);
return (
<div key={b}>
<div className="flex items-center gap-2 mb-1.5 px-1">
<Icon className="h-3.5 w-3.5" />
<span className="text-xs font-medium" style={{ color }}>
{meta.name}
</span>
<span className="text-[10px] text-muted-foreground/70">
{meta.desc}
</span>
</div>
<div className="grid gap-1.5">
{nodes.map((node) => {
const owned = (tech[node.id] ?? 0) >= 1;
const affordable = insights >= node.cost;
return (
<Card
key={node.id}
className={`p-2.5 transition-all duration-200 ${
owned
? "bg-white/5 border-white/10"
: affordable
? "bg-black/30 border-white/15 hover:border-white/30 cursor-pointer"
: "bg-black/20 border-white/5 opacity-60"
}`}
style={
owned
? { boxShadow: `inset 0 0 0 1px ${color}44, 0 0 12px ${color}22` }
: undefined
}
>
<div className="flex items-center gap-2">
<div className="flex-1 min-w-0">
<div className="flex items-center gap-1.5">
<span
className="text-xs font-semibold truncate"
style={{ color: owned ? color : undefined }}
>
{node.name}
</span>
{owned && (
<Check className="h-3 w-3" style={{ color }} />
)}
</div>
<p className="text-[10px] text-muted-foreground/80 truncate">
{node.desc}
</p>
</div>
{!owned && (
<Button
size="sm"
variant={affordable ? "default" : "ghost"}
disabled={!affordable}
onClick={() => buyTech(node.id)}
className="h-7 px-2 text-[11px] shrink-0"
style={
affordable
? {
background: `${color}22`,
border: `1px solid ${color}66`,
color,
}
: undefined
}
>
<Lock className="h-2.5 w-2.5 mr-1" />
{node.cost}
</Button>
)}
</div>
</Card>
);
})}
</div>
</div>
);
})}
</div>
<style jsx global>{`
.echo-scroll::-webkit-scrollbar { width: 5px; }
.echo-scroll::-webkit-scrollbar-thumb { background: rgba(255,255,255,0.12); border-radius: 3px; }
.echo-scroll::-webkit-scrollbar-track { background: transparent; }
`}</style>
</div>
);
}
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"use client"
import * as React from "react"
import * as AccordionPrimitive from "@radix-ui/react-accordion"
import { ChevronDownIcon } from "lucide-react"
import { cn } from "@/lib/utils"
function Accordion({
...props
}: React.ComponentProps<typeof AccordionPrimitive.Root>) {
return <AccordionPrimitive.Root data-slot="accordion" {...props} />
}
function AccordionItem({
className,
...props
}: React.ComponentProps<typeof AccordionPrimitive.Item>) {
return (
<AccordionPrimitive.Item
data-slot="accordion-item"
className={cn("border-b last:border-b-0", className)}
{...props}
/>
)
}
function AccordionTrigger({
className,
children,
...props
}: React.ComponentProps<typeof AccordionPrimitive.Trigger>) {
return (
<AccordionPrimitive.Header className="flex">
<AccordionPrimitive.Trigger
data-slot="accordion-trigger"
className={cn(
"focus-visible:border-ring focus-visible:ring-ring/50 flex flex-1 items-start justify-between gap-4 rounded-md py-4 text-left text-sm font-medium transition-all outline-none hover:underline focus-visible:ring-[3px] disabled:pointer-events-none disabled:opacity-50 [&[data-state=open]>svg]:rotate-180",
className
)}
{...props}
>
{children}
<ChevronDownIcon className="text-muted-foreground pointer-events-none size-4 shrink-0 translate-y-0.5 transition-transform duration-200" />
</AccordionPrimitive.Trigger>
</AccordionPrimitive.Header>
)
}
function AccordionContent({
className,
children,
...props
}: React.ComponentProps<typeof AccordionPrimitive.Content>) {
return (
<AccordionPrimitive.Content
data-slot="accordion-content"
className="data-[state=closed]:animate-accordion-up data-[state=open]:animate-accordion-down overflow-hidden text-sm"
{...props}
>
<div className={cn("pt-0 pb-4", className)}>{children}</div>
</AccordionPrimitive.Content>
)
}
export { Accordion, AccordionItem, AccordionTrigger, AccordionContent }
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"use client"
import * as React from "react"
import * as AlertDialogPrimitive from "@radix-ui/react-alert-dialog"
import { cn } from "@/lib/utils"
import { buttonVariants } from "@/components/ui/button"
function AlertDialog({
...props
}: React.ComponentProps<typeof AlertDialogPrimitive.Root>) {
return <AlertDialogPrimitive.Root data-slot="alert-dialog" {...props} />
}
function AlertDialogTrigger({
...props
}: React.ComponentProps<typeof AlertDialogPrimitive.Trigger>) {
return (
<AlertDialogPrimitive.Trigger data-slot="alert-dialog-trigger" {...props} />
)
}
function AlertDialogPortal({
...props
}: React.ComponentProps<typeof AlertDialogPrimitive.Portal>) {
return (
<AlertDialogPrimitive.Portal data-slot="alert-dialog-portal" {...props} />
)
}
function AlertDialogOverlay({
className,
...props
}: React.ComponentProps<typeof AlertDialogPrimitive.Overlay>) {
return (
<AlertDialogPrimitive.Overlay
data-slot="alert-dialog-overlay"
className={cn(
"data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 fixed inset-0 z-50 bg-black/50",
className
)}
{...props}
/>
)
}
function AlertDialogContent({
className,
...props
}: React.ComponentProps<typeof AlertDialogPrimitive.Content>) {
return (
<AlertDialogPortal>
<AlertDialogOverlay />
<AlertDialogPrimitive.Content
data-slot="alert-dialog-content"
className={cn(
"bg-background data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 fixed top-[50%] left-[50%] z-50 grid w-full max-w-[calc(100%-2rem)] translate-x-[-50%] translate-y-[-50%] gap-4 rounded-lg border p-6 shadow-lg duration-200 sm:max-w-lg",
className
)}
{...props}
/>
</AlertDialogPortal>
)
}
function AlertDialogHeader({
className,
...props
}: React.ComponentProps<"div">) {
return (
<div
data-slot="alert-dialog-header"
className={cn("flex flex-col gap-2 text-center sm:text-left", className)}
{...props}
/>
)
}
function AlertDialogFooter({
className,
...props
}: React.ComponentProps<"div">) {
return (
<div
data-slot="alert-dialog-footer"
className={cn(
"flex flex-col-reverse gap-2 sm:flex-row sm:justify-end",
className
)}
{...props}
/>
)
}
function AlertDialogTitle({
className,
...props
}: React.ComponentProps<typeof AlertDialogPrimitive.Title>) {
return (
<AlertDialogPrimitive.Title
data-slot="alert-dialog-title"
className={cn("text-lg font-semibold", className)}
{...props}
/>
)
}
function AlertDialogDescription({
className,
...props
}: React.ComponentProps<typeof AlertDialogPrimitive.Description>) {
return (
<AlertDialogPrimitive.Description
data-slot="alert-dialog-description"
className={cn("text-muted-foreground text-sm", className)}
{...props}
/>
)
}
function AlertDialogAction({
className,
...props
}: React.ComponentProps<typeof AlertDialogPrimitive.Action>) {
return (
<AlertDialogPrimitive.Action
className={cn(buttonVariants(), className)}
{...props}
/>
)
}
function AlertDialogCancel({
className,
...props
}: React.ComponentProps<typeof AlertDialogPrimitive.Cancel>) {
return (
<AlertDialogPrimitive.Cancel
className={cn(buttonVariants({ variant: "outline" }), className)}
{...props}
/>
)
}
export {
AlertDialog,
AlertDialogPortal,
AlertDialogOverlay,
AlertDialogTrigger,
AlertDialogContent,
AlertDialogHeader,
AlertDialogFooter,
AlertDialogTitle,
AlertDialogDescription,
AlertDialogAction,
AlertDialogCancel,
}
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import * as React from "react"
import { cva, type VariantProps } from "class-variance-authority"
import { cn } from "@/lib/utils"
const alertVariants = cva(
"relative w-full rounded-lg border px-4 py-3 text-sm grid has-[>svg]:grid-cols-[calc(var(--spacing)*4)_1fr] grid-cols-[0_1fr] has-[>svg]:gap-x-3 gap-y-0.5 items-start [&>svg]:size-4 [&>svg]:translate-y-0.5 [&>svg]:text-current",
{
variants: {
variant: {
default: "bg-card text-card-foreground",
destructive:
"text-destructive bg-card [&>svg]:text-current *:data-[slot=alert-description]:text-destructive/90",
},
},
defaultVariants: {
variant: "default",
},
}
)
function Alert({
className,
variant,
...props
}: React.ComponentProps<"div"> & VariantProps<typeof alertVariants>) {
return (
<div
data-slot="alert"
role="alert"
className={cn(alertVariants({ variant }), className)}
{...props}
/>
)
}
function AlertTitle({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="alert-title"
className={cn(
"col-start-2 line-clamp-1 min-h-4 font-medium tracking-tight",
className
)}
{...props}
/>
)
}
function AlertDescription({
className,
...props
}: React.ComponentProps<"div">) {
return (
<div
data-slot="alert-description"
className={cn(
"text-muted-foreground col-start-2 grid justify-items-start gap-1 text-sm [&_p]:leading-relaxed",
className
)}
{...props}
/>
)
}
export { Alert, AlertTitle, AlertDescription }
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"use client"
import * as AspectRatioPrimitive from "@radix-ui/react-aspect-ratio"
function AspectRatio({
...props
}: React.ComponentProps<typeof AspectRatioPrimitive.Root>) {
return <AspectRatioPrimitive.Root data-slot="aspect-ratio" {...props} />
}
export { AspectRatio }
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"use client"
import * as React from "react"
import * as AvatarPrimitive from "@radix-ui/react-avatar"
import { cn } from "@/lib/utils"
function Avatar({
className,
...props
}: React.ComponentProps<typeof AvatarPrimitive.Root>) {
return (
<AvatarPrimitive.Root
data-slot="avatar"
className={cn(
"relative flex size-8 shrink-0 overflow-hidden rounded-full",
className
)}
{...props}
/>
)
}
function AvatarImage({
className,
...props
}: React.ComponentProps<typeof AvatarPrimitive.Image>) {
return (
<AvatarPrimitive.Image
data-slot="avatar-image"
className={cn("aspect-square size-full", className)}
{...props}
/>
)
}
function AvatarFallback({
className,
...props
}: React.ComponentProps<typeof AvatarPrimitive.Fallback>) {
return (
<AvatarPrimitive.Fallback
data-slot="avatar-fallback"
className={cn(
"bg-muted flex size-full items-center justify-center rounded-full",
className
)}
{...props}
/>
)
}
export { Avatar, AvatarImage, AvatarFallback }
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import * as React from "react"
import { Slot } from "@radix-ui/react-slot"
import { cva, type VariantProps } from "class-variance-authority"
import { cn } from "@/lib/utils"
const badgeVariants = cva(
"inline-flex items-center justify-center rounded-md border px-2 py-0.5 text-xs font-medium w-fit whitespace-nowrap shrink-0 [&>svg]:size-3 gap-1 [&>svg]:pointer-events-none focus-visible:border-ring focus-visible:ring-ring/50 focus-visible:ring-[3px] aria-invalid:ring-destructive/20 dark:aria-invalid:ring-destructive/40 aria-invalid:border-destructive transition-[color,box-shadow] overflow-hidden",
{
variants: {
variant: {
default:
"border-transparent bg-primary text-primary-foreground [a&]:hover:bg-primary/90",
secondary:
"border-transparent bg-secondary text-secondary-foreground [a&]:hover:bg-secondary/90",
destructive:
"border-transparent bg-destructive text-white [a&]:hover:bg-destructive/90 focus-visible:ring-destructive/20 dark:focus-visible:ring-destructive/40 dark:bg-destructive/60",
outline:
"text-foreground [a&]:hover:bg-accent [a&]:hover:text-accent-foreground",
},
},
defaultVariants: {
variant: "default",
},
}
)
function Badge({
className,
variant,
asChild = false,
...props
}: React.ComponentProps<"span"> &
VariantProps<typeof badgeVariants> & { asChild?: boolean }) {
const Comp = asChild ? Slot : "span"
return (
<Comp
data-slot="badge"
className={cn(badgeVariants({ variant }), className)}
{...props}
/>
)
}
export { Badge, badgeVariants }
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import * as React from "react"
import { Slot } from "@radix-ui/react-slot"
import { ChevronRight, MoreHorizontal } from "lucide-react"
import { cn } from "@/lib/utils"
function Breadcrumb({ ...props }: React.ComponentProps<"nav">) {
return <nav aria-label="breadcrumb" data-slot="breadcrumb" {...props} />
}
function BreadcrumbList({ className, ...props }: React.ComponentProps<"ol">) {
return (
<ol
data-slot="breadcrumb-list"
className={cn(
"text-muted-foreground flex flex-wrap items-center gap-1.5 text-sm break-words sm:gap-2.5",
className
)}
{...props}
/>
)
}
function BreadcrumbItem({ className, ...props }: React.ComponentProps<"li">) {
return (
<li
data-slot="breadcrumb-item"
className={cn("inline-flex items-center gap-1.5", className)}
{...props}
/>
)
}
function BreadcrumbLink({
asChild,
className,
...props
}: React.ComponentProps<"a"> & {
asChild?: boolean
}) {
const Comp = asChild ? Slot : "a"
return (
<Comp
data-slot="breadcrumb-link"
className={cn("hover:text-foreground transition-colors", className)}
{...props}
/>
)
}
function BreadcrumbPage({ className, ...props }: React.ComponentProps<"span">) {
return (
<span
data-slot="breadcrumb-page"
role="link"
aria-disabled="true"
aria-current="page"
className={cn("text-foreground font-normal", className)}
{...props}
/>
)
}
function BreadcrumbSeparator({
children,
className,
...props
}: React.ComponentProps<"li">) {
return (
<li
data-slot="breadcrumb-separator"
role="presentation"
aria-hidden="true"
className={cn("[&>svg]:size-3.5", className)}
{...props}
>
{children ?? <ChevronRight />}
</li>
)
}
function BreadcrumbEllipsis({
className,
...props
}: React.ComponentProps<"span">) {
return (
<span
data-slot="breadcrumb-ellipsis"
role="presentation"
aria-hidden="true"
className={cn("flex size-9 items-center justify-center", className)}
{...props}
>
<MoreHorizontal className="size-4" />
<span className="sr-only">More</span>
</span>
)
}
export {
Breadcrumb,
BreadcrumbList,
BreadcrumbItem,
BreadcrumbLink,
BreadcrumbPage,
BreadcrumbSeparator,
BreadcrumbEllipsis,
}
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import * as React from "react"
import { Slot } from "@radix-ui/react-slot"
import { cva, type VariantProps } from "class-variance-authority"
import { cn } from "@/lib/utils"
const buttonVariants = cva(
"inline-flex items-center justify-center gap-2 whitespace-nowrap rounded-md text-sm font-medium transition-all disabled:pointer-events-none disabled:opacity-50 [&_svg]:pointer-events-none [&_svg:not([class*='size-'])]:size-4 shrink-0 [&_svg]:shrink-0 outline-none focus-visible:border-ring focus-visible:ring-ring/50 focus-visible:ring-[3px] aria-invalid:ring-destructive/20 dark:aria-invalid:ring-destructive/40 aria-invalid:border-destructive",
{
variants: {
variant: {
default:
"bg-primary text-primary-foreground shadow-xs hover:bg-primary/90",
destructive:
"bg-destructive text-white shadow-xs hover:bg-destructive/90 focus-visible:ring-destructive/20 dark:focus-visible:ring-destructive/40 dark:bg-destructive/60",
outline:
"border bg-background shadow-xs hover:bg-accent hover:text-accent-foreground dark:bg-input/30 dark:border-input dark:hover:bg-input/50",
secondary:
"bg-secondary text-secondary-foreground shadow-xs hover:bg-secondary/80",
ghost:
"hover:bg-accent hover:text-accent-foreground dark:hover:bg-accent/50",
link: "text-primary underline-offset-4 hover:underline",
},
size: {
default: "h-9 px-4 py-2 has-[>svg]:px-3",
sm: "h-8 rounded-md gap-1.5 px-3 has-[>svg]:px-2.5",
lg: "h-10 rounded-md px-6 has-[>svg]:px-4",
icon: "size-9",
},
},
defaultVariants: {
variant: "default",
size: "default",
},
}
)
function Button({
className,
variant,
size,
asChild = false,
...props
}: React.ComponentProps<"button"> &
VariantProps<typeof buttonVariants> & {
asChild?: boolean
}) {
const Comp = asChild ? Slot : "button"
return (
<Comp
data-slot="button"
className={cn(buttonVariants({ variant, size, className }))}
{...props}
/>
)
}
export { Button, buttonVariants }
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"use client"
import * as React from "react"
import {
ChevronDownIcon,
ChevronLeftIcon,
ChevronRightIcon,
} from "lucide-react"
import { DayButton, DayPicker, getDefaultClassNames } from "react-day-picker"
import { cn } from "@/lib/utils"
import { Button, buttonVariants } from "@/components/ui/button"
function Calendar({
className,
classNames,
showOutsideDays = true,
captionLayout = "label",
buttonVariant = "ghost",
formatters,
components,
...props
}: React.ComponentProps<typeof DayPicker> & {
buttonVariant?: React.ComponentProps<typeof Button>["variant"]
}) {
const defaultClassNames = getDefaultClassNames()
return (
<DayPicker
showOutsideDays={showOutsideDays}
className={cn(
"bg-background group/calendar p-3 [--cell-size:--spacing(8)] [[data-slot=card-content]_&]:bg-transparent [[data-slot=popover-content]_&]:bg-transparent",
String.raw`rtl:**:[.rdp-button\_next>svg]:rotate-180`,
String.raw`rtl:**:[.rdp-button\_previous>svg]:rotate-180`,
className
)}
captionLayout={captionLayout}
formatters={{
formatMonthDropdown: (date) =>
date.toLocaleString("default", { month: "short" }),
...formatters,
}}
classNames={{
root: cn("w-fit", defaultClassNames.root),
months: cn(
"flex gap-4 flex-col md:flex-row relative",
defaultClassNames.months
),
month: cn("flex flex-col w-full gap-4", defaultClassNames.month),
nav: cn(
"flex items-center gap-1 w-full absolute top-0 inset-x-0 justify-between",
defaultClassNames.nav
),
button_previous: cn(
buttonVariants({ variant: buttonVariant }),
"size-(--cell-size) aria-disabled:opacity-50 p-0 select-none",
defaultClassNames.button_previous
),
button_next: cn(
buttonVariants({ variant: buttonVariant }),
"size-(--cell-size) aria-disabled:opacity-50 p-0 select-none",
defaultClassNames.button_next
),
month_caption: cn(
"flex items-center justify-center h-(--cell-size) w-full px-(--cell-size)",
defaultClassNames.month_caption
),
dropdowns: cn(
"w-full flex items-center text-sm font-medium justify-center h-(--cell-size) gap-1.5",
defaultClassNames.dropdowns
),
dropdown_root: cn(
"relative has-focus:border-ring border border-input shadow-xs has-focus:ring-ring/50 has-focus:ring-[3px] rounded-md",
defaultClassNames.dropdown_root
),
dropdown: cn(
"absolute bg-popover inset-0 opacity-0",
defaultClassNames.dropdown
),
caption_label: cn(
"select-none font-medium",
captionLayout === "label"
? "text-sm"
: "rounded-md pl-2 pr-1 flex items-center gap-1 text-sm h-8 [&>svg]:text-muted-foreground [&>svg]:size-3.5",
defaultClassNames.caption_label
),
table: "w-full border-collapse",
weekdays: cn("flex", defaultClassNames.weekdays),
weekday: cn(
"text-muted-foreground rounded-md flex-1 font-normal text-[0.8rem] select-none",
defaultClassNames.weekday
),
week: cn("flex w-full mt-2", defaultClassNames.week),
week_number_header: cn(
"select-none w-(--cell-size)",
defaultClassNames.week_number_header
),
week_number: cn(
"text-[0.8rem] select-none text-muted-foreground",
defaultClassNames.week_number
),
day: cn(
"relative w-full h-full p-0 text-center [&:first-child[data-selected=true]_button]:rounded-l-md [&:last-child[data-selected=true]_button]:rounded-r-md group/day aspect-square select-none",
defaultClassNames.day
),
range_start: cn(
"rounded-l-md bg-accent",
defaultClassNames.range_start
),
range_middle: cn("rounded-none", defaultClassNames.range_middle),
range_end: cn("rounded-r-md bg-accent", defaultClassNames.range_end),
today: cn(
"bg-accent text-accent-foreground rounded-md data-[selected=true]:rounded-none",
defaultClassNames.today
),
outside: cn(
"text-muted-foreground aria-selected:text-muted-foreground",
defaultClassNames.outside
),
disabled: cn(
"text-muted-foreground opacity-50",
defaultClassNames.disabled
),
hidden: cn("invisible", defaultClassNames.hidden),
...classNames,
}}
components={{
Root: ({ className, rootRef, ...props }) => {
return (
<div
data-slot="calendar"
ref={rootRef}
className={cn(className)}
{...props}
/>
)
},
Chevron: ({ className, orientation, ...props }) => {
if (orientation === "left") {
return (
<ChevronLeftIcon className={cn("size-4", className)} {...props} />
)
}
if (orientation === "right") {
return (
<ChevronRightIcon
className={cn("size-4", className)}
{...props}
/>
)
}
return (
<ChevronDownIcon className={cn("size-4", className)} {...props} />
)
},
DayButton: CalendarDayButton,
WeekNumber: ({ children, ...props }) => {
return (
<td {...props}>
<div className="flex size-(--cell-size) items-center justify-center text-center">
{children}
</div>
</td>
)
},
...components,
}}
{...props}
/>
)
}
function CalendarDayButton({
className,
day,
modifiers,
...props
}: React.ComponentProps<typeof DayButton>) {
const defaultClassNames = getDefaultClassNames()
const ref = React.useRef<HTMLButtonElement>(null)
React.useEffect(() => {
if (modifiers.focused) ref.current?.focus()
}, [modifiers.focused])
return (
<Button
ref={ref}
variant="ghost"
size="icon"
data-day={day.date.toLocaleDateString()}
data-selected-single={
modifiers.selected &&
!modifiers.range_start &&
!modifiers.range_end &&
!modifiers.range_middle
}
data-range-start={modifiers.range_start}
data-range-end={modifiers.range_end}
data-range-middle={modifiers.range_middle}
className={cn(
"data-[selected-single=true]:bg-primary data-[selected-single=true]:text-primary-foreground data-[range-middle=true]:bg-accent data-[range-middle=true]:text-accent-foreground data-[range-start=true]:bg-primary data-[range-start=true]:text-primary-foreground data-[range-end=true]:bg-primary data-[range-end=true]:text-primary-foreground group-data-[focused=true]/day:border-ring group-data-[focused=true]/day:ring-ring/50 dark:hover:text-accent-foreground flex aspect-square size-auto w-full min-w-(--cell-size) flex-col gap-1 leading-none font-normal group-data-[focused=true]/day:relative group-data-[focused=true]/day:z-10 group-data-[focused=true]/day:ring-[3px] data-[range-end=true]:rounded-md data-[range-end=true]:rounded-r-md data-[range-middle=true]:rounded-none data-[range-start=true]:rounded-md data-[range-start=true]:rounded-l-md [&>span]:text-xs [&>span]:opacity-70",
defaultClassNames.day,
className
)}
{...props}
/>
)
}
export { Calendar, CalendarDayButton }
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import * as React from "react"
import { cn } from "@/lib/utils"
function Card({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="card"
className={cn(
"bg-card text-card-foreground flex flex-col gap-6 rounded-xl border py-6 shadow-sm",
className
)}
{...props}
/>
)
}
function CardHeader({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="card-header"
className={cn(
"@container/card-header grid auto-rows-min grid-rows-[auto_auto] items-start gap-1.5 px-6 has-data-[slot=card-action]:grid-cols-[1fr_auto] [.border-b]:pb-6",
className
)}
{...props}
/>
)
}
function CardTitle({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="card-title"
className={cn("leading-none font-semibold", className)}
{...props}
/>
)
}
function CardDescription({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="card-description"
className={cn("text-muted-foreground text-sm", className)}
{...props}
/>
)
}
function CardAction({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="card-action"
