Commit Graph
16 Commits
Author SHA1 Message Date
atdunbg 4cdd405ba9 switch renderer submission from macros to lambdas 2025-11-30 15:55:23 +08:00
atdunbg 3f1515bb63 add RenderPass 2025-11-29 20:03:32 +08:00
atdunbg b2ea361518 remove the extra mesh creation, fix reload shader problem 2025-11-29 13:40:21 +08:00
atdunbg 5b99111bc4 add ImGuizmo 2025-11-29 12:09:40 +08:00
atdunbg 788081479a add vertexarray, move Sandbox::Demolayer code to EditorLayer 2025-11-29 11:35:49 +08:00
atdunbg abdfdd1858 add vertexarray, move Sandbox::Demolayer code to EditorLayer 2025-11-29 11:35:06 +08:00
atdunbg 4c7b79ec8a add static and animation PBR shader, improve [camera renderer material] class 2025-11-28 23:32:07 +08:00
atdunbg 75965135af change keycode HEAD HZ to PM, change input impl to cpp 2025-11-28 18:50:04 +08:00
atdunbg 018a4cb2c6 add support for skeletal animation 2025-11-28 00:01:42 +08:00
atdunbg 56d01b9c34 add TimeStep, add tinyfilediaglogs 2025-11-27 18:46:02 +08:00
atdunbg 7361d59b5b add when minimized do not render, fix some build problem in dll mode 2025-11-26 20:15:29 +08:00
atdunbg 5bbda471bf add simple render, add simple pbr shader(from hazel) 2025-11-26 17:48:04 +08:00
atdunbg bade15a87f Merge branch 'main' of 116.62.144.93:atdunbg/Prism 2025-11-22 15:20:18 +08:00
atdunbg 104b08ef24 merge vertexbuffer and indexbuffer to buffer.cpp/h file 2025-11-22 15:19:48 +08:00
atdunbg 940e1b33d2 fix shader source read in linux 2025-11-22 13:44:46 +08:00
atdunbg 69bdaaec2e fix vender/imgui fold to vender/ImGui 2025-11-21 18:54:04 +08:00