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atdunbg/HelloVulkan
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3e85285e41b0d339d9b0182e99b4f1358e03ab34
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atdunbg 3e85285e41 修改SceneRenderer 的存储的世界矩阵存储方式
2026-10-04 20:10:49 +08:00
App
修复physics物理数据计算不正确的问题,同时为物理添加map索引
2026-10-04 18:42:23 +08:00
Engine
修改SceneRenderer 的存储的世界矩阵存储方式
2026-10-04 20:10:49 +08:00
Lib
serialization: scene save/load (Unity-style YAML + UE-style GUID registry)
2026-10-03 14:47:02 +08:00
shaders
feat: HitProxy GPU 拾取 + UE 选中描边 + 编辑器拾取交互
2026-10-02 20:09:05 +08:00
.gitignore
feat: Jolt 物理系统——刚体/碰撞体/物理调试图元 + 引擎时间单源
2026-10-02 20:08:54 +08:00
.gitmodules
serialization: scene save/load (Unity-style YAML + UE-style GUID registry)
2026-10-03 14:47:02 +08:00
CMakeLists.txt
build: strip Jolt debug symbols from Release (55MB -> 11.3MB exe)
2026-10-04 02:10:08 +08:00
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5.6 MiB
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C++ 56.3%
C 41.6%
GLSL 1.8%
CMake 0.3%
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