className={cn(
"col-start-2 row-span-2 row-start-1 self-start justify-self-end",
className
)}
{...props}
/>
)
}
function CardContent({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="card-content"
className={cn("px-6", className)}
{...props}
/>
)
}
function CardFooter({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="card-footer"
className={cn("flex items-center px-6 [.border-t]:pt-6", className)}
{...props}
/>
)
}
export {
Card,
CardHeader,
CardFooter,
CardTitle,
CardAction,
CardDescription,
CardContent,
}
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"use client"
import * as React from "react"
import useEmblaCarousel, {
type UseEmblaCarouselType,
} from "embla-carousel-react"
import { ArrowLeft, ArrowRight } from "lucide-react"
import { cn } from "@/lib/utils"
import { Button } from "@/components/ui/button"
type CarouselApi = UseEmblaCarouselType[1]
type UseCarouselParameters = Parameters<typeof useEmblaCarousel>
type CarouselOptions = UseCarouselParameters[0]
type CarouselPlugin = UseCarouselParameters[1]
type CarouselProps = {
opts?: CarouselOptions
plugins?: CarouselPlugin
orientation?: "horizontal" | "vertical"
setApi?: (api: CarouselApi) => void
}
type CarouselContextProps = {
carouselRef: ReturnType<typeof useEmblaCarousel>[0]
api: ReturnType<typeof useEmblaCarousel>[1]
scrollPrev: () => void
scrollNext: () => void
canScrollPrev: boolean
canScrollNext: boolean
} & CarouselProps
const CarouselContext = React.createContext<CarouselContextProps | null>(null)
function useCarousel() {
const context = React.useContext(CarouselContext)
if (!context) {
throw new Error("useCarousel must be used within a <Carousel />")
}
return context
}
function Carousel({
orientation = "horizontal",
opts,
setApi,
plugins,
className,
children,
...props
}: React.ComponentProps<"div"> & CarouselProps) {
const [carouselRef, api] = useEmblaCarousel(
{
...opts,
axis: orientation === "horizontal" ? "x" : "y",
},
plugins
)
const [canScrollPrev, setCanScrollPrev] = React.useState(false)
const [canScrollNext, setCanScrollNext] = React.useState(false)
const onSelect = React.useCallback((api: CarouselApi) => {
if (!api) return
setCanScrollPrev(api.canScrollPrev())
setCanScrollNext(api.canScrollNext())
}, [])
const scrollPrev = React.useCallback(() => {
api?.scrollPrev()
}, [api])
const scrollNext = React.useCallback(() => {
api?.scrollNext()
}, [api])
const handleKeyDown = React.useCallback(
(event: React.KeyboardEvent<HTMLDivElement>) => {
if (event.key === "ArrowLeft") {
event.preventDefault()
scrollPrev()
} else if (event.key === "ArrowRight") {
event.preventDefault()
scrollNext()
}
},
[scrollPrev, scrollNext]
)
React.useEffect(() => {
if (!api || !setApi) return
setApi(api)
}, [api, setApi])
React.useEffect(() => {
if (!api) return
onSelect(api)
api.on("reInit", onSelect)
api.on("select", onSelect)
return () => {
api?.off("select", onSelect)
}
}, [api, onSelect])
return (
<CarouselContext.Provider
value={{
carouselRef,
api: api,
opts,
orientation:
orientation || (opts?.axis === "y" ? "vertical" : "horizontal"),
scrollPrev,
scrollNext,
canScrollPrev,
canScrollNext,
}}
>
<div
onKeyDownCapture={handleKeyDown}
className={cn("relative", className)}
role="region"
aria-roledescription="carousel"
data-slot="carousel"
{...props}
>
{children}
</div>
</CarouselContext.Provider>
)
}
function CarouselContent({ className, ...props }: React.ComponentProps<"div">) {
const { carouselRef, orientation } = useCarousel()
return (
<div
ref={carouselRef}
className="overflow-hidden"
data-slot="carousel-content"
>
<div
className={cn(
"flex",
orientation === "horizontal" ? "-ml-4" : "-mt-4 flex-col",
className
)}
{...props}
/>
</div>
)
}
function CarouselItem({ className, ...props }: React.ComponentProps<"div">) {
const { orientation } = useCarousel()
return (
<div
role="group"
aria-roledescription="slide"
data-slot="carousel-item"
className={cn(
"min-w-0 shrink-0 grow-0 basis-full",
orientation === "horizontal" ? "pl-4" : "pt-4",
className
)}
{...props}
/>
)
}
function CarouselPrevious({
className,
variant = "outline",
size = "icon",
...props
}: React.ComponentProps<typeof Button>) {
const { orientation, scrollPrev, canScrollPrev } = useCarousel()
return (
<Button
data-slot="carousel-previous"
variant={variant}
size={size}
className={cn(
"absolute size-8 rounded-full",
orientation === "horizontal"
? "top-1/2 -left-12 -translate-y-1/2"
: "-top-12 left-1/2 -translate-x-1/2 rotate-90",
className
)}
disabled={!canScrollPrev}
onClick={scrollPrev}
{...props}
>
<ArrowLeft />
<span className="sr-only">Previous slide</span>
</Button>
)
}
function CarouselNext({
className,
variant = "outline",
size = "icon",
...props
}: React.ComponentProps<typeof Button>) {
const { orientation, scrollNext, canScrollNext } = useCarousel()
return (
<Button
data-slot="carousel-next"
variant={variant}
size={size}
className={cn(
"absolute size-8 rounded-full",
orientation === "horizontal"
? "top-1/2 -right-12 -translate-y-1/2"
: "-bottom-12 left-1/2 -translate-x-1/2 rotate-90",
className
)}
disabled={!canScrollNext}
onClick={scrollNext}
{...props}
>
<ArrowRight />
<span className="sr-only">Next slide</span>
</Button>
)
}
export {
type CarouselApi,
Carousel,
CarouselContent,
CarouselItem,
CarouselPrevious,
CarouselNext,
}
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"use client"
import * as React from "react"
import * as RechartsPrimitive from "recharts"
import { cn } from "@/lib/utils"
// Format: { THEME_NAME: CSS_SELECTOR }
const THEMES = { light: "", dark: ".dark" } as const
export type ChartConfig = {
[k in string]: {
label?: React.ReactNode
icon?: React.ComponentType
} & (
| { color?: string; theme?: never }
| { color?: never; theme: Record<keyof typeof THEMES, string> }
)
}
type ChartContextProps = {
config: ChartConfig
}
const ChartContext = React.createContext<ChartContextProps | null>(null)
function useChart() {
const context = React.useContext(ChartContext)
if (!context) {
throw new Error("useChart must be used within a <ChartContainer />")
}
return context
}
function ChartContainer({
id,
className,
children,
config,
...props
}: React.ComponentProps<"div"> & {
config: ChartConfig
children: React.ComponentProps<
typeof RechartsPrimitive.ResponsiveContainer
>["children"]
}) {
const uniqueId = React.useId()
const chartId = `chart-${id || uniqueId.replace(/:/g, "")}`
return (
<ChartContext.Provider value={{ config }}>
<div
data-slot="chart"
data-chart={chartId}
className={cn(
"[&_.recharts-cartesian-axis-tick_text]:fill-muted-foreground [&_.recharts-cartesian-grid_line[stroke='#ccc']]:stroke-border/50 [&_.recharts-curve.recharts-tooltip-cursor]:stroke-border [&_.recharts-polar-grid_[stroke='#ccc']]:stroke-border [&_.recharts-radial-bar-background-sector]:fill-muted [&_.recharts-rectangle.recharts-tooltip-cursor]:fill-muted [&_.recharts-reference-line_[stroke='#ccc']]:stroke-border flex aspect-video justify-center text-xs [&_.recharts-dot[stroke='#fff']]:stroke-transparent [&_.recharts-layer]:outline-hidden [&_.recharts-sector]:outline-hidden [&_.recharts-sector[stroke='#fff']]:stroke-transparent [&_.recharts-surface]:outline-hidden",
className
)}
{...props}
>
<ChartStyle id={chartId} config={config} />
<RechartsPrimitive.ResponsiveContainer>
{children}
</RechartsPrimitive.ResponsiveContainer>
</div>
</ChartContext.Provider>
)
}
const ChartStyle = ({ id, config }: { id: string; config: ChartConfig }) => {
const colorConfig = Object.entries(config).filter(
([, config]) => config.theme || config.color
)
if (!colorConfig.length) {
return null
}
return (
<style
dangerouslySetInnerHTML={{
__html: Object.entries(THEMES)
.map(
([theme, prefix]) => `
${prefix} [data-chart=${id}] {
${colorConfig
.map(([key, itemConfig]) => {
const color =
itemConfig.theme?.[theme as keyof typeof itemConfig.theme] ||
itemConfig.color
return color ? ` --color-${key}: ${color};` : null
})
.join("\n")}
}
`
)
.join("\n"),
}}
/>
)
}
const ChartTooltip = RechartsPrimitive.Tooltip
function ChartTooltipContent({
active,
payload,
className,
indicator = "dot",
hideLabel = false,
hideIndicator = false,
label,
labelFormatter,
labelClassName,
formatter,
color,
nameKey,
labelKey,
}: React.ComponentProps<typeof RechartsPrimitive.Tooltip> &
React.ComponentProps<"div"> & {
hideLabel?: boolean
hideIndicator?: boolean
indicator?: "line" | "dot" | "dashed"
nameKey?: string
labelKey?: string
}) {
const { config } = useChart()
const tooltipLabel = React.useMemo(() => {
if (hideLabel || !payload?.length) {
return null
}
const [item] = payload
const key = `${labelKey || item?.dataKey || item?.name || "value"}`
const itemConfig = getPayloadConfigFromPayload(config, item, key)
const value =
!labelKey && typeof label === "string"
? config[label as keyof typeof config]?.label || label
: itemConfig?.label
if (labelFormatter) {
return (
<div className={cn("font-medium", labelClassName)}>
{labelFormatter(value, payload)}
</div>
)
}
if (!value) {
return null
}
return <div className={cn("font-medium", labelClassName)}>{value}</div>
}, [
label,
labelFormatter,
payload,
hideLabel,
labelClassName,
config,
labelKey,
])
if (!active || !payload?.length) {
return null
}
const nestLabel = payload.length === 1 && indicator !== "dot"
return (
<div
className={cn(
"border-border/50 bg-background grid min-w-[8rem] items-start gap-1.5 rounded-lg border px-2.5 py-1.5 text-xs shadow-xl",
className
)}
>
{!nestLabel ? tooltipLabel : null}
<div className="grid gap-1.5">
{payload.map((item, index) => {
const key = `${nameKey || item.name || item.dataKey || "value"}`
const itemConfig = getPayloadConfigFromPayload(config, item, key)
const indicatorColor = color || item.payload.fill || item.color
return (
<div
key={item.dataKey}
className={cn(
"[&>svg]:text-muted-foreground flex w-full flex-wrap items-stretch gap-2 [&>svg]:h-2.5 [&>svg]:w-2.5",
indicator === "dot" && "items-center"
)}
>
{formatter && item?.value !== undefined && item.name ? (
formatter(item.value, item.name, item, index, item.payload)
) : (
<>
{itemConfig?.icon ? (
<itemConfig.icon />
) : (
!hideIndicator && (
<div
className={cn(
"shrink-0 rounded-[2px] border-(--color-border) bg-(--color-bg)",
{
"h-2.5 w-2.5": indicator === "dot",
"w-1": indicator === "line",
"w-0 border-[1.5px] border-dashed bg-transparent":
indicator === "dashed",
"my-0.5": nestLabel && indicator === "dashed",
}
)}
style={
{
"--color-bg": indicatorColor,
"--color-border": indicatorColor,
} as React.CSSProperties
}
/>
)
)}
<div
className={cn(
"flex flex-1 justify-between leading-none",
nestLabel ? "items-end" : "items-center"
)}
>
<div className="grid gap-1.5">
{nestLabel ? tooltipLabel : null}
<span className="text-muted-foreground">
{itemConfig?.label || item.name}
</span>
</div>
{item.value && (
<span className="text-foreground font-mono font-medium tabular-nums">
{item.value.toLocaleString()}
</span>
)}
</div>
</>
)}
</div>
)
})}
</div>
</div>
)
}
const ChartLegend = RechartsPrimitive.Legend
function ChartLegendContent({
className,
hideIcon = false,
payload,
verticalAlign = "bottom",
nameKey,
}: React.ComponentProps<"div"> &
Pick<RechartsPrimitive.LegendProps, "payload" | "verticalAlign"> & {
hideIcon?: boolean
nameKey?: string
}) {
const { config } = useChart()
if (!payload?.length) {
return null
}
return (
<div
className={cn(
"flex items-center justify-center gap-4",
verticalAlign === "top" ? "pb-3" : "pt-3",
className
)}
>
{payload.map((item) => {
const key = `${nameKey || item.dataKey || "value"}`
const itemConfig = getPayloadConfigFromPayload(config, item, key)
return (
<div
key={item.value}
className={cn(
"[&>svg]:text-muted-foreground flex items-center gap-1.5 [&>svg]:h-3 [&>svg]:w-3"
)}
>
{itemConfig?.icon && !hideIcon ? (
<itemConfig.icon />
) : (
<div
className="h-2 w-2 shrink-0 rounded-[2px]"
style={{
backgroundColor: item.color,
}}
/>
)}
{itemConfig?.label}
</div>
)
})}
</div>
)
}
// Helper to extract item config from a payload.
function getPayloadConfigFromPayload(
config: ChartConfig,
payload: unknown,
key: string
) {
if (typeof payload !== "object" || payload === null) {
return undefined
}
const payloadPayload =
"payload" in payload &&
typeof payload.payload === "object" &&
payload.payload !== null
? payload.payload
: undefined
let configLabelKey: string = key
if (
key in payload &&
typeof payload[key as keyof typeof payload] === "string"
) {
configLabelKey = payload[key as keyof typeof payload] as string
} else if (
payloadPayload &&
key in payloadPayload &&
typeof payloadPayload[key as keyof typeof payloadPayload] === "string"
) {
configLabelKey = payloadPayload[
key as keyof typeof payloadPayload
] as string
}
return configLabelKey in config
? config[configLabelKey]
: config[key as keyof typeof config]
}
export {
ChartContainer,
ChartTooltip,
ChartTooltipContent,
ChartLegend,
ChartLegendContent,
ChartStyle,
}
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"use client"
import * as React from "react"
import * as CheckboxPrimitive from "@radix-ui/react-checkbox"
import { CheckIcon } from "lucide-react"
import { cn } from "@/lib/utils"
function Checkbox({
className,
...props
}: React.ComponentProps<typeof CheckboxPrimitive.Root>) {
return (
<CheckboxPrimitive.Root
data-slot="checkbox"
className={cn(
"peer border-input dark:bg-input/30 data-[state=checked]:bg-primary data-[state=checked]:text-primary-foreground dark:data-[state=checked]:bg-primary data-[state=checked]:border-primary focus-visible:border-ring focus-visible:ring-ring/50 aria-invalid:ring-destructive/20 dark:aria-invalid:ring-destructive/40 aria-invalid:border-destructive size-4 shrink-0 rounded-[4px] border shadow-xs transition-shadow outline-none focus-visible:ring-[3px] disabled:cursor-not-allowed disabled:opacity-50",
className
)}
{...props}
>
<CheckboxPrimitive.Indicator
data-slot="checkbox-indicator"
className="flex items-center justify-center text-current transition-none"
>
<CheckIcon className="size-3.5" />
</CheckboxPrimitive.Indicator>
</CheckboxPrimitive.Root>
)
}
export { Checkbox }
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"use client"
import * as CollapsiblePrimitive from "@radix-ui/react-collapsible"
function Collapsible({
...props
}: React.ComponentProps<typeof CollapsiblePrimitive.Root>) {
return <CollapsiblePrimitive.Root data-slot="collapsible" {...props} />
}
function CollapsibleTrigger({
...props
}: React.ComponentProps<typeof CollapsiblePrimitive.CollapsibleTrigger>) {
return (
<CollapsiblePrimitive.CollapsibleTrigger
data-slot="collapsible-trigger"
{...props}
/>
)
}
function CollapsibleContent({
...props
}: React.ComponentProps<typeof CollapsiblePrimitive.CollapsibleContent>) {
return (
<CollapsiblePrimitive.CollapsibleContent
data-slot="collapsible-content"
{...props}
/>
)
}
export { Collapsible, CollapsibleTrigger, CollapsibleContent }
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"use client"
import * as React from "react"
import { Command as CommandPrimitive } from "cmdk"
import { SearchIcon } from "lucide-react"
import { cn } from "@/lib/utils"
import {
Dialog,
DialogContent,
DialogDescription,
DialogHeader,
DialogTitle,
} from "@/components/ui/dialog"
function Command({
className,
...props
}: React.ComponentProps<typeof CommandPrimitive>) {
return (
<CommandPrimitive
data-slot="command"
className={cn(
"bg-popover text-popover-foreground flex h-full w-full flex-col overflow-hidden rounded-md",
className
)}
{...props}
/>
)
}
function CommandDialog({
title = "Command Palette",
description = "Search for a command to run...",
children,
className,
showCloseButton = true,
...props
}: React.ComponentProps<typeof Dialog> & {
title?: string
description?: string
className?: string
showCloseButton?: boolean
}) {
return (
<Dialog {...props}>
<DialogHeader className="sr-only">
<DialogTitle>{title}</DialogTitle>
<DialogDescription>{description}</DialogDescription>
</DialogHeader>
<DialogContent
className={cn("overflow-hidden p-0", className)}
showCloseButton={showCloseButton}
>
<Command className="[&_[cmdk-group-heading]]:text-muted-foreground **:data-[slot=command-input-wrapper]:h-12 [&_[cmdk-group-heading]]:px-2 [&_[cmdk-group-heading]]:font-medium [&_[cmdk-group]]:px-2 [&_[cmdk-group]:not([hidden])_~[cmdk-group]]:pt-0 [&_[cmdk-input-wrapper]_svg]:h-5 [&_[cmdk-input-wrapper]_svg]:w-5 [&_[cmdk-input]]:h-12 [&_[cmdk-item]]:px-2 [&_[cmdk-item]]:py-3 [&_[cmdk-item]_svg]:h-5 [&_[cmdk-item]_svg]:w-5">
{children}
</Command>
</DialogContent>
</Dialog>
)
}
function CommandInput({
className,
...props
}: React.ComponentProps<typeof CommandPrimitive.Input>) {
return (
<div
data-slot="command-input-wrapper"
className="flex h-9 items-center gap-2 border-b px-3"
>
<SearchIcon className="size-4 shrink-0 opacity-50" />
<CommandPrimitive.Input
data-slot="command-input"
className={cn(
"placeholder:text-muted-foreground flex h-10 w-full rounded-md bg-transparent py-3 text-sm outline-hidden disabled:cursor-not-allowed disabled:opacity-50",
className
)}
{...props}
/>
</div>
)
}
function CommandList({
className,
...props
}: React.ComponentProps<typeof CommandPrimitive.List>) {
return (
<CommandPrimitive.List
data-slot="command-list"
className={cn(
"max-h-[300px] scroll-py-1 overflow-x-hidden overflow-y-auto",
className
)}
{...props}
/>
)
}
function CommandEmpty({
...props
}: React.ComponentProps<typeof CommandPrimitive.Empty>) {
return (
<CommandPrimitive.Empty
data-slot="command-empty"
className="py-6 text-center text-sm"
{...props}
/>
)
}
function CommandGroup({
className,
...props
}: React.ComponentProps<typeof CommandPrimitive.Group>) {
return (
<CommandPrimitive.Group
data-slot="command-group"
className={cn(
"text-foreground [&_[cmdk-group-heading]]:text-muted-foreground overflow-hidden p-1 [&_[cmdk-group-heading]]:px-2 [&_[cmdk-group-heading]]:py-1.5 [&_[cmdk-group-heading]]:text-xs [&_[cmdk-group-heading]]:font-medium",
className
)}
{...props}
/>
)
}
function CommandSeparator({
className,
...props
}: React.ComponentProps<typeof CommandPrimitive.Separator>) {
return (
<CommandPrimitive.Separator
data-slot="command-separator"
className={cn("bg-border -mx-1 h-px", className)}
{...props}
/>
)
}
function CommandItem({
className,
...props
}: React.ComponentProps<typeof CommandPrimitive.Item>) {
return (
<CommandPrimitive.Item
data-slot="command-item"
className={cn(
"data-[selected=true]:bg-accent data-[selected=true]:text-accent-foreground [&_svg:not([class*='text-'])]:text-muted-foreground relative flex cursor-default items-center gap-2 rounded-sm px-2 py-1.5 text-sm outline-hidden select-none data-[disabled=true]:pointer-events-none data-[disabled=true]:opacity-50 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className
)}
{...props}
/>
)
}
function CommandShortcut({
className,
...props
}: React.ComponentProps<"span">) {
return (
<span
data-slot="command-shortcut"
className={cn(
"text-muted-foreground ml-auto text-xs tracking-widest",
className
)}
{...props}
/>
)
}
export {
Command,
CommandDialog,
CommandInput,
CommandList,
CommandEmpty,
CommandGroup,
CommandItem,
CommandShortcut,
CommandSeparator,
}
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"use client"
import * as React from "react"
import * as ContextMenuPrimitive from "@radix-ui/react-context-menu"
import { CheckIcon, ChevronRightIcon, CircleIcon } from "lucide-react"
import { cn } from "@/lib/utils"
function ContextMenu({
...props
}: React.ComponentProps<typeof ContextMenuPrimitive.Root>) {
return <ContextMenuPrimitive.Root data-slot="context-menu" {...props} />
}
function ContextMenuTrigger({
...props
}: React.ComponentProps<typeof ContextMenuPrimitive.Trigger>) {
return (
<ContextMenuPrimitive.Trigger data-slot="context-menu-trigger" {...props} />
)
}
function ContextMenuGroup({
...props
}: React.ComponentProps<typeof ContextMenuPrimitive.Group>) {
return (
<ContextMenuPrimitive.Group data-slot="context-menu-group" {...props} />
)
}
function ContextMenuPortal({
...props
}: React.ComponentProps<typeof ContextMenuPrimitive.Portal>) {
return (
<ContextMenuPrimitive.Portal data-slot="context-menu-portal" {...props} />
)
}
function ContextMenuSub({
...props
}: React.ComponentProps<typeof ContextMenuPrimitive.Sub>) {
return <ContextMenuPrimitive.Sub data-slot="context-menu-sub" {...props} />
}
function ContextMenuRadioGroup({
...props
}: React.ComponentProps<typeof ContextMenuPrimitive.RadioGroup>) {
return (
<ContextMenuPrimitive.RadioGroup
data-slot="context-menu-radio-group"
{...props}
/>
)
}
function ContextMenuSubTrigger({
className,
inset,
children,
...props
}: React.ComponentProps<typeof ContextMenuPrimitive.SubTrigger> & {
inset?: boolean
}) {
return (
<ContextMenuPrimitive.SubTrigger
data-slot="context-menu-sub-trigger"
data-inset={inset}
className={cn(
"focus:bg-accent focus:text-accent-foreground data-[state=open]:bg-accent data-[state=open]:text-accent-foreground flex cursor-default items-center rounded-sm px-2 py-1.5 text-sm outline-hidden select-none data-[inset]:pl-8 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className
)}
{...props}
>
{children}
<ChevronRightIcon className="ml-auto" />
</ContextMenuPrimitive.SubTrigger>
)
}
function ContextMenuSubContent({
className,
...props
}: React.ComponentProps<typeof ContextMenuPrimitive.SubContent>) {
return (
<ContextMenuPrimitive.SubContent
data-slot="context-menu-sub-content"
className={cn(
"bg-popover text-popover-foreground data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 z-50 min-w-[8rem] origin-(--radix-context-menu-content-transform-origin) overflow-hidden rounded-md border p-1 shadow-lg",
className
)}
{...props}
/>
)
}
function ContextMenuContent({
className,
...props
}: React.ComponentProps<typeof ContextMenuPrimitive.Content>) {
return (
<ContextMenuPrimitive.Portal>
<ContextMenuPrimitive.Content
data-slot="context-menu-content"
className={cn(
"bg-popover text-popover-foreground data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 z-50 max-h-(--radix-context-menu-content-available-height) min-w-[8rem] origin-(--radix-context-menu-content-transform-origin) overflow-x-hidden overflow-y-auto rounded-md border p-1 shadow-md",
className
)}
{...props}
/>
</ContextMenuPrimitive.Portal>
)
}
function ContextMenuItem({
className,
inset,
variant = "default",
...props
}: React.ComponentProps<typeof ContextMenuPrimitive.Item> & {
inset?: boolean
variant?: "default" | "destructive"
}) {
return (
<ContextMenuPrimitive.Item
data-slot="context-menu-item"
data-inset={inset}
data-variant={variant}
className={cn(
