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atdunbg/Prism
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47 Commits 4 Branches 0 Tags
faecfe21ab120a45bafc8eea0be9891058822a18
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atdunbg faecfe21ab fixed layer problem, remove 'default' layer to serialize, remove Transform class, using translation rotation scale instead
2025-12-31 23:56:49 +08:00
Editor
fixed layer problem, remove 'default' layer to serialize, remove Transform class, using translation rotation scale instead
2025-12-31 23:56:49 +08:00
ExampleApp
fixed layer problem, remove 'default' layer to serialize, remove Transform class, using translation rotation scale instead
2025-12-31 23:56:49 +08:00
Prism
fixed layer problem, remove 'default' layer to serialize, remove Transform class, using translation rotation scale instead
2025-12-31 23:56:49 +08:00
Prism-ScriptCore
add transform class, some code tweaks
2025-12-29 23:11:14 +08:00
Sandbox
add MSAA, renderer2D, boundingbox
2025-12-01 22:14:22 +08:00
.gitignore
add mono c# (using dotnet9.0 from https://github.com/dotnet/runtime), add ECS (entt), add some c# code, add fastNoise
2025-12-08 23:38:22 +08:00
.gitmodules
add PhysX SDK and some tweaks
2025-12-17 12:39:20 +08:00
CMakeLists.txt
glad input imgui
2025-11-20 21:00:23 +08:00
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Description
Prism 是一个基于实体-组件系统 (ECS) 的轻量级 3D 编辑引擎,整合了 2D 与 3D 渲染管线、物理模拟 (PhysX/Box2D) 以及 C# 脚本支持。
262 MiB
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C++ 86.7%
GLSL 6.7%
C# 5.8%
CMake 0.7%
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