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atdunbg/HelloVulkan
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150 Commits 1 Branch 0 Tags
f20578bc4b559b877b5cc18bee0ff2540eedc192
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atdunbg f20578bc4b TestShoot 弹头半径 0.08→0.12 反隧穿:离散检测下薄板碰撞窗口须大于每步位移(无 CCD)
2026-10-08 22:48:20 +08:00
App
TestShoot 弹头半径 0.08→0.12 反隧穿:离散检测下薄板碰撞窗口须大于每步位移(无 CCD)
2026-10-08 22:48:20 +08:00
Engine
新增程序化立方体与可碎墙验收:Model::CreateCube 五层链路 + WallFracture 碎片刚体群(命中碎裂/径向飞散/寿命清理)
2026-10-08 22:28:49 +08:00
Lib
serialization: scene save/load (Unity-style YAML + UE-style GUID registry)
2026-10-03 14:47:02 +08:00
shaders
Reorganize directory layout: editor panels/, grouped shaders, drop stale header
2026-10-07 09:52:17 +08:00
.gitignore
feat: Jolt 物理系统——刚体/碰撞体/物理调试图元 + 引擎时间单源
2026-10-02 20:08:54 +08:00
.gitmodules
serialization: scene save/load (Unity-style YAML + UE-style GUID registry)
2026-10-03 14:47:02 +08:00
CMakeLists.txt
Add animation controller system, material assets and skeleton visualization
2026-10-07 01:50:04 +08:00
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5.6 MiB
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C++ 56.3%
C 41.6%
GLSL 1.8%
CMake 0.3%
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