"focus:bg-accent focus:text-accent-foreground data-[variant=destructive]:text-destructive data-[variant=destructive]:focus:bg-destructive/10 dark:data-[variant=destructive]:focus:bg-destructive/20 data-[variant=destructive]:focus:text-destructive data-[variant=destructive]:*:[svg]:!text-destructive [&_svg:not([class*='text-'])]:text-muted-foreground relative flex cursor-default items-center gap-2 rounded-sm px-2 py-1.5 text-sm outline-hidden select-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50 data-[inset]:pl-8 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className
)}
{...props}
/>
)
}
function ContextMenuCheckboxItem({
className,
children,
checked,
...props
}: React.ComponentProps<typeof ContextMenuPrimitive.CheckboxItem>) {
return (
<ContextMenuPrimitive.CheckboxItem
data-slot="context-menu-checkbox-item"
className={cn(
"focus:bg-accent focus:text-accent-foreground relative flex cursor-default items-center gap-2 rounded-sm py-1.5 pr-2 pl-8 text-sm outline-hidden select-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className
)}
checked={checked}
{...props}
>
<span className="pointer-events-none absolute left-2 flex size-3.5 items-center justify-center">
<ContextMenuPrimitive.ItemIndicator>
<CheckIcon className="size-4" />
</ContextMenuPrimitive.ItemIndicator>
</span>
{children}
</ContextMenuPrimitive.CheckboxItem>
)
}
function ContextMenuRadioItem({
className,
children,
...props
}: React.ComponentProps<typeof ContextMenuPrimitive.RadioItem>) {
return (
<ContextMenuPrimitive.RadioItem
data-slot="context-menu-radio-item"
className={cn(
"focus:bg-accent focus:text-accent-foreground relative flex cursor-default items-center gap-2 rounded-sm py-1.5 pr-2 pl-8 text-sm outline-hidden select-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className
)}
{...props}
>
<span className="pointer-events-none absolute left-2 flex size-3.5 items-center justify-center">
<ContextMenuPrimitive.ItemIndicator>
<CircleIcon className="size-2 fill-current" />
</ContextMenuPrimitive.ItemIndicator>
</span>
{children}
</ContextMenuPrimitive.RadioItem>
)
}
function ContextMenuLabel({
className,
inset,
...props
}: React.ComponentProps<typeof ContextMenuPrimitive.Label> & {
inset?: boolean
}) {
return (
<ContextMenuPrimitive.Label
data-slot="context-menu-label"
data-inset={inset}
className={cn(
"text-foreground px-2 py-1.5 text-sm font-medium data-[inset]:pl-8",
className
)}
{...props}
/>
)
}
function ContextMenuSeparator({
className,
...props
}: React.ComponentProps<typeof ContextMenuPrimitive.Separator>) {
return (
<ContextMenuPrimitive.Separator
data-slot="context-menu-separator"
className={cn("bg-border -mx-1 my-1 h-px", className)}
{...props}
/>
)
}
function ContextMenuShortcut({
className,
...props
}: React.ComponentProps<"span">) {
return (
<span
data-slot="context-menu-shortcut"
className={cn(
"text-muted-foreground ml-auto text-xs tracking-widest",
className
)}
{...props}
/>
)
}
export {
ContextMenu,
ContextMenuTrigger,
ContextMenuContent,
ContextMenuItem,
ContextMenuCheckboxItem,
ContextMenuRadioItem,
ContextMenuLabel,
ContextMenuSeparator,
ContextMenuShortcut,
ContextMenuGroup,
ContextMenuPortal,
ContextMenuSub,
ContextMenuSubContent,
ContextMenuSubTrigger,
ContextMenuRadioGroup,
}
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"use client"
import * as React from "react"
import * as DialogPrimitive from "@radix-ui/react-dialog"
import { XIcon } from "lucide-react"
import { cn } from "@/lib/utils"
function Dialog({
...props
}: React.ComponentProps<typeof DialogPrimitive.Root>) {
return <DialogPrimitive.Root data-slot="dialog" {...props} />
}
function DialogTrigger({
...props
}: React.ComponentProps<typeof DialogPrimitive.Trigger>) {
return <DialogPrimitive.Trigger data-slot="dialog-trigger" {...props} />
}
function DialogPortal({
...props
}: React.ComponentProps<typeof DialogPrimitive.Portal>) {
return <DialogPrimitive.Portal data-slot="dialog-portal" {...props} />
}
function DialogClose({
...props
}: React.ComponentProps<typeof DialogPrimitive.Close>) {
return <DialogPrimitive.Close data-slot="dialog-close" {...props} />
}
function DialogOverlay({
className,
...props
}: React.ComponentProps<typeof DialogPrimitive.Overlay>) {
return (
<DialogPrimitive.Overlay
data-slot="dialog-overlay"
className={cn(
"data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 fixed inset-0 z-50 bg-black/50",
className
)}
{...props}
/>
)
}
function DialogContent({
className,
children,
showCloseButton = true,
...props
}: React.ComponentProps<typeof DialogPrimitive.Content> & {
showCloseButton?: boolean
}) {
return (
<DialogPortal data-slot="dialog-portal">
<DialogOverlay />
<DialogPrimitive.Content
data-slot="dialog-content"
className={cn(
"bg-background data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 fixed top-[50%] left-[50%] z-50 grid w-full max-w-[calc(100%-2rem)] translate-x-[-50%] translate-y-[-50%] gap-4 rounded-lg border p-6 shadow-lg duration-200 sm:max-w-lg",
className
)}
{...props}
>
{children}
{showCloseButton && (
<DialogPrimitive.Close
data-slot="dialog-close"
className="ring-offset-background focus:ring-ring data-[state=open]:bg-accent data-[state=open]:text-muted-foreground absolute top-4 right-4 rounded-xs opacity-70 transition-opacity hover:opacity-100 focus:ring-2 focus:ring-offset-2 focus:outline-hidden disabled:pointer-events-none [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4"
>
<XIcon />
<span className="sr-only">Close</span>
</DialogPrimitive.Close>
)}
</DialogPrimitive.Content>
</DialogPortal>
)
}
function DialogHeader({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="dialog-header"
className={cn("flex flex-col gap-2 text-center sm:text-left", className)}
{...props}
/>
)
}
function DialogFooter({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="dialog-footer"
className={cn(
"flex flex-col-reverse gap-2 sm:flex-row sm:justify-end",
className
)}
{...props}
/>
)
}
function DialogTitle({
className,
...props
}: React.ComponentProps<typeof DialogPrimitive.Title>) {
return (
<DialogPrimitive.Title
data-slot="dialog-title"
className={cn("text-lg leading-none font-semibold", className)}
{...props}
/>
)
}
function DialogDescription({
className,
...props
}: React.ComponentProps<typeof DialogPrimitive.Description>) {
return (
<DialogPrimitive.Description
data-slot="dialog-description"
className={cn("text-muted-foreground text-sm", className)}
{...props}
/>
)
}
export {
Dialog,
DialogClose,
DialogContent,
DialogDescription,
DialogFooter,
DialogHeader,
DialogOverlay,
DialogPortal,
DialogTitle,
DialogTrigger,
}
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"use client"
import * as React from "react"
import { Drawer as DrawerPrimitive } from "vaul"
import { cn } from "@/lib/utils"
function Drawer({
...props
}: React.ComponentProps<typeof DrawerPrimitive.Root>) {
return <DrawerPrimitive.Root data-slot="drawer" {...props} />
}
function DrawerTrigger({
...props
}: React.ComponentProps<typeof DrawerPrimitive.Trigger>) {
return <DrawerPrimitive.Trigger data-slot="drawer-trigger" {...props} />
}
function DrawerPortal({
...props
}: React.ComponentProps<typeof DrawerPrimitive.Portal>) {
return <DrawerPrimitive.Portal data-slot="drawer-portal" {...props} />
}
function DrawerClose({
...props
}: React.ComponentProps<typeof DrawerPrimitive.Close>) {
return <DrawerPrimitive.Close data-slot="drawer-close" {...props} />
}
function DrawerOverlay({
className,
...props
}: React.ComponentProps<typeof DrawerPrimitive.Overlay>) {
return (
<DrawerPrimitive.Overlay
data-slot="drawer-overlay"
className={cn(
"data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 fixed inset-0 z-50 bg-black/50",
className
)}
{...props}
/>
)
}
function DrawerContent({
className,
children,
...props
}: React.ComponentProps<typeof DrawerPrimitive.Content>) {
return (
<DrawerPortal data-slot="drawer-portal">
<DrawerOverlay />
<DrawerPrimitive.Content
data-slot="drawer-content"
className={cn(
"group/drawer-content bg-background fixed z-50 flex h-auto flex-col",
"data-[vaul-drawer-direction=top]:inset-x-0 data-[vaul-drawer-direction=top]:top-0 data-[vaul-drawer-direction=top]:mb-24 data-[vaul-drawer-direction=top]:max-h-[80vh] data-[vaul-drawer-direction=top]:rounded-b-lg data-[vaul-drawer-direction=top]:border-b",
"data-[vaul-drawer-direction=bottom]:inset-x-0 data-[vaul-drawer-direction=bottom]:bottom-0 data-[vaul-drawer-direction=bottom]:mt-24 data-[vaul-drawer-direction=bottom]:max-h-[80vh] data-[vaul-drawer-direction=bottom]:rounded-t-lg data-[vaul-drawer-direction=bottom]:border-t",
"data-[vaul-drawer-direction=right]:inset-y-0 data-[vaul-drawer-direction=right]:right-0 data-[vaul-drawer-direction=right]:w-3/4 data-[vaul-drawer-direction=right]:border-l data-[vaul-drawer-direction=right]:sm:max-w-sm",
"data-[vaul-drawer-direction=left]:inset-y-0 data-[vaul-drawer-direction=left]:left-0 data-[vaul-drawer-direction=left]:w-3/4 data-[vaul-drawer-direction=left]:border-r data-[vaul-drawer-direction=left]:sm:max-w-sm",
className
)}
{...props}
>
<div className="bg-muted mx-auto mt-4 hidden h-2 w-[100px] shrink-0 rounded-full group-data-[vaul-drawer-direction=bottom]/drawer-content:block" />
{children}
</DrawerPrimitive.Content>
</DrawerPortal>
)
}
function DrawerHeader({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="drawer-header"
className={cn(
"flex flex-col gap-0.5 p-4 group-data-[vaul-drawer-direction=bottom]/drawer-content:text-center group-data-[vaul-drawer-direction=top]/drawer-content:text-center md:gap-1.5 md:text-left",
className
)}
{...props}
/>
)
}
function DrawerFooter({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="drawer-footer"
className={cn("mt-auto flex flex-col gap-2 p-4", className)}
{...props}
/>
)
}
function DrawerTitle({
className,
...props
}: React.ComponentProps<typeof DrawerPrimitive.Title>) {
return (
<DrawerPrimitive.Title
data-slot="drawer-title"
className={cn("text-foreground font-semibold", className)}
{...props}
/>
)
}
function DrawerDescription({
className,
...props
}: React.ComponentProps<typeof DrawerPrimitive.Description>) {
return (
<DrawerPrimitive.Description
data-slot="drawer-description"
className={cn("text-muted-foreground text-sm", className)}
{...props}
/>
)
}
export {
Drawer,
DrawerPortal,
DrawerOverlay,
DrawerTrigger,
DrawerClose,
DrawerContent,
DrawerHeader,
DrawerFooter,
DrawerTitle,
DrawerDescription,
}
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"use client"
import * as React from "react"
import * as DropdownMenuPrimitive from "@radix-ui/react-dropdown-menu"
import { CheckIcon, ChevronRightIcon, CircleIcon } from "lucide-react"
import { cn } from "@/lib/utils"
function DropdownMenu({
...props
}: React.ComponentProps<typeof DropdownMenuPrimitive.Root>) {
return <DropdownMenuPrimitive.Root data-slot="dropdown-menu" {...props} />
}
function DropdownMenuPortal({
...props
}: React.ComponentProps<typeof DropdownMenuPrimitive.Portal>) {
return (
<DropdownMenuPrimitive.Portal data-slot="dropdown-menu-portal" {...props} />
)
}
function DropdownMenuTrigger({
...props
}: React.ComponentProps<typeof DropdownMenuPrimitive.Trigger>) {
return (
<DropdownMenuPrimitive.Trigger
data-slot="dropdown-menu-trigger"
{...props}
/>
)
}
function DropdownMenuContent({
className,
sideOffset = 4,
...props
}: React.ComponentProps<typeof DropdownMenuPrimitive.Content>) {
return (
<DropdownMenuPrimitive.Portal>
<DropdownMenuPrimitive.Content
data-slot="dropdown-menu-content"
sideOffset={sideOffset}
className={cn(
"bg-popover text-popover-foreground data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 z-50 max-h-(--radix-dropdown-menu-content-available-height) min-w-[8rem] origin-(--radix-dropdown-menu-content-transform-origin) overflow-x-hidden overflow-y-auto rounded-md border p-1 shadow-md",
className
)}
{...props}
/>
</DropdownMenuPrimitive.Portal>
)
}
function DropdownMenuGroup({
...props
}: React.ComponentProps<typeof DropdownMenuPrimitive.Group>) {
return (
<DropdownMenuPrimitive.Group data-slot="dropdown-menu-group" {...props} />
)
}
function DropdownMenuItem({
className,
inset,
variant = "default",
...props
}: React.ComponentProps<typeof DropdownMenuPrimitive.Item> & {
inset?: boolean
variant?: "default" | "destructive"
}) {
return (
<DropdownMenuPrimitive.Item
data-slot="dropdown-menu-item"
data-inset={inset}
data-variant={variant}
className={cn(
"focus:bg-accent focus:text-accent-foreground data-[variant=destructive]:text-destructive data-[variant=destructive]:focus:bg-destructive/10 dark:data-[variant=destructive]:focus:bg-destructive/20 data-[variant=destructive]:focus:text-destructive data-[variant=destructive]:*:[svg]:!text-destructive [&_svg:not([class*='text-'])]:text-muted-foreground relative flex cursor-default items-center gap-2 rounded-sm px-2 py-1.5 text-sm outline-hidden select-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50 data-[inset]:pl-8 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className
)}
{...props}
/>
)
}
function DropdownMenuCheckboxItem({
className,
children,
checked,
...props
}: React.ComponentProps<typeof DropdownMenuPrimitive.CheckboxItem>) {
return (
<DropdownMenuPrimitive.CheckboxItem
data-slot="dropdown-menu-checkbox-item"
className={cn(
"focus:bg-accent focus:text-accent-foreground relative flex cursor-default items-center gap-2 rounded-sm py-1.5 pr-2 pl-8 text-sm outline-hidden select-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className
)}
checked={checked}
{...props}
>
<span className="pointer-events-none absolute left-2 flex size-3.5 items-center justify-center">
<DropdownMenuPrimitive.ItemIndicator>
<CheckIcon className="size-4" />
</DropdownMenuPrimitive.ItemIndicator>
</span>
{children}
</DropdownMenuPrimitive.CheckboxItem>
)
}
function DropdownMenuRadioGroup({
...props
}: React.ComponentProps<typeof DropdownMenuPrimitive.RadioGroup>) {
return (
<DropdownMenuPrimitive.RadioGroup
data-slot="dropdown-menu-radio-group"
{...props}
/>
)
}
function DropdownMenuRadioItem({
className,
children,
...props
}: React.ComponentProps<typeof DropdownMenuPrimitive.RadioItem>) {
return (
<DropdownMenuPrimitive.RadioItem
data-slot="dropdown-menu-radio-item"
className={cn(
"focus:bg-accent focus:text-accent-foreground relative flex cursor-default items-center gap-2 rounded-sm py-1.5 pr-2 pl-8 text-sm outline-hidden select-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className
)}
{...props}
>
<span className="pointer-events-none absolute left-2 flex size-3.5 items-center justify-center">
<DropdownMenuPrimitive.ItemIndicator>
<CircleIcon className="size-2 fill-current" />
</DropdownMenuPrimitive.ItemIndicator>
</span>
{children}
</DropdownMenuPrimitive.RadioItem>
)
}
function DropdownMenuLabel({
className,
inset,
...props
}: React.ComponentProps<typeof DropdownMenuPrimitive.Label> & {
inset?: boolean
}) {
return (
<DropdownMenuPrimitive.Label
data-slot="dropdown-menu-label"
data-inset={inset}
className={cn(
"px-2 py-1.5 text-sm font-medium data-[inset]:pl-8",
className
)}
{...props}
/>
)
}
function DropdownMenuSeparator({
className,
...props
}: React.ComponentProps<typeof DropdownMenuPrimitive.Separator>) {
return (
<DropdownMenuPrimitive.Separator
data-slot="dropdown-menu-separator"
className={cn("bg-border -mx-1 my-1 h-px", className)}
{...props}
/>
)
}
function DropdownMenuShortcut({
className,
...props
}: React.ComponentProps<"span">) {
return (
<span
data-slot="dropdown-menu-shortcut"
className={cn(
"text-muted-foreground ml-auto text-xs tracking-widest",
className
)}
{...props}
/>
)
}
function DropdownMenuSub({
...props
}: React.ComponentProps<typeof DropdownMenuPrimitive.Sub>) {
return <DropdownMenuPrimitive.Sub data-slot="dropdown-menu-sub" {...props} />
}
function DropdownMenuSubTrigger({
className,
inset,
children,
...props
}: React.ComponentProps<typeof DropdownMenuPrimitive.SubTrigger> & {
inset?: boolean
}) {
return (
<DropdownMenuPrimitive.SubTrigger
data-slot="dropdown-menu-sub-trigger"
data-inset={inset}
className={cn(
"focus:bg-accent focus:text-accent-foreground data-[state=open]:bg-accent data-[state=open]:text-accent-foreground flex cursor-default items-center rounded-sm px-2 py-1.5 text-sm outline-hidden select-none data-[inset]:pl-8",
className
)}
{...props}
>
{children}
<ChevronRightIcon className="ml-auto size-4" />
</DropdownMenuPrimitive.SubTrigger>
)
}
function DropdownMenuSubContent({
className,
...props
}: React.ComponentProps<typeof DropdownMenuPrimitive.SubContent>) {
return (
<DropdownMenuPrimitive.SubContent
data-slot="dropdown-menu-sub-content"
className={cn(
"bg-popover text-popover-foreground data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 z-50 min-w-[8rem] origin-(--radix-dropdown-menu-content-transform-origin) overflow-hidden rounded-md border p-1 shadow-lg",
className
)}
{...props}
/>
)
}
export {
DropdownMenu,
DropdownMenuPortal,
DropdownMenuTrigger,
DropdownMenuContent,
DropdownMenuGroup,
DropdownMenuLabel,
DropdownMenuItem,
DropdownMenuCheckboxItem,
DropdownMenuRadioGroup,
DropdownMenuRadioItem,
DropdownMenuSeparator,
DropdownMenuShortcut,
DropdownMenuSub,
DropdownMenuSubTrigger,
DropdownMenuSubContent,
}
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"use client"
import * as React from "react"
import * as LabelPrimitive from "@radix-ui/react-label"
import { Slot } from "@radix-ui/react-slot"
import {
Controller,
FormProvider,
useFormContext,
useFormState,
type ControllerProps,
type FieldPath,
type FieldValues,
} from "react-hook-form"
import { cn } from "@/lib/utils"
import { Label } from "@/components/ui/label"
const Form = FormProvider
type FormFieldContextValue<
TFieldValues extends FieldValues = FieldValues,
TName extends FieldPath<TFieldValues> = FieldPath<TFieldValues>,
> = {
name: TName
}
const FormFieldContext = React.createContext<FormFieldContextValue>(
{} as FormFieldContextValue
)
const FormField = <
TFieldValues extends FieldValues = FieldValues,
TName extends FieldPath<TFieldValues> = FieldPath<TFieldValues>,
>({
...props
}: ControllerProps<TFieldValues, TName>) => {
return (
<FormFieldContext.Provider value={{ name: props.name }}>
<Controller {...props} />
</FormFieldContext.Provider>
)
}
const useFormField = () => {
const fieldContext = React.useContext(FormFieldContext)
const itemContext = React.useContext(FormItemContext)
const { getFieldState } = useFormContext()
const formState = useFormState({ name: fieldContext.name })
const fieldState = getFieldState(fieldContext.name, formState)
if (!fieldContext) {
throw new Error("useFormField should be used within <FormField>")
}
const { id } = itemContext
return {
id,
name: fieldContext.name,
formItemId: `${id}-form-item`,
formDescriptionId: `${id}-form-item-description`,
formMessageId: `${id}-form-item-message`,
...fieldState,
}
}
type FormItemContextValue = {
id: string
}
const FormItemContext = React.createContext<FormItemContextValue>(
{} as FormItemContextValue
)
function FormItem({ className, ...props }: React.ComponentProps<"div">) {
const id = React.useId()
return (
<FormItemContext.Provider value={{ id }}>
<div
data-slot="form-item"
className={cn("grid gap-2", className)}
{...props}
/>
</FormItemContext.Provider>
)
}
function FormLabel({
className,
...props
}: React.ComponentProps<typeof LabelPrimitive.Root>) {
const { error, formItemId } = useFormField()
return (
<Label
data-slot="form-label"
data-error={!!error}
className={cn("data-[error=true]:text-destructive", className)}
htmlFor={formItemId}
{...props}
/>
)
}
function FormControl({ ...props }: React.ComponentProps<typeof Slot>) {
const { error, formItemId, formDescriptionId, formMessageId } = useFormField()
return (
<Slot
data-slot="form-control"
id={formItemId}
aria-describedby={
!error
? `${formDescriptionId}`
: `${formDescriptionId} ${formMessageId}`
}
aria-invalid={!!error}
{...props}
/>
)
}
function FormDescription({ className, ...props }: React.ComponentProps<"p">) {
const { formDescriptionId } = useFormField()
return (
<p
data-slot="form-description"
id={formDescriptionId}
className={cn("text-muted-foreground text-sm", className)}
{...props}
/>
)
}
function FormMessage({ className, ...props }: React.ComponentProps<"p">) {
const { error, formMessageId } = useFormField()
const body = error ? String(error?.message ?? "") : props.children
if (!body) {
return null
}
return (
<p
data-slot="form-message"
id={formMessageId}
className={cn("text-destructive text-sm", className)}
{...props}
>
{body}
</p>
)
}
export {
useFormField,
Form,
FormItem,
FormLabel,
FormControl,
FormDescription,
FormMessage,
FormField,
}
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"use client"
import * as React from "react"
import * as HoverCardPrimitive from "@radix-ui/react-hover-card"
import { cn } from "@/lib/utils"
function HoverCard({
...props
}: React.ComponentProps<typeof HoverCardPrimitive.Root>) {
return <HoverCardPrimitive.Root data-slot="hover-card" {...props} />
}
function HoverCardTrigger({
...props
}: React.ComponentProps<typeof HoverCardPrimitive.Trigger>) {
return (
<HoverCardPrimitive.Trigger data-slot="hover-card-trigger" {...props} />
)
}
function HoverCardContent({
className,
align = "center",
sideOffset = 4,
...props
}: React.ComponentProps<typeof HoverCardPrimitive.Content>) {
return (
<HoverCardPrimitive.Portal data-slot="hover-card-portal">
<HoverCardPrimitive.Content
data-slot="hover-card-content"
align={align}
sideOffset={sideOffset}
className={cn(
"bg-popover text-popover-foreground data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 z-50 w-64 origin-(--radix-hover-card-content-transform-origin) rounded-md border p-4 shadow-md outline-hidden",
className
)}
{...props}
/>
</HoverCardPrimitive.Portal>
)
}
export { HoverCard, HoverCardTrigger, HoverCardContent }
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"use client"
import * as React from "react"
import { OTPInput, OTPInputContext } from "input-otp"
import { MinusIcon } from "lucide-react"
import { cn } from "@/lib/utils"
function InputOTP({
className,
containerClassName,
...props
}: React.ComponentProps<typeof OTPInput> & {
containerClassName?: string
}) {
return (
<OTPInput
data-slot="input-otp"
containerClassName={cn(
"flex items-center gap-2 has-disabled:opacity-50",
containerClassName
)}
className={cn("disabled:cursor-not-allowed", className)}
{...props}
/>
)
}
function InputOTPGroup({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="input-otp-group"
className={cn("flex items-center", className)}
{...props}
/>
)
}
function InputOTPSlot({
index,
className,
...props
}: React.ComponentProps<"div"> & {
index: number
}) {
const inputOTPContext = React.useContext(OTPInputContext)
const { char, hasFakeCaret, isActive } = inputOTPContext?.slots[index] ?? {}
return (
<div
data-slot="input-otp-slot"
data-active={isActive}
className={cn(
