atdunbg 134812dae3 feat(physics): debug-draw character controller capsule
CharacterVirtual is not a registered body, so PhysicsSystem::DrawBodies
never renders it (Jolt provides no CharacterVirtual::DebugDraw either).
Add CharacterController::DebugDraw (shape wireframe at foot-origin +
shapeOffset, green) and drive it from CollectDebugData under the
colliders bit.
2026-10-03 19:01:57 +08:00
S
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