"data-[active=true]:border-ring data-[active=true]:ring-ring/50 data-[active=true]:aria-invalid:ring-destructive/20 dark:data-[active=true]:aria-invalid:ring-destructive/40 aria-invalid:border-destructive data-[active=true]:aria-invalid:border-destructive dark:bg-input/30 border-input relative flex h-9 w-9 items-center justify-center border-y border-r text-sm shadow-xs transition-all outline-none first:rounded-l-md first:border-l last:rounded-r-md data-[active=true]:z-10 data-[active=true]:ring-[3px]",
className
)}
{...props}
>
{char}
{hasFakeCaret && (
<div className="pointer-events-none absolute inset-0 flex items-center justify-center">
<div className="animate-caret-blink bg-foreground h-4 w-px duration-1000" />
</div>
)}
</div>
)
}
function InputOTPSeparator({ ...props }: React.ComponentProps<"div">) {
return (
<div data-slot="input-otp-separator" role="separator" {...props}>
<MinusIcon />
</div>
)
}
export { InputOTP, InputOTPGroup, InputOTPSlot, InputOTPSeparator }
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import * as React from "react"
import { cn } from "@/lib/utils"
function Input({ className, type, ...props }: React.ComponentProps<"input">) {
return (
<input
type={type}
data-slot="input"
className={cn(
"file:text-foreground placeholder:text-muted-foreground selection:bg-primary selection:text-primary-foreground dark:bg-input/30 border-input flex h-9 w-full min-w-0 rounded-md border bg-transparent px-3 py-1 text-base shadow-xs transition-[color,box-shadow] outline-none file:inline-flex file:h-7 file:border-0 file:bg-transparent file:text-sm file:font-medium disabled:pointer-events-none disabled:cursor-not-allowed disabled:opacity-50 md:text-sm",
"focus-visible:border-ring focus-visible:ring-ring/50 focus-visible:ring-[3px]",
"aria-invalid:ring-destructive/20 dark:aria-invalid:ring-destructive/40 aria-invalid:border-destructive",
className
)}
{...props}
/>
)
}
export { Input }
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"use client"
import * as React from "react"
import * as LabelPrimitive from "@radix-ui/react-label"
import { cn } from "@/lib/utils"
function Label({
className,
...props
}: React.ComponentProps<typeof LabelPrimitive.Root>) {
return (
<LabelPrimitive.Root
data-slot="label"
className={cn(
"flex items-center gap-2 text-sm leading-none font-medium select-none group-data-[disabled=true]:pointer-events-none group-data-[disabled=true]:opacity-50 peer-disabled:cursor-not-allowed peer-disabled:opacity-50",
className
)}
{...props}
/>
)
}
export { Label }
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"use client"
import * as React from "react"
import * as MenubarPrimitive from "@radix-ui/react-menubar"
import { CheckIcon, ChevronRightIcon, CircleIcon } from "lucide-react"
import { cn } from "@/lib/utils"
function Menubar({
className,
...props
}: React.ComponentProps<typeof MenubarPrimitive.Root>) {
return (
<MenubarPrimitive.Root
data-slot="menubar"
className={cn(
"bg-background flex h-9 items-center gap-1 rounded-md border p-1 shadow-xs",
className
)}
{...props}
/>
)
}
function MenubarMenu({
...props
}: React.ComponentProps<typeof MenubarPrimitive.Menu>) {
return <MenubarPrimitive.Menu data-slot="menubar-menu" {...props} />
}
function MenubarGroup({
...props
}: React.ComponentProps<typeof MenubarPrimitive.Group>) {
return <MenubarPrimitive.Group data-slot="menubar-group" {...props} />
}
function MenubarPortal({
...props
}: React.ComponentProps<typeof MenubarPrimitive.Portal>) {
return <MenubarPrimitive.Portal data-slot="menubar-portal" {...props} />
}
function MenubarRadioGroup({
...props
}: React.ComponentProps<typeof MenubarPrimitive.RadioGroup>) {
return (
<MenubarPrimitive.RadioGroup data-slot="menubar-radio-group" {...props} />
)
}
function MenubarTrigger({
className,
...props
}: React.ComponentProps<typeof MenubarPrimitive.Trigger>) {
return (
<MenubarPrimitive.Trigger
data-slot="menubar-trigger"
className={cn(
"focus:bg-accent focus:text-accent-foreground data-[state=open]:bg-accent data-[state=open]:text-accent-foreground flex items-center rounded-sm px-2 py-1 text-sm font-medium outline-hidden select-none",
className
)}
{...props}
/>
)
}
function MenubarContent({
className,
align = "start",
alignOffset = -4,
sideOffset = 8,
...props
}: React.ComponentProps<typeof MenubarPrimitive.Content>) {
return (
<MenubarPortal>
<MenubarPrimitive.Content
data-slot="menubar-content"
align={align}
alignOffset={alignOffset}
sideOffset={sideOffset}
className={cn(
"bg-popover text-popover-foreground data-[state=open]:animate-in data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 z-50 min-w-[12rem] origin-(--radix-menubar-content-transform-origin) overflow-hidden rounded-md border p-1 shadow-md",
className
)}
{...props}
/>
</MenubarPortal>
)
}
function MenubarItem({
className,
inset,
variant = "default",
...props
}: React.ComponentProps<typeof MenubarPrimitive.Item> & {
inset?: boolean
variant?: "default" | "destructive"
}) {
return (
<MenubarPrimitive.Item
data-slot="menubar-item"
data-inset={inset}
data-variant={variant}
className={cn(
"focus:bg-accent focus:text-accent-foreground data-[variant=destructive]:text-destructive data-[variant=destructive]:focus:bg-destructive/10 dark:data-[variant=destructive]:focus:bg-destructive/20 data-[variant=destructive]:focus:text-destructive data-[variant=destructive]:*:[svg]:!text-destructive [&_svg:not([class*='text-'])]:text-muted-foreground relative flex cursor-default items-center gap-2 rounded-sm px-2 py-1.5 text-sm outline-hidden select-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50 data-[inset]:pl-8 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className
)}
{...props}
/>
)
}
function MenubarCheckboxItem({
className,
children,
checked,
...props
}: React.ComponentProps<typeof MenubarPrimitive.CheckboxItem>) {
return (
<MenubarPrimitive.CheckboxItem
data-slot="menubar-checkbox-item"
className={cn(
"focus:bg-accent focus:text-accent-foreground relative flex cursor-default items-center gap-2 rounded-xs py-1.5 pr-2 pl-8 text-sm outline-hidden select-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className
)}
checked={checked}
{...props}
>
<span className="pointer-events-none absolute left-2 flex size-3.5 items-center justify-center">
<MenubarPrimitive.ItemIndicator>
<CheckIcon className="size-4" />
</MenubarPrimitive.ItemIndicator>
</span>
{children}
</MenubarPrimitive.CheckboxItem>
)
}
function MenubarRadioItem({
className,
children,
...props
}: React.ComponentProps<typeof MenubarPrimitive.RadioItem>) {
return (
<MenubarPrimitive.RadioItem
data-slot="menubar-radio-item"
className={cn(
"focus:bg-accent focus:text-accent-foreground relative flex cursor-default items-center gap-2 rounded-xs py-1.5 pr-2 pl-8 text-sm outline-hidden select-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className
)}
{...props}
>
<span className="pointer-events-none absolute left-2 flex size-3.5 items-center justify-center">
<MenubarPrimitive.ItemIndicator>
<CircleIcon className="size-2 fill-current" />
</MenubarPrimitive.ItemIndicator>
</span>
{children}
</MenubarPrimitive.RadioItem>
)
}
function MenubarLabel({
className,
inset,
...props
}: React.ComponentProps<typeof MenubarPrimitive.Label> & {
inset?: boolean
}) {
return (
<MenubarPrimitive.Label
data-slot="menubar-label"
data-inset={inset}
className={cn(
"px-2 py-1.5 text-sm font-medium data-[inset]:pl-8",
className
)}
{...props}
/>
)
}
function MenubarSeparator({
className,
...props
}: React.ComponentProps<typeof MenubarPrimitive.Separator>) {
return (
<MenubarPrimitive.Separator
data-slot="menubar-separator"
className={cn("bg-border -mx-1 my-1 h-px", className)}
{...props}
/>
)
}
function MenubarShortcut({
className,
...props
}: React.ComponentProps<"span">) {
return (
<span
data-slot="menubar-shortcut"
className={cn(
"text-muted-foreground ml-auto text-xs tracking-widest",
className
)}
{...props}
/>
)
}
function MenubarSub({
...props
}: React.ComponentProps<typeof MenubarPrimitive.Sub>) {
return <MenubarPrimitive.Sub data-slot="menubar-sub" {...props} />
}
function MenubarSubTrigger({
className,
inset,
children,
...props
}: React.ComponentProps<typeof MenubarPrimitive.SubTrigger> & {
inset?: boolean
}) {
return (
<MenubarPrimitive.SubTrigger
data-slot="menubar-sub-trigger"
data-inset={inset}
className={cn(
"focus:bg-accent focus:text-accent-foreground data-[state=open]:bg-accent data-[state=open]:text-accent-foreground flex cursor-default items-center rounded-sm px-2 py-1.5 text-sm outline-none select-none data-[inset]:pl-8",
className
)}
{...props}
>
{children}
<ChevronRightIcon className="ml-auto h-4 w-4" />
</MenubarPrimitive.SubTrigger>
)
}
function MenubarSubContent({
className,
...props
}: React.ComponentProps<typeof MenubarPrimitive.SubContent>) {
return (
<MenubarPrimitive.SubContent
data-slot="menubar-sub-content"
className={cn(
"bg-popover text-popover-foreground data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 z-50 min-w-[8rem] origin-(--radix-menubar-content-transform-origin) overflow-hidden rounded-md border p-1 shadow-lg",
className
)}
{...props}
/>
)
}
export {
Menubar,
MenubarPortal,
MenubarMenu,
MenubarTrigger,
MenubarContent,
MenubarGroup,
MenubarSeparator,
MenubarLabel,
MenubarItem,
MenubarShortcut,
MenubarCheckboxItem,
MenubarRadioGroup,
MenubarRadioItem,
MenubarSub,
MenubarSubTrigger,
MenubarSubContent,
}
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import * as React from "react"
import * as NavigationMenuPrimitive from "@radix-ui/react-navigation-menu"
import { cva } from "class-variance-authority"
import { ChevronDownIcon } from "lucide-react"
import { cn } from "@/lib/utils"
function NavigationMenu({
className,
children,
viewport = true,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.Root> & {
viewport?: boolean
}) {
return (
<NavigationMenuPrimitive.Root
data-slot="navigation-menu"
data-viewport={viewport}
className={cn(
"group/navigation-menu relative flex max-w-max flex-1 items-center justify-center",
className
)}
{...props}
>
{children}
{viewport && <NavigationMenuViewport />}
</NavigationMenuPrimitive.Root>
)
}
function NavigationMenuList({
className,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.List>) {
return (
<NavigationMenuPrimitive.List
data-slot="navigation-menu-list"
className={cn(
"group flex flex-1 list-none items-center justify-center gap-1",
className
)}
{...props}
/>
)
}
function NavigationMenuItem({
className,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.Item>) {
return (
<NavigationMenuPrimitive.Item
data-slot="navigation-menu-item"
className={cn("relative", className)}
{...props}
/>
)
}
const navigationMenuTriggerStyle = cva(
"group inline-flex h-9 w-max items-center justify-center rounded-md bg-background px-4 py-2 text-sm font-medium hover:bg-accent hover:text-accent-foreground focus:bg-accent focus:text-accent-foreground disabled:pointer-events-none disabled:opacity-50 data-[state=open]:hover:bg-accent data-[state=open]:text-accent-foreground data-[state=open]:focus:bg-accent data-[state=open]:bg-accent/50 focus-visible:ring-ring/50 outline-none transition-[color,box-shadow] focus-visible:ring-[3px] focus-visible:outline-1"
)
function NavigationMenuTrigger({
className,
children,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.Trigger>) {
return (
<NavigationMenuPrimitive.Trigger
data-slot="navigation-menu-trigger"
className={cn(navigationMenuTriggerStyle(), "group", className)}
{...props}
>
{children}{" "}
<ChevronDownIcon
className="relative top-[1px] ml-1 size-3 transition duration-300 group-data-[state=open]:rotate-180"
aria-hidden="true"
/>
</NavigationMenuPrimitive.Trigger>
)
}
function NavigationMenuContent({
className,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.Content>) {
return (
<NavigationMenuPrimitive.Content
data-slot="navigation-menu-content"
className={cn(
"data-[motion^=from-]:animate-in data-[motion^=to-]:animate-out data-[motion^=from-]:fade-in data-[motion^=to-]:fade-out data-[motion=from-end]:slide-in-from-right-52 data-[motion=from-start]:slide-in-from-left-52 data-[motion=to-end]:slide-out-to-right-52 data-[motion=to-start]:slide-out-to-left-52 top-0 left-0 w-full p-2 pr-2.5 md:absolute md:w-auto",
"group-data-[viewport=false]/navigation-menu:bg-popover group-data-[viewport=false]/navigation-menu:text-popover-foreground group-data-[viewport=false]/navigation-menu:data-[state=open]:animate-in group-data-[viewport=false]/navigation-menu:data-[state=closed]:animate-out group-data-[viewport=false]/navigation-menu:data-[state=closed]:zoom-out-95 group-data-[viewport=false]/navigation-menu:data-[state=open]:zoom-in-95 group-data-[viewport=false]/navigation-menu:data-[state=open]:fade-in-0 group-data-[viewport=false]/navigation-menu:data-[state=closed]:fade-out-0 group-data-[viewport=false]/navigation-menu:top-full group-data-[viewport=false]/navigation-menu:mt-1.5 group-data-[viewport=false]/navigation-menu:overflow-hidden group-data-[viewport=false]/navigation-menu:rounded-md group-data-[viewport=false]/navigation-menu:border group-data-[viewport=false]/navigation-menu:shadow group-data-[viewport=false]/navigation-menu:duration-200 **:data-[slot=navigation-menu-link]:focus:ring-0 **:data-[slot=navigation-menu-link]:focus:outline-none",
className
)}
{...props}
/>
)
}
function NavigationMenuViewport({
className,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.Viewport>) {
return (
<div
className={cn(
"absolute top-full left-0 isolate z-50 flex justify-center"
)}
>
<NavigationMenuPrimitive.Viewport
data-slot="navigation-menu-viewport"
className={cn(
"origin-top-center bg-popover text-popover-foreground data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-90 relative mt-1.5 h-[var(--radix-navigation-menu-viewport-height)] w-full overflow-hidden rounded-md border shadow md:w-[var(--radix-navigation-menu-viewport-width)]",
className
)}
{...props}
/>
</div>
)
}
function NavigationMenuLink({
className,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.Link>) {
return (
<NavigationMenuPrimitive.Link
data-slot="navigation-menu-link"
className={cn(
"data-[active=true]:focus:bg-accent data-[active=true]:hover:bg-accent data-[active=true]:bg-accent/50 data-[active=true]:text-accent-foreground hover:bg-accent hover:text-accent-foreground focus:bg-accent focus:text-accent-foreground focus-visible:ring-ring/50 [&_svg:not([class*='text-'])]:text-muted-foreground flex flex-col gap-1 rounded-sm p-2 text-sm transition-all outline-none focus-visible:ring-[3px] focus-visible:outline-1 [&_svg:not([class*='size-'])]:size-4",
className
)}
{...props}
/>
)
}
function NavigationMenuIndicator({
className,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.Indicator>) {
return (
<NavigationMenuPrimitive.Indicator
data-slot="navigation-menu-indicator"
className={cn(
"data-[state=visible]:animate-in data-[state=hidden]:animate-out data-[state=hidden]:fade-out data-[state=visible]:fade-in top-full z-[1] flex h-1.5 items-end justify-center overflow-hidden",
className
)}
{...props}
>
<div className="bg-border relative top-[60%] h-2 w-2 rotate-45 rounded-tl-sm shadow-md" />
</NavigationMenuPrimitive.Indicator>
)
}
export {
NavigationMenu,
NavigationMenuList,
NavigationMenuItem,
NavigationMenuContent,
NavigationMenuTrigger,
NavigationMenuLink,
NavigationMenuIndicator,
NavigationMenuViewport,
navigationMenuTriggerStyle,
}
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import * as React from "react"
import {
ChevronLeftIcon,
ChevronRightIcon,
MoreHorizontalIcon,
} from "lucide-react"
import { cn } from "@/lib/utils"
import { Button, buttonVariants } from "@/components/ui/button"
function Pagination({ className, ...props }: React.ComponentProps<"nav">) {
return (
<nav
role="navigation"
aria-label="pagination"
data-slot="pagination"
className={cn("mx-auto flex w-full justify-center", className)}
{...props}
/>
)
}
function PaginationContent({
className,
...props
}: React.ComponentProps<"ul">) {
return (
<ul
data-slot="pagination-content"
className={cn("flex flex-row items-center gap-1", className)}
{...props}
/>
)
}
function PaginationItem({ ...props }: React.ComponentProps<"li">) {
return <li data-slot="pagination-item" {...props} />
}
type PaginationLinkProps = {
isActive?: boolean
} & Pick<React.ComponentProps<typeof Button>, "size"> &
React.ComponentProps<"a">
function PaginationLink({
className,
isActive,
size = "icon",
...props
}: PaginationLinkProps) {
return (
<a
aria-current={isActive ? "page" : undefined}
data-slot="pagination-link"
data-active={isActive}
className={cn(
buttonVariants({
variant: isActive ? "outline" : "ghost",
size,
}),
className
)}
{...props}
/>
)
}
function PaginationPrevious({
className,
...props
}: React.ComponentProps<typeof PaginationLink>) {
return (
<PaginationLink
aria-label="Go to previous page"
size="default"
className={cn("gap-1 px-2.5 sm:pl-2.5", className)}
{...props}
>
<ChevronLeftIcon />
<span className="hidden sm:block">Previous</span>
</PaginationLink>
)
}
function PaginationNext({
className,
...props
}: React.ComponentProps<typeof PaginationLink>) {
return (
<PaginationLink
aria-label="Go to next page"
size="default"
className={cn("gap-1 px-2.5 sm:pr-2.5", className)}
{...props}
>
<span className="hidden sm:block">Next</span>
<ChevronRightIcon />
</PaginationLink>
)
}
function PaginationEllipsis({
className,
...props
}: React.ComponentProps<"span">) {
return (
<span
aria-hidden
data-slot="pagination-ellipsis"
className={cn("flex size-9 items-center justify-center", className)}
{...props}
>
<MoreHorizontalIcon className="size-4" />
<span className="sr-only">More pages</span>
</span>
)
}
export {
Pagination,
PaginationContent,
PaginationLink,
PaginationItem,
PaginationPrevious,
PaginationNext,
PaginationEllipsis,
}
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"use client"
import * as React from "react"
import * as PopoverPrimitive from "@radix-ui/react-popover"
import { cn } from "@/lib/utils"
function Popover({
...props
}: React.ComponentProps<typeof PopoverPrimitive.Root>) {
return <PopoverPrimitive.Root data-slot="popover" {...props} />
}
function PopoverTrigger({
...props
}: React.ComponentProps<typeof PopoverPrimitive.Trigger>) {
return <PopoverPrimitive.Trigger data-slot="popover-trigger" {...props} />
}
function PopoverContent({
className,
align = "center",
sideOffset = 4,
...props
}: React.ComponentProps<typeof PopoverPrimitive.Content>) {
return (
<PopoverPrimitive.Portal>
<PopoverPrimitive.Content
data-slot="popover-content"
align={align}
sideOffset={sideOffset}
className={cn(
"bg-popover text-popover-foreground data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 z-50 w-72 origin-(--radix-popover-content-transform-origin) rounded-md border p-4 shadow-md outline-hidden",
className
)}
{...props}
/>
</PopoverPrimitive.Portal>
)
}
function PopoverAnchor({
...props
}: React.ComponentProps<typeof PopoverPrimitive.Anchor>) {
return <PopoverPrimitive.Anchor data-slot="popover-anchor" {...props} />
}
export { Popover, PopoverTrigger, PopoverContent, PopoverAnchor }
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"use client"
import * as React from "react"
import * as ProgressPrimitive from "@radix-ui/react-progress"
import { cn } from "@/lib/utils"
function Progress({
className,
value,
...props
}: React.ComponentProps<typeof ProgressPrimitive.Root>) {
return (
<ProgressPrimitive.Root
data-slot="progress"
className={cn(
"bg-primary/20 relative h-2 w-full overflow-hidden rounded-full",
className
)}
{...props}
>
<ProgressPrimitive.Indicator
data-slot="progress-indicator"
className="bg-primary h-full w-full flex-1 transition-all"
style={{ transform: `translateX(-${100 - (value || 0)}%)` }}
/>
</ProgressPrimitive.Root>
)
}
export { Progress }
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"use client"
import * as React from "react"
import * as RadioGroupPrimitive from "@radix-ui/react-radio-group"
import { CircleIcon } from "lucide-react"
import { cn } from "@/lib/utils"
function RadioGroup({
className,
...props
}: React.ComponentProps<typeof RadioGroupPrimitive.Root>) {
return (
<RadioGroupPrimitive.Root
data-slot="radio-group"
className={cn("grid gap-3", className)}
{...props}
/>
)
}
function RadioGroupItem({
className,
...props
}: React.ComponentProps<typeof RadioGroupPrimitive.Item>) {
return (
<RadioGroupPrimitive.Item
data-slot="radio-group-item"
className={cn(
"border-input text-primary focus-visible:border-ring focus-visible:ring-ring/50 aria-invalid:ring-destructive/20 dark:aria-invalid:ring-destructive/40 aria-invalid:border-destructive dark:bg-input/30 aspect-square size-4 shrink-0 rounded-full border shadow-xs transition-[color,box-shadow] outline-none focus-visible:ring-[3px] disabled:cursor-not-allowed disabled:opacity-50",
className
)}
{...props}
>
<RadioGroupPrimitive.Indicator
data-slot="radio-group-indicator"
className="relative flex items-center justify-center"
>
<CircleIcon className="fill-primary absolute top-1/2 left-1/2 size-2 -translate-x-1/2 -translate-y-1/2" />
</RadioGroupPrimitive.Indicator>
</RadioGroupPrimitive.Item>
)
}
export { RadioGroup, RadioGroupItem }
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"use client"
import * as React from "react"
import { GripVerticalIcon } from "lucide-react"
import * as ResizablePrimitive from "react-resizable-panels"
import { cn } from "@/lib/utils"
function ResizablePanelGroup({
className,
...props
}: React.ComponentProps<typeof ResizablePrimitive.PanelGroup>) {
return (
<ResizablePrimitive.PanelGroup
data-slot="resizable-panel-group"
className={cn(
"flex h-full w-full data-[panel-group-direction=vertical]:flex-col",
className
)}
{...props}
/>
)
}
function ResizablePanel({
...props
}: React.ComponentProps<typeof ResizablePrimitive.Panel>) {
return <ResizablePrimitive.Panel data-slot="resizable-panel" {...props} />
}
function ResizableHandle({
withHandle,
className,
...props
}: React.ComponentProps<typeof ResizablePrimitive.PanelResizeHandle> & {
withHandle?: boolean
}) {
return (
<ResizablePrimitive.PanelResizeHandle
data-slot="resizable-handle"
className={cn(
"bg-border focus-visible:ring-ring relative flex w-px items-center justify-center after:absolute after:inset-y-0 after:left-1/2 after:w-1 after:-translate-x-1/2 focus-visible:ring-1 focus-visible:ring-offset-1 focus-visible:outline-hidden data-[panel-group-direction=vertical]:h-px data-[panel-group-direction=vertical]:w-full data-[panel-group-direction=vertical]:after:left-0 data-[panel-group-direction=vertical]:after:h-1 data-[panel-group-direction=vertical]:after:w-full data-[panel-group-direction=vertical]:after:translate-x-0 data-[panel-group-direction=vertical]:after:-translate-y-1/2 [&[data-panel-group-direction=vertical]>div]:rotate-90",
className
)}
{...props}
>
{withHandle && (
<div className="bg-border z-10 flex h-4 w-3 items-center justify-center rounded-xs border">
<GripVerticalIcon className="size-2.5" />
</div>
)}
</ResizablePrimitive.PanelResizeHandle>
)
}
export { ResizablePanelGroup, ResizablePanel, ResizableHandle }
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"use client"
import * as React from "react"
import * as ScrollAreaPrimitive from "@radix-ui/react-scroll-area"
import { cn } from "@/lib/utils"
function ScrollArea({
className,
children,
...props
}: React.ComponentProps<typeof ScrollAreaPrimitive.Root>) {
return (
<ScrollAreaPrimitive.Root
data-slot="scroll-area"
className={cn("relative", className)}
{...props}
>
<ScrollAreaPrimitive.Viewport
data-slot="scroll-area-viewport"
className="focus-visible:ring-ring/50 size-full rounded-[inherit] transition-[color,box-shadow] outline-none focus-visible:ring-[3px] focus-visible:outline-1"
>
{children}
</ScrollAreaPrimitive.Viewport>
<ScrollBar />
<ScrollAreaPrimitive.Corner />
</ScrollAreaPrimitive.Root>
)
}
function ScrollBar({
className,
orientation = "vertical",
...props
}: React.ComponentProps<typeof ScrollAreaPrimitive.ScrollAreaScrollbar>) {
return (
<ScrollAreaPrimitive.ScrollAreaScrollbar
data-slot="scroll-area-scrollbar"
orientation={orientation}
className={cn(
"flex touch-none p-px transition-colors select-none",
orientation === "vertical" &&
"h-full w-2.5 border-l border-l-transparent",
orientation === "horizontal" &&
"h-2.5 flex-col border-t border-t-transparent",
className
)}
{...props}
>
<ScrollAreaPrimitive.ScrollAreaThumb
data-slot="scroll-area-thumb"
className="bg-border relative flex-1 rounded-full"
/>
</ScrollAreaPrimitive.ScrollAreaScrollbar>
)
}
export { ScrollArea, ScrollBar }
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"use client"
import * as React from "react"
import * as SelectPrimitive from "@radix-ui/react-select"
import { CheckIcon, ChevronDownIcon, ChevronUpIcon } from "lucide-react"
import { cn } from "@/lib/utils"
function Select({
...props
}: React.ComponentProps<typeof SelectPrimitive.Root>) {
return <SelectPrimitive.Root data-slot="select" {...props} />
}
function SelectGroup({
...props
}: React.ComponentProps<typeof SelectPrimitive.Group>) {
return <SelectPrimitive.Group data-slot="select-group" {...props} />
}
function SelectValue({
...props
}: React.ComponentProps<typeof SelectPrimitive.Value>) {
return <SelectPrimitive.Value data-slot="select-value" {...props} />
}
function SelectTrigger({
className,
size = "default",
children,
...props
}: React.ComponentProps<typeof SelectPrimitive.Trigger> & {
size?: "sm" | "default"
}) {
return (
<SelectPrimitive.Trigger
data-slot="select-trigger"
data-size={size}
className={cn(
"border-input data-[placeholder]:text-muted-foreground [&_svg:not([class*='text-'])]:text-muted-foreground focus-visible:border-ring focus-visible:ring-ring/50 aria-invalid:ring-destructive/20 dark:aria-invalid:ring-destructive/40 aria-invalid:border-destructive dark:bg-input/30 dark:hover:bg-input/50 flex w-fit items-center justify-between gap-2 rounded-md border bg-transparent px-3 py-2 text-sm whitespace-nowrap shadow-xs transition-[color,box-shadow] outline-none focus-visible:ring-[3px] disabled:cursor-not-allowed disabled:opacity-50 data-[size=default]:h-9 data-[size=sm]:h-8 *:data-[slot=select-value]:line-clamp-1 *:data-[slot=select-value]:flex *:data-[slot=select-value]:items-center *:data-[slot=select-value]:gap-2 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className
)}
{...props}
>
{children}
<SelectPrimitive.Icon asChild>
<ChevronDownIcon className="size-4 opacity-50" />
</SelectPrimitive.Icon>
</SelectPrimitive.Trigger>
)
}
function SelectContent({
className,
children,
position = "popper",
...props
}: React.ComponentProps<typeof SelectPrimitive.Content>) {
return (
<SelectPrimitive.Portal>
<SelectPrimitive.Content
data-slot="select-content"
className={cn(
"bg-popover text-popover-foreground data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 data-[state=closed]:zoom-out-95 data-[state=open]:zoom-in-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 relative z-50 max-h-(--radix-select-content-available-height) min-w-[8rem] origin-(--radix-select-content-transform-origin) overflow-x-hidden overflow-y-auto rounded-md border shadow-md",
position === "popper" &&
"data-[side=bottom]:translate-y-1 data-[side=left]:-translate-x-1 data-[side=right]:translate-x-1 data-[side=top]:-translate-y-1",
className
)}
position={position}
{...props}
>
<SelectScrollUpButton />
<SelectPrimitive.Viewport
className={cn(
"p-1",
position === "popper" &&
"h-[var(--radix-select-trigger-height)] w-full min-w-[var(--radix-select-trigger-width)] scroll-my-1"
)}
>
{children}
</SelectPrimitive.Viewport>
<SelectScrollDownButton />
</SelectPrimitive.Content>
</SelectPrimitive.Portal>
)
}
function SelectLabel({
className,
...props
}: React.ComponentProps<typeof SelectPrimitive.Label>) {
return (
<SelectPrimitive.Label
data-slot="select-label"
className={cn("text-muted-foreground px-2 py-1.5 text-xs", className)}
{...props}
/>
)
}
function SelectItem({
className,
children,
...props
}: React.ComponentProps<typeof SelectPrimitive.Item>) {
return (
<SelectPrimitive.Item
data-slot="select-item"
className={cn(
"focus:bg-accent focus:text-accent-foreground [&_svg:not([class*='text-'])]:text-muted-foreground relative flex w-full cursor-default items-center gap-2 rounded-sm py-1.5 pr-8 pl-2 text-sm outline-hidden select-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4 *:[span]:last:flex *:[span]:last:items-center *:[span]:last:gap-2",
className
)}
{...props}
>
<span className="absolute right-2 flex size-3.5 items-center justify-center">
<SelectPrimitive.ItemIndicator>
<CheckIcon className="size-4" />
</SelectPrimitive.ItemIndicator>
</span>
<SelectPrimitive.ItemText>{children}</SelectPrimitive.ItemText>
</SelectPrimitive.Item>
)
}
function SelectSeparator({
className,
...props
}: React.ComponentProps<typeof SelectPrimitive.Separator>) {
return (
<SelectPrimitive.Separator
data-slot="select-separator"
className={cn("bg-border pointer-events-none -mx-1 my-1 h-px", className)}
{...props}
/>
)
}
function SelectScrollUpButton({
className,
...props
}: React.ComponentProps<typeof SelectPrimitive.ScrollUpButton>) {
return (
<SelectPrimitive.ScrollUpButton
data-slot="select-scroll-up-button"
className={cn(
"flex cursor-default items-center justify-center py-1",
className
)}
{...props}
>
<ChevronUpIcon className="size-4" />
</SelectPrimitive.ScrollUpButton>
)
}
function SelectScrollDownButton({
className,
...props
}: React.ComponentProps<typeof SelectPrimitive.ScrollDownButton>) {
return (
<SelectPrimitive.ScrollDownButton
data-slot="select-scroll-down-button"
className={cn(
"flex cursor-default items-center justify-center py-1",
className
)}
{...props}
>
<ChevronDownIcon className="size-4" />
</SelectPrimitive.ScrollDownButton>
)
}
export {
Select,
SelectContent,
SelectGroup,
SelectItem,
SelectLabel,
SelectScrollDownButton,
SelectScrollUpButton,
SelectSeparator,
SelectTrigger,
SelectValue,
}
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"use client"
import * as React from "react"
import * as SeparatorPrimitive from "@radix-ui/react-separator"
import { cn } from "@/lib/utils"
function Separator({
className,
orientation = "horizontal",
decorative = true,
...props
}: React.ComponentProps<typeof SeparatorPrimitive.Root>) {
return (
<SeparatorPrimitive.Root
data-slot="separator"
decorative={decorative}
orientation={orientation}
className={cn(
"bg-border shrink-0 data-[orientation=horizontal]:h-px data-[orientation=horizontal]:w-full data-[orientation=vertical]:h-full data-[orientation=vertical]:w-px",
className
)}
{...props}
/>
)
}
export { Separator }
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"use client"
import * as React from "react"
import * as SheetPrimitive from "@radix-ui/react-dialog"
import { XIcon } from "lucide-react"
import { cn } from "@/lib/utils"
function Sheet({ ...props }: React.ComponentProps<typeof SheetPrimitive.Root>) {
return <SheetPrimitive.Root data-slot="sheet" {...props} />
}
function SheetTrigger({
...props
}: React.ComponentProps<typeof SheetPrimitive.Trigger>) {
return <SheetPrimitive.Trigger data-slot="sheet-trigger" {...props} />
}
function SheetClose({
...props
}: React.ComponentProps<typeof SheetPrimitive.Close>) {
return <SheetPrimitive.Close data-slot="sheet-close" {...props} />
}
function SheetPortal({
...props
}: React.ComponentProps<typeof SheetPrimitive.Portal>) {
return <SheetPrimitive.Portal data-slot="sheet-portal" {...props} />
}
function SheetOverlay({
className,
...props
}: React.ComponentProps<typeof SheetPrimitive.Overlay>) {
return (
<SheetPrimitive.Overlay
data-slot="sheet-overlay"
className={cn(
"data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0 fixed inset-0 z-50 bg-black/50",
className
)}
{...props}
/>
)
}
function SheetContent({
className,
children,
side = "right",
...props
}: React.ComponentProps<typeof SheetPrimitive.Content> & {
side?: "top" | "right" | "bottom" | "left"
}) {
return (
<SheetPortal>
<SheetOverlay />
<SheetPrimitive.Content
data-slot="sheet-content"
className={cn(
"bg-background data-[state=open]:animate-in data-[state=closed]:animate-out fixed z-50 flex flex-col gap-4 shadow-lg transition ease-in-out data-[state=closed]:duration-300 data-[state=open]:duration-500",
side === "right" &&
"data-[state=closed]:slide-out-to-right data-[state=open]:slide-in-from-right inset-y-0 right-0 h-full w-3/4 border-l sm:max-w-sm",
side === "left" &&
"data-[state=closed]:slide-out-to-left data-[state=open]:slide-in-from-left inset-y-0 left-0 h-full w-3/4 border-r sm:max-w-sm",
side === "top" &&
"data-[state=closed]:slide-out-to-top data-[state=open]:slide-in-from-top inset-x-0 top-0 h-auto border-b",
side === "bottom" &&
"data-[state=closed]:slide-out-to-bottom data-[state=open]:slide-in-from-bottom inset-x-0 bottom-0 h-auto border-t",
className
)}
{...props}
>
{children}
<SheetPrimitive.Close className="ring-offset-background focus:ring-ring data-[state=open]:bg-secondary absolute top-4 right-4 rounded-xs opacity-70 transition-opacity hover:opacity-100 focus:ring-2 focus:ring-offset-2 focus:outline-hidden disabled:pointer-events-none">
<XIcon className="size-4" />
<span className="sr-only">Close</span>
</SheetPrimitive.Close>
</SheetPrimitive.Content>
</SheetPortal>
)
}
function SheetHeader({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="sheet-header"
className={cn("flex flex-col gap-1.5 p-4", className)}
{...props}
/>
)
}
function SheetFooter({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="sheet-footer"
className={cn("mt-auto flex flex-col gap-2 p-4", className)}
{...props}
/>
)
}
function SheetTitle({
className,
...props
}: React.ComponentProps<typeof SheetPrimitive.Title>) {
return (
<SheetPrimitive.Title
data-slot="sheet-title"
className={cn("text-foreground font-semibold", className)}
{...props}
/>
)
}
function SheetDescription({
className,
...props
}: React.ComponentProps<typeof SheetPrimitive.Description>) {
return (
<SheetPrimitive.Description
data-slot="sheet-description"
className={cn("text-muted-foreground text-sm", className)}
{...props}
/>
)
}
export {
Sheet,
SheetTrigger,
SheetClose,
SheetContent,
SheetHeader,
SheetFooter,
SheetTitle,
SheetDescription,
}
+726
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@@ -0,0 +1,726 @@
"use client"
import * as React from "react"
import { Slot } from "@radix-ui/react-slot"
import { cva, VariantProps } from "class-variance-authority"
import { PanelLeftIcon } from "lucide-react"
import { useIsMobile } from "@/hooks/use-mobile"
import { cn } from "@/lib/utils"
import { Button } from "@/components/ui/button"
import { Input } from "@/components/ui/input"
import { Separator } from "@/components/ui/separator"
import {
Sheet,
SheetContent,
SheetDescription,
SheetHeader,
SheetTitle,
} from "@/components/ui/sheet"
import { Skeleton } from "@/components/ui/skeleton"
import {
Tooltip,
TooltipContent,
TooltipProvider,
TooltipTrigger,
} from "@/components/ui/tooltip"
const SIDEBAR_COOKIE_NAME = "sidebar_state"
const SIDEBAR_COOKIE_MAX_AGE = 60 * 60 * 24 * 7
const SIDEBAR_WIDTH = "16rem"
const SIDEBAR_WIDTH_MOBILE = "18rem"
const SIDEBAR_WIDTH_ICON = "3rem"
const SIDEBAR_KEYBOARD_SHORTCUT = "b"
type SidebarContextProps = {
state: "expanded" | "collapsed"
open: boolean
setOpen: (open: boolean) => void
openMobile: boolean
setOpenMobile: (open: boolean) => void
isMobile: boolean
toggleSidebar: () => void
}
const SidebarContext = React.createContext<SidebarContextProps | null>(null)
function useSidebar() {
const context = React.useContext(SidebarContext)
if (!context) {
throw new Error("useSidebar must be used within a SidebarProvider.")
}
return context
}
function SidebarProvider({
defaultOpen = true,
open: openProp,
onOpenChange: setOpenProp,
className,
style,
children,
...props
}: React.ComponentProps<"div"> & {
defaultOpen?: boolean
open?: boolean
onOpenChange?: (open: boolean) => void
}) {
const isMobile = useIsMobile()
const [openMobile, setOpenMobile] = React.useState(false)
// This is the internal state of the sidebar.
// We use openProp and setOpenProp for control from outside the component.
const [_open, _setOpen] = React.useState(defaultOpen)
const open = openProp ?? _open
const setOpen = React.useCallback(
(value: boolean | ((value: boolean) => boolean)) => {
const openState = typeof value === "function" ? value(open) : value
if (setOpenProp) {
setOpenProp(openState)
} else {
_setOpen(openState)
}
// This sets the cookie to keep the sidebar state.
document.cookie = `${SIDEBAR_COOKIE_NAME}=${openState}; path=/; max-age=${SIDEBAR_COOKIE_MAX_AGE}`
},
[setOpenProp, open]
)
// Helper to toggle the sidebar.
const toggleSidebar = React.useCallback(() => {
return isMobile ? setOpenMobile((open) => !open) : setOpen((open) => !open)
}, [isMobile, setOpen, setOpenMobile])
// Adds a keyboard shortcut to toggle the sidebar.
React.useEffect(() => {
const handleKeyDown = (event: KeyboardEvent) => {
if (
event.key === SIDEBAR_KEYBOARD_SHORTCUT &&
(event.metaKey || event.ctrlKey)
) {
event.preventDefault()
toggleSidebar()
}
}
window.addEventListener("keydown", handleKeyDown)
return () => window.removeEventListener("keydown", handleKeyDown)
}, [toggleSidebar])
// We add a state so that we can do data-state="expanded" or "collapsed".
// This makes it easier to style the sidebar with Tailwind classes.
const state = open ? "expanded" : "collapsed"
const contextValue = React.useMemo<SidebarContextProps>(
() => ({
state,
open,
setOpen,
isMobile,
openMobile,
setOpenMobile,
toggleSidebar,
}),
[state, open, setOpen, isMobile, openMobile, setOpenMobile, toggleSidebar]
)
return (
<SidebarContext.Provider value={contextValue}>
<TooltipProvider delayDuration={0}>
<div
data-slot="sidebar-wrapper"
style={
{
"--sidebar-width": SIDEBAR_WIDTH,
"--sidebar-width-icon": SIDEBAR_WIDTH_ICON,
...style,
} as React.CSSProperties
}
className={cn(
"group/sidebar-wrapper has-data-[variant=inset]:bg-sidebar flex min-h-svh w-full",
className
)}
{...props}
>
{children}
</div>
</TooltipProvider>
</SidebarContext.Provider>
)
}
function Sidebar({
side = "left",
variant = "sidebar",
collapsible = "offcanvas",
className,
children,
...props
}: React.ComponentProps<"div"> & {
side?: "left" | "right"
variant?: "sidebar" | "floating" | "inset"
collapsible?: "offcanvas" | "icon" | "none"
}) {
const { isMobile, state, openMobile, setOpenMobile } = useSidebar()
if (collapsible === "none") {
return (
<div
data-slot="sidebar"
className={cn(
"bg-sidebar text-sidebar-foreground flex h-full w-(--sidebar-width) flex-col",
className
)}
{...props}
>
{children}
</div>
)
}
if (isMobile) {
return (
<Sheet open={openMobile} onOpenChange={setOpenMobile} {...props}>
<SheetContent
data-sidebar="sidebar"
data-slot="sidebar"
data-mobile="true"
className="bg-sidebar text-sidebar-foreground w-(--sidebar-width) p-0 [&>button]:hidden"
style={
{
"--sidebar-width": SIDEBAR_WIDTH_MOBILE,
} as React.CSSProperties
}
side={side}
>
<SheetHeader className="sr-only">
<SheetTitle>Sidebar</SheetTitle>
<SheetDescription>Displays the mobile sidebar.</SheetDescription>
</SheetHeader>
<div className="flex h-full w-full flex-col">{children}</div>
</SheetContent>
</Sheet>
)
}
return (
<div
className="group peer text-sidebar-foreground hidden md:block"
data-state={state}
data-collapsible={state === "collapsed" ? collapsible : ""}
data-variant={variant}
data-side={side}
data-slot="sidebar"
>
{/* This is what handles the sidebar gap on desktop */}
<div
data-slot="sidebar-gap"
className={cn(
"relative w-(--sidebar-width) bg-transparent transition-[width] duration-200 ease-linear",
"group-data-[collapsible=offcanvas]:w-0",
"group-data-[side=right]:rotate-180",
variant === "floating" || variant === "inset"
? "group-data-[collapsible=icon]:w-[calc(var(--sidebar-width-icon)+(--spacing(4)))]"
: "group-data-[collapsible=icon]:w-(--sidebar-width-icon)"
)}
/>
<div
data-slot="sidebar-container"
className={cn(
"fixed inset-y-0 z-10 hidden h-svh w-(--sidebar-width) transition-[left,right,width] duration-200 ease-linear md:flex",
side === "left"
? "left-0 group-data-[collapsible=offcanvas]:left-[calc(var(--sidebar-width)*-1)]"
: "right-0 group-data-[collapsible=offcanvas]:right-[calc(var(--sidebar-width)*-1)]",
// Adjust the padding for floating and inset variants.
variant === "floating" || variant === "inset"
? "p-2 group-data-[collapsible=icon]:w-[calc(var(--sidebar-width-icon)+(--spacing(4))+2px)]"
: "group-data-[collapsible=icon]:w-(--sidebar-width-icon) group-data-[side=left]:border-r group-data-[side=right]:border-l",
className
)}
{...props}
>
<div
data-sidebar="sidebar"
data-slot="sidebar-inner"
className="bg-sidebar group-data-[variant=floating]:border-sidebar-border flex h-full w-full flex-col group-data-[variant=floating]:rounded-lg group-data-[variant=floating]:border group-data-[variant=floating]:shadow-sm"
>
{children}
</div>
</div>
</div>
)
}
function SidebarTrigger({
className,
onClick,
...props
}: React.ComponentProps<typeof Button>) {
const { toggleSidebar } = useSidebar()
return (
<Button
data-sidebar="trigger"
data-slot="sidebar-trigger"
variant="ghost"
size="icon"
className={cn("size-7", className)}
onClick={(event) => {
onClick?.(event)
toggleSidebar()
}}
{...props}
>
<PanelLeftIcon />
<span className="sr-only">Toggle Sidebar</span>
</Button>
)
}
function SidebarRail({ className, ...props }: React.ComponentProps<"button">) {
const { toggleSidebar } = useSidebar()
return (
<button
data-sidebar="rail"
data-slot="sidebar-rail"
aria-label="Toggle Sidebar"
tabIndex={-1}
onClick={toggleSidebar}
title="Toggle Sidebar"
className={cn(
"hover:after:bg-sidebar-border absolute inset-y-0 z-20 hidden w-4 -translate-x-1/2 transition-all ease-linear group-data-[side=left]:-right-4 group-data-[side=right]:left-0 after:absolute after:inset-y-0 after:left-1/2 after:w-[2px] sm:flex",
"in-data-[side=left]:cursor-w-resize in-data-[side=right]:cursor-e-resize",
"[[data-side=left][data-state=collapsed]_&]:cursor-e-resize [[data-side=right][data-state=collapsed]_&]:cursor-w-resize",
"hover:group-data-[collapsible=offcanvas]:bg-sidebar group-data-[collapsible=offcanvas]:translate-x-0 group-data-[collapsible=offcanvas]:after:left-full",
"[[data-side=left][data-collapsible=offcanvas]_&]:-right-2",
"[[data-side=right][data-collapsible=offcanvas]_&]:-left-2",
className
)}
{...props}
/>
)
}
function SidebarInset({ className, ...props }: React.ComponentProps<"main">) {
return (
<main
data-slot="sidebar-inset"
className={cn(
"bg-background relative flex w-full flex-1 flex-col",
"md:peer-data-[variant=inset]:m-2 md:peer-data-[variant=inset]:ml-0 md:peer-data-[variant=inset]:rounded-xl md:peer-data-[variant=inset]:shadow-sm md:peer-data-[variant=inset]:peer-data-[state=collapsed]:ml-2",
className
)}
{...props}
/>
)
}
function SidebarInput({
className,
...props
}: React.ComponentProps<typeof Input>) {
return (
<Input
data-slot="sidebar-input"
data-sidebar="input"
className={cn("bg-background h-8 w-full shadow-none", className)}
{...props}
/>
)
}
function SidebarHeader({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="sidebar-header"
data-sidebar="header"
className={cn("flex flex-col gap-2 p-2", className)}
{...props}
/>
)
}
function SidebarFooter({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="sidebar-footer"
data-sidebar="footer"
className={cn("flex flex-col gap-2 p-2", className)}
{...props}
/>
)
}
function SidebarSeparator({
className,
...props
}: React.ComponentProps<typeof Separator>) {
return (
<Separator
data-slot="sidebar-separator"
data-sidebar="separator"
className={cn("bg-sidebar-border mx-2 w-auto", className)}
{...props}
/>
)
}
function SidebarContent({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="sidebar-content"
data-sidebar="content"
className={cn(
"flex min-h-0 flex-1 flex-col gap-2 overflow-auto group-data-[collapsible=icon]:overflow-hidden",
className
)}
{...props}
/>
)
}
function SidebarGroup({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="sidebar-group"
data-sidebar="group"
className={cn("relative flex w-full min-w-0 flex-col p-2", className)}
{...props}
/>
)
}
function SidebarGroupLabel({
className,
asChild = false,
...props
}: React.ComponentProps<"div"> & { asChild?: boolean }) {
const Comp = asChild ? Slot : "div"
return (
<Comp
data-slot="sidebar-group-label"
data-sidebar="group-label"
className={cn(
"text-sidebar-foreground/70 ring-sidebar-ring flex h-8 shrink-0 items-center rounded-md px-2 text-xs font-medium outline-hidden transition-[margin,opacity] duration-200 ease-linear focus-visible:ring-2 [&>svg]:size-4 [&>svg]:shrink-0",
"group-data-[collapsible=icon]:-mt-8 group-data-[collapsible=icon]:opacity-0",
className
)}
{...props}
/>
)
}
function SidebarGroupAction({
className,
asChild = false,
...props
}: React.ComponentProps<"button"> & { asChild?: boolean }) {
const Comp = asChild ? Slot : "button"
return (
<Comp
data-slot="sidebar-group-action"
data-sidebar="group-action"
className={cn(
"text-sidebar-foreground ring-sidebar-ring hover:bg-sidebar-accent hover:text-sidebar-accent-foreground absolute top-3.5 right-3 flex aspect-square w-5 items-center justify-center rounded-md p-0 outline-hidden transition-transform focus-visible:ring-2 [&>svg]:size-4 [&>svg]:shrink-0",
// Increases the hit area of the button on mobile.
"after:absolute after:-inset-2 md:after:hidden",
"group-data-[collapsible=icon]:hidden",
className
)}
{...props}
/>
)
}
function SidebarGroupContent({
className,
...props
}: React.ComponentProps<"div">) {
return (
<div
data-slot="sidebar-group-content"
data-sidebar="group-content"
className={cn("w-full text-sm", className)}
{...props}
/>
)
}
function SidebarMenu({ className, ...props }: React.ComponentProps<"ul">) {
return (
<ul
data-slot="sidebar-menu"
data-sidebar="menu"
className={cn("flex w-full min-w-0 flex-col gap-1", className)}
{...props}
/>
)
}
function SidebarMenuItem({ className, ...props }: React.ComponentProps<"li">) {
return (
<li
data-slot="sidebar-menu-item"
data-sidebar="menu-item"
className={cn("group/menu-item relative", className)}
{...props}
/>
)
}
const sidebarMenuButtonVariants = cva(
"peer/menu-button flex w-full items-center gap-2 overflow-hidden rounded-md p-2 text-left text-sm outline-hidden ring-sidebar-ring transition-[width,height,padding] hover:bg-sidebar-accent hover:text-sidebar-accent-foreground focus-visible:ring-2 active:bg-sidebar-accent active:text-sidebar-accent-foreground disabled:pointer-events-none disabled:opacity-50 group-has-data-[sidebar=menu-action]/menu-item:pr-8 aria-disabled:pointer-events-none aria-disabled:opacity-50 data-[active=true]:bg-sidebar-accent data-[active=true]:font-medium data-[active=true]:text-sidebar-accent-foreground data-[state=open]:hover:bg-sidebar-accent data-[state=open]:hover:text-sidebar-accent-foreground group-data-[collapsible=icon]:size-8! group-data-[collapsible=icon]:p-2! [&>span:last-child]:truncate [&>svg]:size-4 [&>svg]:shrink-0",
{
variants: {
variant: {
default: "hover:bg-sidebar-accent hover:text-sidebar-accent-foreground",
outline:
"bg-background shadow-[0_0_0_1px_hsl(var(--sidebar-border))] hover:bg-sidebar-accent hover:text-sidebar-accent-foreground hover:shadow-[0_0_0_1px_hsl(var(--sidebar-accent))]",
},
size: {
default: "h-8 text-sm",
sm: "h-7 text-xs",
lg: "h-12 text-sm group-data-[collapsible=icon]:p-0!",
},
},
defaultVariants: {
variant: "default",
size: "default",
},
}
)
function SidebarMenuButton({
asChild = false,
isActive = false,
variant = "default",
size = "default",
tooltip,
className,
...props
}: React.ComponentProps<"button"> & {
asChild?: boolean
isActive?: boolean
tooltip?: string | React.ComponentProps<typeof TooltipContent>
} & VariantProps<typeof sidebarMenuButtonVariants>) {
const Comp = asChild ? Slot : "button"
const { isMobile, state } = useSidebar()
const button = (
<Comp
data-slot="sidebar-menu-button"
data-sidebar="menu-button"
data-size={size}
data-active={isActive}
className={cn(sidebarMenuButtonVariants({ variant, size }), className)}
{...props}
/>
)
if (!tooltip) {
return button
}
if (typeof tooltip === "string") {
tooltip = {
children: tooltip,
}
}
return (
<Tooltip>
<TooltipTrigger asChild>{button}</TooltipTrigger>
<TooltipContent
side="right"
align="center"
hidden={state !== "collapsed" || isMobile}
{...tooltip}
/>
</Tooltip>
)
}
function SidebarMenuAction({
className,
asChild = false,
showOnHover = false,
...props
}: React.ComponentProps<"button"> & {
asChild?: boolean
showOnHover?: boolean
}) {
const Comp = asChild ? Slot : "button"
return (
<Comp
data-slot="sidebar-menu-action"
data-sidebar="menu-action"
className={cn(
"text-sidebar-foreground ring-sidebar-ring hover:bg-sidebar-accent hover:text-sidebar-accent-foreground peer-hover/menu-button:text-sidebar-accent-foreground absolute top-1.5 right-1 flex aspect-square w-5 items-center justify-center rounded-md p-0 outline-hidden transition-transform focus-visible:ring-2 [&>svg]:size-4 [&>svg]:shrink-0",
// Increases the hit area of the button on mobile.
"after:absolute after:-inset-2 md:after:hidden",
"peer-data-[size=sm]/menu-button:top-1",
"peer-data-[size=default]/menu-button:top-1.5",
"peer-data-[size=lg]/menu-button:top-2.5",
"group-data-[collapsible=icon]:hidden",
showOnHover &&
"peer-data-[active=true]/menu-button:text-sidebar-accent-foreground group-focus-within/menu-item:opacity-100 group-hover/menu-item:opacity-100 data-[state=open]:opacity-100 md:opacity-0",
className
)}
{...props}
/>
)
}
function SidebarMenuBadge({
className,
...props
}: React.ComponentProps<"div">) {
return (
<div
data-slot="sidebar-menu-badge"
data-sidebar="menu-badge"
className={cn(
"text-sidebar-foreground pointer-events-none absolute right-1 flex h-5 min-w-5 items-center justify-center rounded-md px-1 text-xs font-medium tabular-nums select-none",
"peer-hover/menu-button:text-sidebar-accent-foreground peer-data-[active=true]/menu-button:text-sidebar-accent-foreground",
"peer-data-[size=sm]/menu-button:top-1",
"peer-data-[size=default]/menu-button:top-1.5",
"peer-data-[size=lg]/menu-button:top-2.5",
"group-data-[collapsible=icon]:hidden",
className
)}
{...props}
/>
)
}
function SidebarMenuSkeleton({
className,
showIcon = false,
...props
}: React.ComponentProps<"div"> & {
showIcon?: boolean
}) {
// Random width between 50 to 90%.
const width = React.useMemo(() => {
return `${Math.floor(Math.random() * 40) + 50}%`
}, [])
return (
<div
data-slot="sidebar-menu-skeleton"
data-sidebar="menu-skeleton"
className={cn("flex h-8 items-center gap-2 rounded-md px-2", className)}
{...props}
>
{showIcon && (
<Skeleton
className="size-4 rounded-md"
data-sidebar="menu-skeleton-icon"
/>
)}
<Skeleton
className="h-4 max-w-(--skeleton-width) flex-1"
data-sidebar="menu-skeleton-text"
style={
{
"--skeleton-width": width,
} as React.CSSProperties
}
/>
</div>
)
}
function SidebarMenuSub({ className, ...props }: React.ComponentProps<"ul">) {
return (
<ul
data-slot="sidebar-menu-sub"
data-sidebar="menu-sub"
className={cn(
"border-sidebar-border mx-3.5 flex min-w-0 translate-x-px flex-col gap-1 border-l px-2.5 py-0.5",
"group-data-[collapsible=icon]:hidden",
className
)}
{...props}
/>
)
}
function SidebarMenuSubItem({
className,
...props
}: React.ComponentProps<"li">) {
return (
<li
data-slot="sidebar-menu-sub-item"
data-sidebar="menu-sub-item"
className={cn("group/menu-sub-item relative", className)}
{...props}
/>
)
}
function SidebarMenuSubButton({
asChild = false,
size = "md",
isActive = false,
className,
...props
}: React.ComponentProps<"a"> & {
asChild?: boolean
size?: "sm" | "md"
isActive?: boolean
}) {
const Comp = asChild ? Slot : "a"
return (
<Comp
data-slot="sidebar-menu-sub-button"
data-sidebar="menu-sub-button"
data-size={size}
data-active={isActive}
className={cn(
"text-sidebar-foreground ring-sidebar-ring hover:bg-sidebar-accent hover:text-sidebar-accent-foreground active:bg-sidebar-accent active:text-sidebar-accent-foreground [&>svg]:text-sidebar-accent-foreground flex h-7 min-w-0 -translate-x-px items-center gap-2 overflow-hidden rounded-md px-2 outline-hidden focus-visible:ring-2 disabled:pointer-events-none disabled:opacity-50 aria-disabled:pointer-events-none aria-disabled:opacity-50 [&>span:last-child]:truncate [&>svg]:size-4 [&>svg]:shrink-0",
"data-[active=true]:bg-sidebar-accent data-[active=true]:text-sidebar-accent-foreground",
size === "sm" && "text-xs",
size === "md" && "text-sm",
"group-data-[collapsible=icon]:hidden",
className
)}
{...props}
/>
)
}
export {
Sidebar,
SidebarContent,
SidebarFooter,
SidebarGroup,
SidebarGroupAction,
SidebarGroupContent,
SidebarGroupLabel,
SidebarHeader,
SidebarInput,
SidebarInset,
SidebarMenu,
SidebarMenuAction,
SidebarMenuBadge,
SidebarMenuButton,
SidebarMenuItem,
SidebarMenuSkeleton,
SidebarMenuSub,
SidebarMenuSubButton,
SidebarMenuSubItem,
SidebarProvider,
SidebarRail,
SidebarSeparator,
SidebarTrigger,
useSidebar,
}
+13
View File
@@ -0,0 +1,13 @@
import { cn } from "@/lib/utils"
function Skeleton({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="skeleton"
className={cn("bg-accent animate-pulse rounded-md", className)}
{...props}
/>
)
}
export { Skeleton }
+63
View File
@@ -0,0 +1,63 @@
"use client"
import * as React from "react"
import * as SliderPrimitive from "@radix-ui/react-slider"
import { cn } from "@/lib/utils"
function Slider({
className,
defaultValue,
value,
min = 0,
max = 100,
...props
}: React.ComponentProps<typeof SliderPrimitive.Root>) {
const _values = React.useMemo(
() =>
Array.isArray(value)
? value
: Array.isArray(defaultValue)
? defaultValue
: [min, max],
[value, defaultValue, min, max]
)
return (
<SliderPrimitive.Root
data-slot="slider"
defaultValue={defaultValue}
value={value}
min={min}
max={max}
className={cn(
"relative flex w-full touch-none items-center select-none data-[disabled]:opacity-50 data-[orientation=vertical]:h-full data-[orientation=vertical]:min-h-44 data-[orientation=vertical]:w-auto data-[orientation=vertical]:flex-col",
className
)}
{...props}
>
<SliderPrimitive.Track
data-slot="slider-track"
className={cn(
"bg-muted relative grow overflow-hidden rounded-full data-[orientation=horizontal]:h-1.5 data-[orientation=horizontal]:w-full data-[orientation=vertical]:h-full data-[orientation=vertical]:w-1.5"
)}
>
<SliderPrimitive.Range
data-slot="slider-range"
className={cn(
"bg-primary absolute data-[orientation=horizontal]:h-full data-[orientation=vertical]:w-full"
)}
/>
</SliderPrimitive.Track>
{Array.from({ length: _values.length }, (_, index) => (
<SliderPrimitive.Thumb
data-slot="slider-thumb"
key={index}
className="border-primary bg-background ring-ring/50 block size-4 shrink-0 rounded-full border shadow-sm transition-[color,box-shadow] hover:ring-4 focus-visible:ring-4 focus-visible:outline-hidden disabled:pointer-events-none disabled:opacity-50"
/>
))}
</SliderPrimitive.Root>
)
}
export { Slider }
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"use client"
import { useTheme } from "next-themes"
import { Toaster as Sonner, ToasterProps } from "sonner"
const Toaster = ({ ...props }: ToasterProps) => {
const { theme = "system" } = useTheme()
return (
<Sonner
theme={theme as ToasterProps["theme"]}
className="toaster group"
style={
{
"--normal-bg": "var(--popover)",
"--normal-text": "var(--popover-foreground)",
"--normal-border": "var(--border)",
} as React.CSSProperties
}
{...props}
/>
)
}
export { Toaster }
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"use client"
import * as React from "react"
import * as SwitchPrimitive from "@radix-ui/react-switch"
import { cn } from "@/lib/utils"
function Switch({
className,
...props
}: React.ComponentProps<typeof SwitchPrimitive.Root>) {
return (
<SwitchPrimitive.Root
data-slot="switch"
className={cn(
"peer data-[state=checked]:bg-primary data-[state=unchecked]:bg-input focus-visible:border-ring focus-visible:ring-ring/50 dark:data-[state=unchecked]:bg-input/80 inline-flex h-[1.15rem] w-8 shrink-0 items-center rounded-full border border-transparent shadow-xs transition-all outline-none focus-visible:ring-[3px] disabled:cursor-not-allowed disabled:opacity-50",
className
)}
{...props}
>
<SwitchPrimitive.Thumb
data-slot="switch-thumb"
className={cn(
"bg-background dark:data-[state=unchecked]:bg-foreground dark:data-[state=checked]:bg-primary-foreground pointer-events-none block size-4 rounded-full ring-0 transition-transform data-[state=checked]:translate-x-[calc(100%-2px)] data-[state=unchecked]:translate-x-0"
)}
/>
</SwitchPrimitive.Root>
)
}
export { Switch }
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"use client"
import * as React from "react"
import { cn } from "@/lib/utils"
function Table({ className, ...props }: React.ComponentProps<"table">) {
return (
<div
data-slot="table-container"
className="relative w-full overflow-x-auto"
>
<table
data-slot="table"
className={cn("w-full caption-bottom text-sm", className)}
{...props}
/>
</div>
)
}
function TableHeader({ className, ...props }: React.ComponentProps<"thead">) {
return (
<thead
data-slot="table-header"
className={cn("[&_tr]:border-b", className)}
{...props}
/>
)
}
function TableBody({ className, ...props }: React.ComponentProps<"tbody">) {
return (
<tbody
data-slot="table-body"
className={cn("[&_tr:last-child]:border-0", className)}
{...props}
/>
)
}
function TableFooter({ className, ...props }: React.ComponentProps<"tfoot">) {
return (
<tfoot
data-slot="table-footer"
className={cn(
"bg-muted/50 border-t font-medium [&>tr]:last:border-b-0",
className
)}
{...props}
/>
)
}
function TableRow({ className, ...props }: React.ComponentProps<"tr">) {
return (
<tr
data-slot="table-row"
className={cn(
"hover:bg-muted/50 data-[state=selected]:bg-muted border-b transition-colors",
className
)}
{...props}
/>
)
}
function TableHead({ className, ...props }: React.ComponentProps<"th">) {
return (
<th
data-slot="table-head"
className={cn(
"text-foreground h-10 px-2 text-left align-middle font-medium whitespace-nowrap [&:has([role=checkbox])]:pr-0 [&>[role=checkbox]]:translate-y-[2px]",
className
)}
{...props}
/>
)
}
function TableCell({ className, ...props }: React.ComponentProps<"td">) {
return (
<td
data-slot="table-cell"
className={cn(
"p-2 align-middle whitespace-nowrap [&:has([role=checkbox])]:pr-0 [&>[role=checkbox]]:translate-y-[2px]",
className
)}
{...props}
/>
)
}
function TableCaption({
className,
...props
}: React.ComponentProps<"caption">) {
return (
<caption
data-slot="table-caption"
className={cn("text-muted-foreground mt-4 text-sm", className)}
{...props}
/>
)
}
export {
Table,
TableHeader,
TableBody,
TableFooter,
TableHead,
TableRow,
TableCell,
TableCaption,
}
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"use client"
import * as React from "react"
import * as TabsPrimitive from "@radix-ui/react-tabs"
import { cn } from "@/lib/utils"
function Tabs({
className,
...props
}: React.ComponentProps<typeof TabsPrimitive.Root>) {
return (
<TabsPrimitive.Root
data-slot="tabs"
className={cn("flex flex-col gap-2", className)}
{...props}
/>
)
}
function TabsList({
className,
...props
}: React.ComponentProps<typeof TabsPrimitive.List>) {
return (
<TabsPrimitive.List
data-slot="tabs-list"
className={cn(
"bg-muted text-muted-foreground inline-flex h-9 w-fit items-center justify-center rounded-lg p-[3px]",
className
)}
{...props}
/>
)
}
function TabsTrigger({
className,
...props
}: React.ComponentProps<typeof TabsPrimitive.Trigger>) {
return (
<TabsPrimitive.Trigger
data-slot="tabs-trigger"
className={cn(
"data-[state=active]:bg-background dark:data-[state=active]:text-foreground focus-visible:border-ring focus-visible:ring-ring/50 focus-visible:outline-ring dark:data-[state=active]:border-input dark:data-[state=active]:bg-input/30 text-foreground dark:text-muted-foreground inline-flex h-[calc(100%-1px)] flex-1 items-center justify-center gap-1.5 rounded-md border border-transparent px-2 py-1 text-sm font-medium whitespace-nowrap transition-[color,box-shadow] focus-visible:ring-[3px] focus-visible:outline-1 disabled:pointer-events-none disabled:opacity-50 data-[state=active]:shadow-sm [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className
)}
{...props}
/>
)
}
function TabsContent({
className,
...props
}: React.ComponentProps<typeof TabsPrimitive.Content>) {
return (
<TabsPrimitive.Content
data-slot="tabs-content"
className={cn("flex-1 outline-none", className)}
{...props}
/>
)
}
export { Tabs, TabsList, TabsTrigger, TabsContent }
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import * as React from "react"
import { cn } from "@/lib/utils"
function Textarea({ className, ...props }: React.ComponentProps<"textarea">) {
return (
<textarea
data-slot="textarea"
className={cn(
"border-input placeholder:text-muted-foreground focus-visible:border-ring focus-visible:ring-ring/50 aria-invalid:ring-destructive/20 dark:aria-invalid:ring-destructive/40 aria-invalid:border-destructive dark:bg-input/30 flex field-sizing-content min-h-16 w-full rounded-md border bg-transparent px-3 py-2 text-base shadow-xs transition-[color,box-shadow] outline-none focus-visible:ring-[3px] disabled:cursor-not-allowed disabled:opacity-50 md:text-sm",
className
)}
{...props}
/>
)
}
export { Textarea }
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"use client"
import * as React from "react"
import * as ToastPrimitives from "@radix-ui/react-toast"
import { cva, type VariantProps } from "class-variance-authority"
import { X } from "lucide-react"
import { cn } from "@/lib/utils"
const ToastProvider = ToastPrimitives.Provider
const ToastViewport = React.forwardRef<
React.ElementRef<typeof ToastPrimitives.Viewport>,
React.ComponentPropsWithoutRef<typeof ToastPrimitives.Viewport>
>(({ className, ...props }, ref) => (
<ToastPrimitives.Viewport
ref={ref}
className={cn(
"fixed top-0 z-[100] flex max-h-screen w-full flex-col-reverse p-4 sm:bottom-0 sm:right-0 sm:top-auto sm:flex-col md:max-w-[420px]",
className
)}
{...props}
/>
))
ToastViewport.displayName = ToastPrimitives.Viewport.displayName
const toastVariants = cva(
"group pointer-events-auto relative flex w-full items-center justify-between space-x-2 overflow-hidden rounded-md border p-4 pr-6 shadow-lg transition-all data-[swipe=cancel]:translate-x-0 data-[swipe=end]:translate-x-[var(--radix-toast-swipe-end-x)] data-[swipe=move]:translate-x-[var(--radix-toast-swipe-move-x)] data-[swipe=move]:transition-none data-[state=open]:animate-in data-[state=closed]:animate-out data-[swipe=end]:animate-out data-[state=closed]:fade-out-80 data-[state=closed]:slide-out-to-right-full data-[state=open]:slide-in-from-top-full data-[state=open]:sm:slide-in-from-bottom-full",
{
variants: {
variant: {
default: "border bg-background text-foreground",
destructive:
"destructive group border-destructive bg-destructive text-destructive-foreground",
},
},
defaultVariants: {
variant: "default",
},
}
)
const Toast = React.forwardRef<
React.ElementRef<typeof ToastPrimitives.Root>,
React.ComponentPropsWithoutRef<typeof ToastPrimitives.Root> &
VariantProps<typeof toastVariants>
>(({ className, variant, ...props }, ref) => {
return (
<ToastPrimitives.Root
ref={ref}
className={cn(toastVariants({ variant }), className)}
{...props}
/>
)
})
Toast.displayName = ToastPrimitives.Root.displayName
const ToastAction = React.forwardRef<
React.ElementRef<typeof ToastPrimitives.Action>,
React.ComponentPropsWithoutRef<typeof ToastPrimitives.Action>
>(({ className, ...props }, ref) => (
<ToastPrimitives.Action
ref={ref}
className={cn(
"inline-flex h-8 shrink-0 items-center justify-center rounded-md border bg-transparent px-3 text-sm font-medium transition-colors hover:bg-secondary focus:outline-none focus:ring-1 focus:ring-ring disabled:pointer-events-none disabled:opacity-50 group-[.destructive]:border-muted/40 group-[.destructive]:hover:border-destructive/30 group-[.destructive]:hover:bg-destructive group-[.destructive]:hover:text-destructive-foreground group-[.destructive]:focus:ring-destructive",
className
)}
{...props}
/>
))
ToastAction.displayName = ToastPrimitives.Action.displayName
const ToastClose = React.forwardRef<
React.ElementRef<typeof ToastPrimitives.Close>,
React.ComponentPropsWithoutRef<typeof ToastPrimitives.Close>
>(({ className, ...props }, ref) => (
<ToastPrimitives.Close
ref={ref}
className={cn(
"absolute right-1 top-1 rounded-md p-1 text-foreground/50 opacity-0 transition-opacity hover:text-foreground focus:opacity-100 focus:outline-none focus:ring-1 group-hover:opacity-100 group-[.destructive]:text-red-300 group-[.destructive]:hover:text-red-50 group-[.destructive]:focus:ring-red-400 group-[.destructive]:focus:ring-offset-red-600",
className
)}
toast-close=""
{...props}
>
<X className="h-4 w-4" />
</ToastPrimitives.Close>
))
ToastClose.displayName = ToastPrimitives.Close.displayName
const ToastTitle = React.forwardRef<
React.ElementRef<typeof ToastPrimitives.Title>,
React.ComponentPropsWithoutRef<typeof ToastPrimitives.Title>
>(({ className, ...props }, ref) => (
<ToastPrimitives.Title
ref={ref}
className={cn("text-sm font-semibold [&+div]:text-xs", className)}
{...props}
/>
))
ToastTitle.displayName = ToastPrimitives.Title.displayName
const ToastDescription = React.forwardRef<
React.ElementRef<typeof ToastPrimitives.Description>,
React.ComponentPropsWithoutRef<typeof ToastPrimitives.Description>
>(({ className, ...props }, ref) => (
<ToastPrimitives.Description
ref={ref}
className={cn("text-sm opacity-90", className)}
{...props}
/>
))
ToastDescription.displayName = ToastPrimitives.Description.displayName
type ToastProps = React.ComponentPropsWithoutRef<typeof Toast>
type ToastActionElement = React.ReactElement<typeof ToastAction>
export {
type ToastProps,
type ToastActionElement,
ToastProvider,
ToastViewport,
Toast,
ToastTitle,
ToastDescription,
ToastClose,
ToastAction,
}
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"use client"
import { useToast } from "@/hooks/use-toast"
import {
Toast,
ToastClose,
ToastDescription,
ToastProvider,
ToastTitle,
ToastViewport,
} from "@/components/ui/toast"
export function Toaster() {
const { toasts } = useToast()
return (
<ToastProvider>
{toasts.map(function ({ id, title, description, action, ...props }) {
return (
<Toast key={id} {...props}>
<div className="grid gap-1">
{title && <ToastTitle>{title}</ToastTitle>}
{description && (
<ToastDescription>{description}</ToastDescription>
)}
</div>
{action}
<ToastClose />
</Toast>
)
})}
<ToastViewport />
</ToastProvider>
)
}
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"use client"
import * as React from "react"
import * as ToggleGroupPrimitive from "@radix-ui/react-toggle-group"
import { type VariantProps } from "class-variance-authority"
import { cn } from "@/lib/utils"
import { toggleVariants } from "@/components/ui/toggle"
const ToggleGroupContext = React.createContext<
VariantProps<typeof toggleVariants>
>({
size: "default",
variant: "default",
})
function ToggleGroup({
className,
variant,
size,
children,
...props
}: React.ComponentProps<typeof ToggleGroupPrimitive.Root> &
VariantProps<typeof toggleVariants>) {
return (
<ToggleGroupPrimitive.Root
data-slot="toggle-group"
data-variant={variant}
data-size={size}
className={cn(
"group/toggle-group flex w-fit items-center rounded-md data-[variant=outline]:shadow-xs",
className
)}
{...props}
>
<ToggleGroupContext.Provider value={{ variant, size }}>
{children}
</ToggleGroupContext.Provider>
</ToggleGroupPrimitive.Root>
)
}
function ToggleGroupItem({
className,
children,
variant,
size,
...props
}: React.ComponentProps<typeof ToggleGroupPrimitive.Item> &
VariantProps<typeof toggleVariants>) {
const context = React.useContext(ToggleGroupContext)
return (
<ToggleGroupPrimitive.Item
data-slot="toggle-group-item"
data-variant={context.variant || variant}
data-size={context.size || size}
className={cn(
toggleVariants({
variant: context.variant || variant,
size: context.size || size,
}),
"min-w-0 flex-1 shrink-0 rounded-none shadow-none first:rounded-l-md last:rounded-r-md focus:z-10 focus-visible:z-10 data-[variant=outline]:border-l-0 data-[variant=outline]:first:border-l",
className
)}
{...props}
>
{children}
</ToggleGroupPrimitive.Item>
)
}
export { ToggleGroup, ToggleGroupItem }
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"use client"
import * as React from "react"
import * as TogglePrimitive from "@radix-ui/react-toggle"
import { cva, type VariantProps } from "class-variance-authority"
import { cn } from "@/lib/utils"
const toggleVariants = cva(
"inline-flex items-center justify-center gap-2 rounded-md text-sm font-medium hover:bg-muted hover:text-muted-foreground disabled:pointer-events-none disabled:opacity-50 data-[state=on]:bg-accent data-[state=on]:text-accent-foreground [&_svg]:pointer-events-none [&_svg:not([class*='size-'])]:size-4 [&_svg]:shrink-0 focus-visible:border-ring focus-visible:ring-ring/50 focus-visible:ring-[3px] outline-none transition-[color,box-shadow] aria-invalid:ring-destructive/20 dark:aria-invalid:ring-destructive/40 aria-invalid:border-destructive whitespace-nowrap",
{
variants: {
variant: {
default: "bg-transparent",
outline:
"border border-input bg-transparent shadow-xs hover:bg-accent hover:text-accent-foreground",
},
size: {
default: "h-9 px-2 min-w-9",
sm: "h-8 px-1.5 min-w-8",
lg: "h-10 px-2.5 min-w-10",
},
},
defaultVariants: {
variant: "default",
size: "default",
},
}
)
function Toggle({
className,
variant,
size,
...props
}: React.ComponentProps<typeof TogglePrimitive.Root> &
VariantProps<typeof toggleVariants>) {
return (
<TogglePrimitive.Root
data-slot="toggle"
className={cn(toggleVariants({ variant, size, className }))}
{...props}
/>
)
}
export { Toggle, toggleVariants }
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"use client"
import * as React from "react"
import * as TooltipPrimitive from "@radix-ui/react-tooltip"
import { cn } from "@/lib/utils"
function TooltipProvider({
delayDuration = 0,
...props
}: React.ComponentProps<typeof TooltipPrimitive.Provider>) {
return (
<TooltipPrimitive.Provider
data-slot="tooltip-provider"
delayDuration={delayDuration}
{...props}
/>
)
}
function Tooltip({
...props
}: React.ComponentProps<typeof TooltipPrimitive.Root>) {
return (
<TooltipProvider>
<TooltipPrimitive.Root data-slot="tooltip" {...props} />
</TooltipProvider>
)
}
function TooltipTrigger({
...props
}: React.ComponentProps<typeof TooltipPrimitive.Trigger>) {
return <TooltipPrimitive.Trigger data-slot="tooltip-trigger" {...props} />
}
function TooltipContent({
className,
sideOffset = 0,
children,
...props
}: React.ComponentProps<typeof TooltipPrimitive.Content>) {
return (
<TooltipPrimitive.Portal>
<TooltipPrimitive.Content
data-slot="tooltip-content"
sideOffset={sideOffset}
className={cn(
"bg-primary text-primary-foreground animate-in fade-in-0 zoom-in-95 data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=closed]:zoom-out-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 z-50 w-fit origin-(--radix-tooltip-content-transform-origin) rounded-md px-3 py-1.5 text-xs text-balance",
className
)}
{...props}
>
{children}
<TooltipPrimitive.Arrow className="bg-primary fill-primary z-50 size-2.5 translate-y-[calc(-50%_-_2px)] rotate-45 rounded-[2px]" />
</TooltipPrimitive.Content>
</TooltipPrimitive.Portal>
)
}
export { Tooltip, TooltipTrigger, TooltipContent, TooltipProvider }
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import * as React from "react"
const MOBILE_BREAKPOINT = 768
export function useIsMobile() {
const [isMobile, setIsMobile] = React.useState<boolean | undefined>(undefined)
React.useEffect(() => {
const mql = window.matchMedia(`(max-width: ${MOBILE_BREAKPOINT - 1}px)`)
const onChange = () => {
setIsMobile(window.innerWidth < MOBILE_BREAKPOINT)
}
mql.addEventListener("change", onChange)
setIsMobile(window.innerWidth < MOBILE_BREAKPOINT)
return () => mql.removeEventListener("change", onChange)
}, [])
return !!isMobile
}
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"use client"
// Inspired by react-hot-toast library
import * as React from "react"
import type {
ToastActionElement,
ToastProps,
} from "@/components/ui/toast"
const TOAST_LIMIT = 1
const TOAST_REMOVE_DELAY = 1000000
type ToasterToast = ToastProps & {
id: string
title?: React.ReactNode
description?: React.ReactNode
action?: ToastActionElement
}
const actionTypes = {
ADD_TOAST: "ADD_TOAST",
UPDATE_TOAST: "UPDATE_TOAST",
DISMISS_TOAST: "DISMISS_TOAST",
REMOVE_TOAST: "REMOVE_TOAST",
} as const
let count = 0
function genId() {
count = (count + 1) % Number.MAX_SAFE_INTEGER
return count.toString()
}
type ActionType = typeof actionTypes
type Action =
| {
type: ActionType["ADD_TOAST"]
toast: ToasterToast
}
| {
type: ActionType["UPDATE_TOAST"]
toast: Partial<ToasterToast>
}
| {
type: ActionType["DISMISS_TOAST"]
toastId?: ToasterToast["id"]
}
| {
type: ActionType["REMOVE_TOAST"]
toastId?: ToasterToast["id"]
}
interface State {
toasts: ToasterToast[]
}
const toastTimeouts = new Map<string, ReturnType<typeof setTimeout>>()
const addToRemoveQueue = (toastId: string) => {
if (toastTimeouts.has(toastId)) {
return
}
const timeout = setTimeout(() => {
toastTimeouts.delete(toastId)
dispatch({
type: "REMOVE_TOAST",
toastId: toastId,
})
}, TOAST_REMOVE_DELAY)
toastTimeouts.set(toastId, timeout)
}
export const reducer = (state: State, action: Action): State => {
switch (action.type) {
case "ADD_TOAST":
return {
...state,
toasts: [action.toast, ...state.toasts].slice(0, TOAST_LIMIT),
}
case "UPDATE_TOAST":
return {
...state,
toasts: state.toasts.map((t) =>
t.id === action.toast.id ? { ...t, ...action.toast } : t
),
}
case "DISMISS_TOAST": {
const { toastId } = action
// ! Side effects ! - This could be extracted into a dismissToast() action,
// but I'll keep it here for simplicity
if (toastId) {
addToRemoveQueue(toastId)
} else {
state.toasts.forEach((toast) => {
addToRemoveQueue(toast.id)
})
}
return {
...state,
toasts: state.toasts.map((t) =>
t.id === toastId || toastId === undefined
? {
...t,
open: false,
}
: t
),
}
}
case "REMOVE_TOAST":
if (action.toastId === undefined) {
return {
...state,
toasts: [],
}
}
return {
...state,
toasts: state.toasts.filter((t) => t.id !== action.toastId),
}
}
}
const listeners: Array<(state: State) => void> = []
let memoryState: State = { toasts: [] }
function dispatch(action: Action) {
memoryState = reducer(memoryState, action)
listeners.forEach((listener) => {
listener(memoryState)
})
}
type Toast = Omit<ToasterToast, "id">
function toast({ ...props }: Toast) {
const id = genId()
const update = (props: ToasterToast) =>
dispatch({
type: "UPDATE_TOAST",
toast: { ...props, id },
})
const dismiss = () => dispatch({ type: "DISMISS_TOAST", toastId: id })
dispatch({
type: "ADD_TOAST",
toast: {
...props,
id,
open: true,
onOpenChange: (open) => {
if (!open) dismiss()
},
},
})
return {
id: id,
dismiss,
update,
}
}
function useToast() {
const [state, setState] = React.useState<State>(memoryState)
React.useEffect(() => {
listeners.push(setState)
return () => {
const index = listeners.indexOf(setState)
if (index > -1) {
listeners.splice(index, 1)
}
}
}, [state])
return {
...state,
toast,
dismiss: (toastId?: string) => dispatch({ type: "DISMISS_TOAST", toastId }),
}
}
export { useToast, toast }
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"use client";
// 回响星核 / Echo Nexus — 主循环 hook
import { useEffect, useRef } from "react";
import { useGameStore } from "@/store/gameStore";
/** 100ms tick:产能 + 自动产晶体 + 自动解码 */
export function useGameLoop() {
const tick = useGameStore((s) => s.tick);
const autoDecodeTick = useGameStore((s) => s.autoDecodeTick);
const init = useGameStore((s) => s.init);
const inited = useRef(false);
useEffect(() => {
if (!inited.current) {
init();
inited.current = true;
}
const id = setInterval(() => {
const now = Date.now();
tick(now);
autoDecodeTick();
}, 250);
return () => clearInterval(id);
}, [tick, autoDecodeTick, init]);
// 页面可见性:切回时补 tick
useEffect(() => {
const onVis = () => {
if (document.visibilityState === "visible") {
tick(Date.now());
}
};
document.addEventListener("visibilitychange", onVis);
return () => document.removeEventListener("visibilitychange", onVis);
}, [tick]);
}
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import { PrismaClient } from '@prisma/client'
const globalForPrisma = globalThis as unknown as {
prisma: PrismaClient | undefined
}
export const db =
globalForPrisma.prisma ??
new PrismaClient({
log: ['query'],
})
if (process.env.NODE_ENV !== 'production') globalForPrisma.prisma = db
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// 回响星核 / Echo Nexus — 数值配置(数据驱动,便于平衡与工单迭代)
import type {
CrystalTier,
ResonanceColor,
TechNode,
Fragment,
} from "./types";
/** 初始状态 */
export const INITIAL_STATE = {
crystals: 0,
insights: 0,
energy: 10,
contact: 0,
crystalsPerSec: 0.4,
crystalCap: 50,
pulsePower: 2,
offlineEff: 0.5,
insightMult: 1,
contactRateMult: 1,
autoDecode: false,
totalDecoded: 0,
ascensions: 0,
blueprints: [] as string[],
pendingCrystals: [],
activePuzzle: null,
theme: "dark" as const,
soundOn: true,
};
/** 主动脉冲:连击窗口(毫秒)与加成 */
export const PULSE = {
comboWindowMs: 1500,
comboMultStep: 0.15, // 每连击 +15%
comboMax: 10,
};
/** 离线收益上限(小时) */
export const OFFLINE_CAP_HOURS = 8;
/** 接触进度:每次解码贡献 = base * tier * contactRateMult */
export const CONTACT = {
basePerDecode: 0.6,
// 飞升所需最低接触进度
prestigeMin: 100,
};
/** 晶体生成:每 N 秒自动产出一颗待解码晶体(受技术影响) */
export const CRYSTAL_SPAWN = {
baseIntervalSec: 8, // 每 8 秒产一颗
maxPending: 6,
/** tier 概率分布 */
tierWeights: { 1: 0.7, 2: 0.25, 3: 0.05 } as Record<CrystalTier, number>,
};
/** 晶体价值(解码奖励基础,× tier) */
export const CRYSTAL_VALUE = {
1: { crystals: 6, insights: 1 },
2: { crystals: 22, insights: 4 },
3: { crystals: 90, insights: 16 },
} as const;
/** 解码阵列配置(按 tier) */
export const DECODE_CONFIG: Record<
CrystalTier,
{ rows: number; cols: number; targetLen: number; stepLimitBase: number }
> = {
1: { rows: 3, cols: 3, targetLen: 3, stepLimitBase: 5 },
2: { rows: 4, cols: 4, targetLen: 4, stepLimitBase: 7 },
3: { rows: 5, cols: 4, targetLen: 5, stepLimitBase: 9 },
};
/** 共振颜色(4 色全息色谱,避开蓝/靛) */
export const RESONANCE_COLORS: ResonanceColor[] = [
"emerald",
"rose",
"amber",
"fuchsia",
];
/** 颜色可视化(用于 Canvas / CSS */
export const COLOR_VISUAL: Record<
ResonanceColor,
{ hex: string; glow: string; label: string }
> = {
emerald: { hex: "#34d399", glow: "rgba(52,211,153,0.55)", label: "翠" },
rose: { hex: "#fb7185", glow: "rgba(251,113,133,0.55)", label: "玫" },
amber: { hex: "#fbbf24", glow: "rgba(251,191,36,0.55)", label: "琥" },
fuchsia: { hex: "#e879f9", glow: "rgba(232,121,249,0.55)", label: "紫" },
};
/** 技术树:4 分支 × 3 级 = 12 节点 */
export const TECH_TREE: TechNode[] = [
// 采矿分支
{
id: "min_1",
branch: "mining",
level: 1,
name: "谐振钻头",
desc: "晶体/秒 +0.6",
cost: 5,
effect: { kind: "crystalsPerSec", value: 0.6 },
},
{
id: "min_2",
branch: "mining",
level: 2,
name: "深层矿脉",
desc: "晶体/秒 +1.6,仓库上限 +100",
cost: 24,
effect: { kind: "crystalsPerSec", value: 1.6 },
},
{
id: "min_3",
branch: "mining",
level: 3,
name: "自治机群",
desc: "晶体/秒 +5,仓库上限 +300",
cost: 120,
effect: { kind: "crystalsPerSec", value: 5 },
},
// 解码分支
{
id: "dec_1",
branch: "decoding",
level: 1,
name: "谐振校准",
desc: "解码步数上限 +2",
cost: 6,
effect: { kind: "decodeSteps", value: 2 },
},
{
id: "dec_2",
branch: "decoding",
level: 2,
name: "脉冲增幅",
desc: "主动脉冲产出 +3",
cost: 30,
effect: { kind: "pulsePower", value: 3 },
},
{
id: "dec_3",
branch: "decoding",
level: 3,
name: "自动解码阵列",
desc: "自动解码 T1 晶体(每 12 秒一颗)",
cost: 200,
effect: { kind: "autoDecode", value: 1 },
},
// 探险分支(v0.1 仅产能效果,探险系统留 v0.2)
{
id: "exp_1",
branch: "expedition",
level: 1,
name: "远征推进器",
desc: "晶体/秒 +1.2(探险预备)",
cost: 12,
effect: { kind: "crystalsPerSec", value: 1.2 },
},
{
id: "exp_2",
branch: "expedition",
level: 2,
name: "遗迹图谱",
desc: "仓库上限 +200,晶体/秒 +2",
cost: 60,
effect: { kind: "crystalCap", value: 200 },
},
{
id: "exp_3",
branch: "expedition",
level: 3,
name: "维度信标",
desc: "接触进度转化率 +50%",
cost: 180,
effect: { kind: "contactRate", value: 0.5 },
},
// 叙事分支
{
id: "nar_1",
branch: "narrative",
level: 1,
name: "记忆校音",
desc: "洞见获取 +25%",
cost: 8,
effect: { kind: "insightMult", value: 0.25 },
},
{
id: "nar_2",
branch: "narrative",
level: 2,
name: "深空回响",
desc: "接触进度转化率 +35%",
cost: 45,
effect: { kind: "contactRate", value: 0.35 },
},
{
id: "nar_3",
branch: "narrative",
level: 3,
name: "以太共鸣",
desc: "洞见获取 +60%",
cost: 160,
effect: { kind: "insightMult", value: 0.6 },
},
];
/** 技术分支元信息 */
export const TECH_BRANCH_META: Record<
string,
{ name: string; icon: string; color: string; desc: string }
> = {
mining: { name: "采矿", icon: "Pickaxe", color: "emerald", desc: "提升晶体产能与仓储" },
decoding: { name: "解码", icon: "ScanLine", color: "rose", desc: "强化解码与脉冲" },
expedition: { name: "探险", icon: "Rocket", color: "amber", desc: "远征与维度信标" },
narrative: { name: "叙事", icon: "BookOpen", color: "fuchsia", desc: "洞见与接触进度" },
};
/** 记忆碎片(首纪元 8 个,v0.1) */
export const FRAGMENTS: Fragment[] = [
{
id: "f1_1",
era: 1,
title: "第一缕谐振",
echo:
"在被称作「寂灭前夜」的年代,以太族第一次捕捉到来自虚空深处的谐振——那不是声音,而是存在的回声。他们将之记录在第一颗记忆晶体里。",
threshold: 1,
},
{
id: "f1_2",
era: 1,
title: "晶体之始",
echo:
"「我们为何要留下?」一位长者问。「因为后来的生命会需要方向。」于是他们熔铸星核,封存记忆,让晶体成为跨越时间的信笺。",
threshold: 3,
},
{
id: "f1_3",
era: 1,
title: "谐振法则",
echo:
"他们发现:思维可以被编码为共振序列。同色的节点相邻,便构成一句低语;一句句连成回响,回响连成文明。",
threshold: 6,
},
{
id: "f1_4",
era: 1,
title: "飞升之议",
echo:
"议会表决:是留下,还是离去?「留下意味着停滞;离去意味着信任。」最终,他们选择了信任——信任素未谋面的后来者。",
threshold: 10,
},
{
id: "f1_5",
era: 1,
title: "面包屑",
echo:
"他们没有带走一切。他们将知识拆成碎片,藏入晶体,散布星海。「让解码本身,成为资格的证明。」",
threshold: 15,
},
{
id: "f1_6",
era: 1,
title: "回响之名",
echo:
"舰载 AI 被命名为「回响」——意为:你是他们留下的回声,也是他们等待的回应。当你读懂这句话时,接触便已开始。",
threshold: 22,
},
{
id: "f1_7",
era: 1,
title: "第一个纪元的终焉",
echo:
"以太族集体褪去形体,如潮水退去。星海寂静了数万年。直到——你的脉冲扫描,唤醒了第一颗沉睡的晶体。",
threshold: 32,
},
{
id: "f1_8",
era: 1,
title: "致后来者",
echo:
"「如果你读到这里,说明你已具备跨越维度的资格。继续解码,继续拼凑。当进度满溢,我们将在更高处相会。」——以太族·第一纪元·绝笔",
threshold: 45,
},
];
/** 飞升:保留蓝图数 = floor(totalDecoded / 20),最多 6 */
export const PRESTIGE = {
blueprintsPerDecode: 20,
maxBlueprints: 6,
/** 每个蓝图提供 +5% 产能、+3% 洞见、+4% 接触率 */
perBlueprint: {
crystalsPerSecMult: 0.05,
insightMult: 0.03,
contactRateMult: 0.04,
},
};
/** 数值格式化:大数字友好显示 */
export function formatNum(n: number): string {
if (!isFinite(n)) return "∞";
if (n < 1000) return n.toFixed(n < 10 && n % 1 !== 0 ? 1 : 0);
if (n < 1e6) return (n / 1e3).toFixed(2) + "K";
if (n < 1e9) return (n / 1e6).toFixed(2) + "M";
if (n < 1e12) return (n / 1e9).toFixed(2) + "B";
return (n / 1e12).toFixed(2) + "T";
}
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// 回响星核 / Echo Nexus — 解码共振谜题逻辑(原创核心玩法)
//
// 谜题规则「谐振序列 / Harmonic Sequence」:
// 1. 一个 rows×cols 的发光节点阵列,每个节点带一种共振色(4 色全息色谱)。
// 2. 中央给出「目标谐振序列」target: ResonanceColor[](长度由 tier 决定)。
// 3. 玩家依次点击节点,重建该序列:
// - 第 1 次点击可任意节点,但该节点颜色须 === target[0]。
// - 第 k 次点击的节点颜色须 === target[k-1],且与上一次点击节点**四邻接**(上下左右)。
// - 每个节点只能用一次(点击后变暗)。
// 4. 步数上限 = stepLimitBase + 解码技术加成;超出则谐振崩塌,可重试(晶体不损耗)。
// 5. 成功 → 释放晶体奖励 + 洞见 + 接触进度 + 可能触发叙事碎片。
//
// 设计意图:把放置游戏的「等待」变成有节奏的空间规划小谜题,兼具策略与爽快感。
import type {
CrystalTier,
DecodeNode,
DecodePuzzle,
ResonanceColor,
} from "./types";
import { DECODE_CONFIG, RESONANCE_COLORS } from "./config";
/** 简单可复现随机(mulberry32 */
function makeRng(seed: number) {
let a = seed >>> 0;
return () => {
a |= 0;
a = (a + 0x6d2b79f5) | 0;
let t = Math.imul(a ^ (a >>> 15), 1 | a);
t = (t + Math.imul(t ^ (t >>> 7), 61 | t)) ^ t;
return ((t ^ (t >>> 14)) >>> 0) / 4294967296;
};
}
/**
* 生成一个**保证有解**的解码谜题。
*
* 算法(路径构造法):
* 1. 先随机生成目标序列 target。
* 2. 在网格上**主动构造一条合法路径**:随机起点,每步走向一个未使用的四邻接节点,
* 长度 = target.length。构造成功后,把路径上第 i 个节点颜色**强制设为 target[i]**。
* 3. 其余非路径节点随机填色(偏向目标色,提升视觉丰富度与多解性)。
*
* 这样至少存在一条解(即构造的路径),玩家不会遇到「怎么都过不了」的死局。
* 同时由于其余节点随机,玩家可能发现别的解路径,保留探索乐趣。
*/
export function generatePuzzle(tier: CrystalTier, seed?: number): DecodePuzzle {
const cfg = DECODE_CONFIG[tier];
const s = seed ?? Math.floor(Math.random() * 1e9);
const rng = makeRng(s);
const { rows, cols, targetLen } = cfg;
const total = rows * cols;
// 目标序列:从 4 色中随机选 targetLen 个(允许重复,但保证至少 2 种色以增加策略)
const target: ResonanceColor[] = [];
for (let i = 0; i < targetLen; i++) {
target.push(RESONANCE_COLORS[Math.floor(rng() * RESONANCE_COLORS.length)]);
}
if (new Set(target).size < 2) {
target[target.length - 1] =
RESONANCE_COLORS[(RESONANCE_COLORS.indexOf(target[0]) + 1) % RESONANCE_COLORS.length];
}
// 邻居计算
const neighborsOf = (id: number): number[] => {
const r = Math.floor(id / cols);
const c = id % cols;
const ns: number[] = [];
if (r > 0) ns.push((r - 1) * cols + c);
if (r < rows - 1) ns.push((r + 1) * cols + c);
if (c > 0) ns.push(r * cols + (c - 1));
if (c < cols - 1) ns.push(r * cols + (c + 1));
return ns;
};
// 构造一条保证可解的路径(多次尝试)
let pathIds: number[] | null = null;
for (let attempt = 0; attempt < 300 && !pathIds; attempt++) {
const used = new Set<number>();
const path: number[] = [];
const start = Math.floor(rng() * total);
used.add(start);
path.push(start);
let cur = start;
let ok = true;
for (let i = 1; i < target.length; i++) {
const ns = neighborsOf(cur).filter((n) => !used.has(n));
if (ns.length === 0) {
ok = false;
break;
}
cur = ns[Math.floor(rng() * ns.length)];
used.add(cur);
path.push(cur);
}
if (ok) pathIds = path;
}
// 极端兜底(理论不会触发):线性路径
if (!pathIds) {
pathIds = Array.from({ length: target.length }, (_, i) => i);
}
// 路径节点颜色映射
const pathColor = new Map<number, ResonanceColor>();
pathIds.forEach((id, i) => pathColor.set(id, target[i]));
// 生成网格
const grid: DecodeNode[] = [];
for (let r = 0; r < rows; r++) {
for (let c = 0; c < cols; c++) {
const id = r * cols + c;
let color: ResonanceColor;
if (pathColor.has(id)) {
color = pathColor.get(id)!;
} else {
// 非路径节点:60% 偏向目标色(提升多解性),40% 随机全色
if (rng() < 0.6) {
color = target[Math.floor(rng() * target.length)];
} else {
color = RESONANCE_COLORS[Math.floor(rng() * RESONANCE_COLORS.length)];
}
}
grid.push({ id, row: r, col: c, color, used: false });
}
}
return {
tier,
grid,
rows,
cols,
target,
path: [],
stepLimit: cfg.stepLimitBase,
seed: s,
};
}
/**
* 精确判断当前局面是否仍可解。
* 从当前路径末端出发,DFS 搜索是否存在一条按 target 剩余顺序、四邻接、不重复的完成路径。
* 用于玩家点击后检测「此路不通」,提示撤销。
*/
export function isSolvable(puzzle: DecodePuzzle): boolean {
const remaining = puzzle.target.slice(puzzle.path.length);
if (remaining.length === 0) return true;
const used = new Set(puzzle.path);
const neighborsOf = (id: number): number[] => {
const node = puzzle.grid.find((n) => n.id === id);
if (!node) return [];
const ns: number[] = [];
if (node.row > 0) ns.push((node.row - 1) * puzzle.cols + node.col);
if (node.row < puzzle.rows - 1) ns.push((node.row + 1) * puzzle.cols + node.col);
if (node.col > 0) ns.push(node.row * puzzle.cols + (node.col - 1));
if (node.col < puzzle.cols - 1) ns.push(node.row * puzzle.cols + (node.col + 1));
return ns;
};
// 若尚未落子,任意颜色匹配 remaining[0] 的未使用节点都可作为起点
const starts: number[] =
puzzle.path.length === 0
? puzzle.grid.filter((n) => !used.has(n.id) && n.color === remaining[0]).map((n) => n.id)
: [puzzle.path[puzzle.path.length - 1]];
const dfs = (curId: number, idx: number): boolean => {
if (idx >= remaining.length) return true;
const nextColor = remaining[idx];
for (const nid of neighborsOf(curId)) {
if (used.has(nid)) continue;
const n = puzzle.grid.find((x) => x.id === nid);
if (!n || n.color !== nextColor) continue;
// 起点情况:第一步 idx=0 时,curId 本身要匹配 nextColor
if (idx === 0 && puzzle.path.length === 0) {
const cur = puzzle.grid.find((x) => x.id === curId);
if (!cur || cur.color !== nextColor) continue;
}
used.add(nid);
if (dfs(nid, idx + 1)) return true;
used.delete(nid);
}
return false;
};
for (const st of starts) {
if (puzzle.path.length === 0) {
// 起点自身需匹配 remaining[0]
const cur = puzzle.grid.find((n) => n.id === st);
if (!cur || cur.color !== remaining[0]) continue;
used.add(st);
if (dfs(st, 1)) return true;
used.delete(st);
} else {
if (dfs(st, 0)) return true;
}
}
return false;
}
/** 两节点是否四邻接 */
export function isAdjacent(a: DecodeNode, b: DecodeNode): boolean {
return Math.abs(a.row - b.row) + Math.abs(a.col - b.col) === 1;
}
/** 尝试点击节点。返回 { ok, finished, failReason } */
export function tryClickNode(
puzzle: DecodePuzzle,
nodeId: number
): { ok: boolean; finished: boolean; failReason?: string } {
const node = puzzle.grid.find((n) => n.id === nodeId);
if (!node) return { ok: false, finished: false, failReason: "无效节点" };
if (node.used) return { ok: false, finished: false, failReason: "节点已使用" };
const stepIdx = puzzle.path.length;
// 颜色须匹配目标序列当前位置
if (node.color !== puzzle.target[stepIdx]) {
return { ok: false, finished: false, failReason: "谐振不匹配" };
}
// 非首步须邻接
if (stepIdx > 0) {
const prev = puzzle.grid.find((n) => n.id === puzzle.path[stepIdx - 1])!;
if (!isAdjacent(prev, node)) {
return { ok: false, finished: false, failReason: "节点不相邻" };
}
}
// 步数上限
if (stepIdx >= puzzle.stepLimit) {
return { ok: false, finished: false, failReason: "步数耗尽" };
}
node.used = true;
puzzle.path.push(nodeId);
const finished = puzzle.path.length >= puzzle.target.length;
return { ok: true, finished };
}
/** 是否已无解 — 复用精确的 isSolvable 判定 */
export function isStuck(puzzle: DecodePuzzle): boolean {
if (puzzle.path.length >= puzzle.target.length) return false;
if (puzzle.path.length >= puzzle.stepLimit) return true;
return !isSolvable(puzzle);
}
/**
* 假设从某节点作为第一步落子,局面是否仍可解。
* 用于在选起点阶段高亮「可行起点」,避免玩家选到死起点。
*/
export function canStartFrom(puzzle: DecodePuzzle, nodeId: number): boolean {
if (puzzle.path.length !== 0) return false;
const node = puzzle.grid.find((n) => n.id === nodeId);
if (!node || node.used) return false;
if (node.color !== puzzle.target[0]) return false;
const cp: DecodePuzzle = JSON.parse(JSON.stringify(puzzle));
const n = cp.grid.find((x) => x.id === nodeId)!;
n.used = true;
cp.path.push(nodeId);
return isSolvable(cp);
}
/** 重置谜题(保留同一晶体,重新挑战) */
export function resetPuzzle(puzzle: DecodePuzzle): DecodePuzzle {
return generatePuzzle(puzzle.tier, puzzle.seed + 1);
}
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// 回响星核 / Echo Nexus — 核心引擎:产能聚合、技术效果、飞升
import type { GameState, PrestigeBonus, ResonanceColor, CrystalTier } from "./types";
import {
INITIAL_STATE,
TECH_TREE,
PRESTIGE,
CRYSTAL_VALUE,
CONTACT,
} from "./config";
/** 由技术树 + 飞升蓝图聚合计算产能字段 */
export function recomputeStats(state: Partial<GameState>): {
crystalsPerSec: number;
crystalCap: number;
pulsePower: number;
offlineEff: number;
insightMult: number;
contactRateMult: number;
autoDecode: boolean;
decodeStepsBonus: number;
} {
const tech = state.tech ?? {};
const bp = state.blueprints?.length ?? 0;
let crystalsPerSec = INITIAL_STATE.crystalsPerSec;
let crystalCap = INITIAL_STATE.crystalCap;
let pulsePower = INITIAL_STATE.pulsePower;
let offlineEff = INITIAL_STATE.offlineEff;
let insightMult = INITIAL_STATE.insightMult;
let contactRateMult = 1;
let autoDecode = false;
let decodeStepsBonus = 0;
for (const node of TECH_TREE) {
const lvl = tech[node.id] ?? 0;
if (!lvl) continue;
const eff = node.effect;
switch (eff.kind) {
case "crystalsPerSec":
crystalsPerSec += eff.value * lvl;
break;
case "crystalCap":
crystalCap += eff.value * lvl;
break;
case "pulsePower":
pulsePower += eff.value * lvl;
break;
case "offlineEff":
offlineEff = Math.min(1, offlineEff + eff.value * lvl);
break;
case "insightMult":
insightMult += eff.value * lvl;
break;
case "contactRate":
contactRateMult += eff.value * lvl;
break;
case "decodeSteps":
decodeStepsBonus += eff.value * lvl;
break;
case "autoDecode":
autoDecode = lvl > 0;
break;
}
}
// 飞升蓝图加成
crystalsPerSec *= 1 + bp * PRESTIGE.perBlueprint.crystalsPerSecMult;
insightMult *= 1 + bp * PRESTIGE.perBlueprint.insightMult;
contactRateMult *= 1 + bp * PRESTIGE.perBlueprint.contactRateMult;
return {
crystalsPerSec,
crystalCap,
pulsePower,
offlineEff,
insightMult,
contactRateMult,
autoDecode,
decodeStepsBonus,
};
}
/** 计算飞升加成概览(展示用) */
export function computePrestigeBonus(state: GameState): PrestigeBonus {
const bp = state.blueprints.length;
return {
crystalsPerSecMult: bp * PRESTIGE.perBlueprint.crystalsPerSecMult,
insightMult: bp * PRESTIGE.perBlueprint.insightMult,
contactRateMult: bp * PRESTIGE.perBlueprint.contactRateMult,
};
}
/** 本次飞升可获得的蓝图数 */
export function computeNewBlueprints(state: GameState): number {
const earned = Math.floor(state.totalDecoded / PRESTIGE.blueprintsPerDecode);
return Math.max(0, Math.min(PRESTIGE.maxBlueprints, earned) - state.blueprints.length);
}
/** 执行飞升:重置数值,保留蓝图与图谱与部分技术 */
export function performPrestige(state: GameState): GameState {
const newBp = computeNewBlueprints(state);
const blueprints = [
...state.blueprints,
...Array.from({ length: newBp }, (_, i) => `bp_${Date.now()}_${i}`),
].slice(0, PRESTIGE.maxBlueprints);
// 保留:fragments, totalDecoded(累计), ascensions+1, blueprints, theme/sound
// 重置:资源、技术、产能、pendingCrystals、activePuzzle、contact、lastTick
const fresh = createInitialState();
const stats = recomputeStats({ tech: {}, blueprints });
return {
...fresh,
fragments: state.fragments,
totalDecoded: state.totalDecoded,
ascensions: state.ascensions + 1,
blueprints,
theme: state.theme,
soundOn: state.soundOn,
createdAt: state.createdAt,
lastTick: Date.now(),
...stats,
};
}
/** 创建初始状态 */
export function createInitialState(): GameState {
return {
...INITIAL_STATE,
tech: {},
fragments: {},
pendingCrystals: [],
activePuzzle: null,
createdAt: Date.now(),
lastTick: Date.now(),
} as GameState;
}
/** 计算解码奖励 */
export function decodeRewards(
tier: CrystalTier,
insightMult: number,
contactRateMult: number
): { crystals: number; insights: number; contact: number } {
const base = CRYSTAL_VALUE[tier];
return {
crystals: base.crystals,
insights: Math.ceil(base.insights * insightMult),
contact: +(CONTACT.basePerDecode * tier * contactRateMult).toFixed(2),
};
}
/** 离线收益计算 */
export function computeOfflineGain(
state: GameState,
now: number
): { gain: number; seconds: number; capped: boolean } {
const elapsed = Math.max(0, (now - state.lastTick) / 1000);
const cap = 8 * 3600; // 8h
const seconds = Math.min(elapsed, cap);
const gain = state.crystalsPerSec * seconds * state.offlineEff;
return { gain, seconds, capped: elapsed > cap };
}
/** 生成一颗晶体(按 tier 权重) */
export function rollCrystalTier(rng: () => number = Math.random): CrystalTier {
const r = rng();
if (r < 0.7) return 1;
if (r < 0.95) return 2;
return 3;
}
export type { ResonanceColor };
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// 回响星核 / Echo Nexus — 核心类型定义
/** 资源类型 */
export type ResourceType = "crystals" | "insights" | "energy";
/** 晶体稀有度(决定解码阵列规模与奖励) */
export type CrystalTier = 1 | 2 | 3;
/** 共振颜色(解码谜题用)— 全息色谱,刻意避开蓝/靛 */
export type ResonanceColor = "emerald" | "rose" | "amber" | "fuchsia";
/** 记忆晶体(待解码) */
export interface Crystal {
id: string;
tier: CrystalTier;
/** 解码奖励倍率 */
value: number;
createdAt: number;
}
/** 技术分支 */
export type TechBranch = "mining" | "decoding" | "expedition" | "narrative";
/** 技术节点定义 */
export interface TechNode {
id: string;
branch: TechBranch;
level: number;
name: string;
desc: string;
cost: number; // insights
effect: TechEffect;
}
export interface TechEffect {
kind:
| "crystalsPerSec"
| "crystalCap"
| "offlineEff"
| "decodeSteps"
| "autoDecode"
| "pulsePower"
| "contactRate"
| "insightMult";
value: number;
}
/** 记忆碎片(叙事) */
export interface Fragment {
id: string;
era: number; // 1-5 纪元
title: string;
/** 拼出后的回响文本 */
echo: string;
/** 解锁所需晶体解码次数门槛 */
threshold: number;
}
/** 飞升(Prestige)加成 */
export interface PrestigeBonus {
crystalsPerSecMult: number;
insightMult: number;
contactRateMult: number;
}
/** 解码阵列节点 */
export interface DecodeNode {
id: number;
row: number;
col: number;
color: ResonanceColor;
used: boolean;
}
/** 解码谜题状态 */
export interface DecodePuzzle {
tier: CrystalTier;
grid: DecodeNode[];
rows: number;
cols: number;
/** 目标共振序列(玩家需按此顺序点击同色相邻节点) */
target: ResonanceColor[];
/** 已点击节点序列 */
path: number[];
stepLimit: number;
seed: number;
}
/** 完整游戏状态 */
export interface GameState {
// 资源
crystals: number;
insights: number;
energy: number;
contact: number; // 0-100 接触进度
// 产能(由技术树 + 飞升计算缓存)
crystalsPerSec: number;
crystalCap: number;
pulsePower: number;
offlineEff: number; // 0-1
insightMult: number;
contactRateMult: number;
autoDecode: boolean;
// 技术
tech: Record<string, number>; // techId -> level
// 记忆
fragments: Record<string, boolean>;
totalDecoded: number;
// 飞升
ascensions: number;
blueprints: string[];
// 解码
pendingCrystals: Crystal[];
activePuzzle: DecodePuzzle | null;
// 元
lastTick: number;
createdAt: number;
theme: "dark" | "light";
soundOn: boolean;
}
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import { clsx, type ClassValue } from "clsx"
import { twMerge } from "tailwind-merge"
export function cn(...inputs: ClassValue[]) {
return twMerge(clsx(inputs))
}
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"use client";
// 回响星核 / Echo Nexus — Zustand 游戏状态管理
import { create } from "zustand";
import { persist, createJSONStorage } from "zustand/middleware";
import type {
GameState,
Crystal,
CrystalTier,
DecodePuzzle,
} from "@/lib/game/types";
import {
INITIAL_STATE,
TECH_TREE,
CRYSTAL_VALUE,
CONTACT,
CRYSTAL_SPAWN,
FRAGMENTS,
PRESTIGE,
} from "@/lib/game/config";
import {
createInitialState,
recomputeStats,
decodeRewards,
rollCrystalTier,
computeNewBlueprints,
performPrestige,
} from "@/lib/game/engine";
import {
generatePuzzle,
tryClickNode,
isSolvable,
resetPuzzle as resetPuz,
} from "@/lib/game/decode";
interface GameActions {
// 生命周期
init: () => void;
loadOnline: () => void;
hardReset: () => void;
// 主循环
tick: (now: number) => void;
pulse: () => { gain: number; combo: number } | null;
// 解码
startDecode: (crystalId: string) => void;
clickNode: (nodeId: number) => { ok: boolean; finished: boolean; solvable?: boolean; failReason?: string };
undoStep: () => void;
retryPuzzle: () => void;
abandonPuzzle: () => void;
/** 自动解码 T1(技术解锁后由 tick 调用) */
autoDecodeTick: () => void;
// 技术
buyTech: (techId: string) => boolean;
// 飞升
doPrestige: () => { newBp: number } | null;
// 设置
toggleTheme: () => void;
toggleSound: () => void;
// 派生
canPrestige: () => boolean;
}
type Store = GameState & GameActions & {
_lastAutoDecode: number;
_lastSpawn: number;
_combo: number;
_lastPulse: number;
};
/** 计算并写回产能字段 */
function syncStats(state: Partial<GameState>) {
const s = recomputeStats(state);
return {
crystalsPerSec: s.crystalsPerSec,
crystalCap: s.crystalCap,
pulsePower: s.pulsePower,
offlineEff: s.offlineEff,
insightMult: s.insightMult,
contactRateMult: s.contactRateMult,
autoDecode: s.autoDecode,
};
}
/** 检查并解锁叙事碎片 */
function checkFragments(state: GameState): string[] {
const unlocked: string[] = [];
for (const f of FRAGMENTS) {
if (!state.fragments[f.id] && state.totalDecoded >= f.threshold) {
state.fragments[f.id] = true;
unlocked.push(f.id);
}
}
return unlocked;
}
export const useGameStore = create<Store>()(
persist(
(set, get) => ({
...createInitialState(),
_lastAutoDecode: Date.now(),
_lastSpawn: Date.now(),
_combo: 0,
_lastPulse: 0,
init: () => {
const s = get();
const now = Date.now();
// 兼容旧存档:若存在不可解的活跃谜题(旧算法生成),直接清掉
let activePuzzle = s.activePuzzle;
if (activePuzzle && !isSolvable(activePuzzle)) {
// 把晶体放回队列,避免玩家卡死
const crystal: Crystal = {
id: `c_${now}_rec`,
tier: activePuzzle.tier,
value: CRYSTAL_VALUE[activePuzzle.tier].crystals,
createdAt: now,
};
activePuzzle = null;
set({
pendingCrystals: [...s.pendingCrystals, crystal].slice(-CRYSTAL_SPAWN.maxPending),
});
}
// 首次进入:补发离线收益
const elapsed = Math.max(0, (now - s.lastTick) / 1000);
if (elapsed > 5) {
const cap = 8 * 3600;
const secs = Math.min(elapsed, cap);
const gain = s.crystalsPerSec * secs * s.offlineEff;
set({
crystals: Math.min(s.crystalCap, s.crystals + gain),
lastTick: now,
activePuzzle,
...syncStats({ tech: s.tech, blueprints: s.blueprints }),
});
} else {
set({ lastTick: now, activePuzzle, ...syncStats({ tech: s.tech, blueprints: s.blueprints }) });
}
},
loadOnline: () => {
const s = get();
set({ ...syncStats({ tech: s.tech, blueprints: s.blueprints }) });
},
hardReset: () => {
set({ ...createInitialState(), _lastAutoDecode: Date.now(), _lastSpawn: Date.now(), _combo: 0, _lastPulse: 0 });
},
tick: (now) => {
const s = get();
const dt = Math.max(0, (now - s.lastTick) / 1000);
if (dt <= 0) return;
// 产能累加(受仓库上限)
const newCrystals = Math.min(
s.crystalCap,
s.crystals + s.crystalsPerSec * dt
);
// 自动产出待解码晶体(每 baseInterval 秒一颗,受技术/飞升略提速)
const bpBoost = 1 + s.blueprints.length * 0.03;
const spawnInterval = (CRYSTAL_SPAWN.baseIntervalSec / bpBoost) * 1000;
let pending = s.pendingCrystals;
let lastSpawn = s._lastSpawn;
if (
now - lastSpawn > spawnInterval &&
pending.length < CRYSTAL_SPAWN.maxPending
) {
const tier = rollCrystalTier();
const crystal: Crystal = {
id: `c_${now}_${Math.random().toString(36).slice(2, 7)}`,
tier,
value: CRYSTAL_VALUE[tier].crystals,
createdAt: now,
};
pending = [...pending, crystal];
lastSpawn = now;
}
set({
crystals: newCrystals,
lastTick: now,
pendingCrystals: pending,
_lastSpawn: lastSpawn,
});
},
pulse: () => {
const s = get();
const now = Date.now();
// 连击
let combo = 1;
if (now - s._lastPulse < 1500) {
combo = Math.min(10, s._combo + 1);
}
const mult = 1 + (combo - 1) * 0.15;
const gain = s.pulsePower * mult;
set({
crystals: Math.min(s.crystalCap, s.crystals + gain),
_combo: combo,
_lastPulse: now,
});
return { gain, combo };
},
startDecode: (crystalId) => {
const s = get();
const crystal = s.pendingCrystals.find((c) => c.id === crystalId);
if (!crystal) return;
const puzzle = generatePuzzle(crystal.tier);
set({
activePuzzle: puzzle,
pendingCrystals: s.pendingCrystals.filter((c) => c.id !== crystalId),
});
},
clickNode: (nodeId) => {
const s = get();
if (!s.activePuzzle) return { ok: false, finished: false, failReason: "无活跃谜题" };
// 深拷贝谜题
const puzzle: DecodePuzzle = JSON.parse(JSON.stringify(s.activePuzzle));
const res = tryClickNode(puzzle, nodeId);
if (res.ok) {
if (res.finished) {
// 结算奖励
const rewards = decodeRewards(puzzle.tier, s.insightMult, s.contactRateMult);
const newTotal = s.totalDecoded + 1;
const newContact = Math.min(100, s.contact + rewards.contact);
const newInsights = s.insights + rewards.insights;
const newCrystals = s.crystals + rewards.crystals;
// 解锁碎片
const tentative: GameState = { ...s, totalDecoded: newTotal, fragments: { ...s.fragments } };
const unlocked = checkFragments(tentative);
set({
activePuzzle: null,
crystals: newCrystals,
insights: newInsights,
contact: newContact,
totalDecoded: newTotal,
fragments: tentative.fragments,
});
return { ok: true, finished: true, failReason: unlocked.join(",") || undefined };
}
// 点击成功但未完成:检测当前局面是否仍可解
const solvable = isSolvable(puzzle);
set({ activePuzzle: puzzle });
return { ok: true, finished: false, solvable };
}
return res;
},
undoStep: () => {
const s = get();
if (!s.activePuzzle || s.activePuzzle.path.length === 0) return;
const puzzle: DecodePuzzle = JSON.parse(JSON.stringify(s.activePuzzle));
const lastId = puzzle.path.pop();
if (lastId !== undefined) {
const node = puzzle.grid.find((n) => n.id === lastId);
if (node) node.used = false;
}
set({ activePuzzle: puzzle });
},
retryPuzzle: () => {
const s = get();
if (!s.activePuzzle) return;
set({ activePuzzle: resetPuz(s.activePuzzle) });
},
abandonPuzzle: () => {
const s = get();
if (!s.activePuzzle) return;
// 晶体放回队列末尾
const crystal: Crystal = {
id: `c_${Date.now()}_ret`,
tier: s.activePuzzle.tier,
value: CRYSTAL_VALUE[s.activePuzzle.tier].crystals,
createdAt: Date.now(),
};
set({
activePuzzle: null,
pendingCrystals: [...s.pendingCrystals, crystal].slice(-CRYSTAL_SPAWN.maxPending),
});
},
autoDecodeTick: () => {
const s = get();
if (!s.autoDecode) return;
const now = Date.now();
if (now - s._lastAutoDecode < 12000) return;
// 找一颗 T1 晶体自动解码
const idx = s.pendingCrystals.findIndex((c) => c.tier === 1);
if (idx < 0) return;
const crystal = s.pendingCrystals[idx];
const rewards = decodeRewards(1, s.insightMult, s.contactRateMult);
const newTotal = s.totalDecoded + 1;
const tentative: GameState = { ...s, totalDecoded: newTotal, fragments: { ...s.fragments } };
checkFragments(tentative);
set({
pendingCrystals: s.pendingCrystals.filter((c) => c.id !== crystal.id),
crystals: s.crystals + rewards.crystals,
insights: s.insights + rewards.insights,
contact: Math.min(100, s.contact + rewards.contact),
totalDecoded: newTotal,
fragments: tentative.fragments,
_lastAutoDecode: now,
});
},
buyTech: (techId) => {
const s = get();
const node = TECH_TREE.find((t) => t.id === techId);
if (!node) return false;
const cur = s.tech[techId] ?? 0;
if (cur >= 1) return false; // v0.1 每节点 1 级
if (s.insights < node.cost) return false;
const newTech = { ...s.tech, [techId]: 1 };
set({
insights: s.insights - node.cost,
tech: newTech,
...syncStats({ tech: newTech, blueprints: s.blueprints }),
});
return true;
},
doPrestige: () => {
const s = get();
if (s.contact < CONTACT.prestigeMin) return null;
const newBp = computeNewBlueprints(s);
const next = performPrestige(s);
set({
...next,
...syncStats({ tech: next.tech, blueprints: next.blueprints }),
_lastAutoDecode: Date.now(),
_lastSpawn: Date.now(),
_combo: 0,
_lastPulse: 0,
});
return { newBp };
},
canPrestige: () => get().contact >= CONTACT.prestigeMin,
toggleTheme: () => set({ theme: get().theme === "dark" ? "light" : "dark" }),
toggleSound: () => set({ soundOn: !get().soundOn }),
}),
{
name: "echo-nexus-save-v1",
storage: createJSONStorage(() => localStorage),
// 不持久化临时字段
partialize: (s) => {
const { _lastAutoDecode, _lastSpawn, _combo, _lastPulse, ...rest } = s;
void _lastAutoDecode; void _lastSpawn; void _combo; void _lastPulse;
return rest as GameState;
},
}
)
);
/** 选择器:未解锁碎片中下一个门槛 */
export function nextFragmentThreshold(totalDecoded: number): number | null {
for (const f of FRAGMENTS) {
if (totalDecoded < f.threshold) return f.threshold;
}
return null;
}
export { FRAGMENTS, PRESTIGE, TECH_TREE };
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import type { Config } from "tailwindcss";
import tailwindcssAnimate from "tailwindcss-animate";
const config: Config = {
darkMode: "class",
content: [
"./pages/**/*.{js,ts,jsx,tsx,mdx}",
"./components/**/*.{js,ts,jsx,tsx,mdx}",
"./app/**/*.{js,ts,jsx,tsx,mdx}",
],
theme: {
extend: {
colors: {
background: 'hsl(var(--background))',
foreground: 'hsl(var(--foreground))',
card: {
DEFAULT: 'hsl(var(--card))',
foreground: 'hsl(var(--card-foreground))'
},
popover: {
DEFAULT: 'hsl(var(--popover))',
foreground: 'hsl(var(--popover-foreground))'
},
primary: {
DEFAULT: 'hsl(var(--primary))',
foreground: 'hsl(var(--primary-foreground))'
},
secondary: {
DEFAULT: 'hsl(var(--secondary))',
foreground: 'hsl(var(--secondary-foreground))'
},
muted: {
DEFAULT: 'hsl(var(--muted))',
foreground: 'hsl(var(--muted-foreground))'
},
accent: {
DEFAULT: 'hsl(var(--accent))',
foreground: 'hsl(var(--accent-foreground))'
},
destructive: {
DEFAULT: 'hsl(var(--destructive))',
foreground: 'hsl(var(--destructive-foreground))'
},
border: 'hsl(var(--border))',
input: 'hsl(var(--input))',
ring: 'hsl(var(--ring))',
chart: {
'1': 'hsl(var(--chart-1))',
'2': 'hsl(var(--chart-2))',
'3': 'hsl(var(--chart-3))',
'4': 'hsl(var(--chart-4))',
'5': 'hsl(var(--chart-5))'
}
},
borderRadius: {
lg: 'var(--radius)',
md: 'calc(var(--radius) - 2px)',
sm: 'calc(var(--radius) - 4px)'
}
}
},
plugins: [tailwindcssAnimate],
};
export default config;
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@@ -0,0 +1,42 @@
{
"compilerOptions": {
"target": "ES2017",
"lib": [
"dom",
"dom.iterable",
"esnext"
],
"allowJs": true,
"skipLibCheck": true,
"strict": true,
"noEmit": true,
"noImplicitAny": false,
"esModuleInterop": true,
"module": "esnext",
"moduleResolution": "bundler",
"resolveJsonModule": true,
"isolatedModules": true,
"jsx": "react-jsx",
"incremental": true,
"plugins": [
{
"name": "next"
}
],
"paths": {
"@/*": [
"./src/*"
]
}
},
"include": [
"next-env.d.ts",
"**/*.ts",
"**/*.tsx",
".next/types/**/*.ts",
".next/dev/types/**/*.ts"
],
"exclude": [
"node_modules"
]
}

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