atdunbg pushed to main at atdunbg/HelloVulkan 2026-09-24 01:49:14 +08:00
4d3963e291 fix: 阴影不可见——灯序依赖遍历顺序 + 光比失衡,新增帧截图调试能力
atdunbg pushed to main at atdunbg/HelloVulkan 2026-09-23 23:18:40 +08:00
8c0a11d2e8 feat: CSM 软阴影——sampler2DShadow 硬件 PCF + 3×3 纹素 tap
atdunbg pushed to main at atdunbg/HelloVulkan 2026-09-23 23:17:17 +08:00
960bdf2662 refactor: 移除贴图文件名探测——资产读取保持确定性
2b875c9284 feat: OBJ 全量贴图接入——Material 加 AO 槽 + OBJ 工作流适配
9cc36af3f0 fix: 金属渲染塑料感——glTF MR 贴图未加载 + UV 翻转错误
d2b878c077 refactor: Cubemap 拆掉 17 参超级构造——资源三元组 EnvTexture
bd4ac6aa12 fix: IBL 全黑根因——RadicalInverseVdC 误用 bit_cast,Hammersley 序列错乱
Compare 11 commits »
atdunbg pushed to main at atdunbg/HelloVulkan 2026-09-23 17:40:45 +08:00
d8c481ce48 fix: Tracy 主线程命名(未命名线程在 GUI 显示 Unknown)
b79df3c60e fix: tracy 子模块钉到 v0.14.1,与 GUI 协议版本对齐
b6982d426f feat: Tracy profiler 接入(CPU 帧时间线)
7d137fa9b1 refactor: Transform 字段封装 + dirty 标记(对齐 UE USceneComponent 真实现)
57ab8901a9 refactor: transform world 矩阵改由帧循环统一重算,删除手动 Compose
Compare 25 commits »
atdunbg pushed to main at atdunbg/HelloVulkan 2026-09-22 19:37:39 +08:00
41e4cc85d5 feat: RenderGraph GPU timestamp profiling
908e688178 feat: ACES tonemap + Bloom 后处理链(Extract/BlurH/BlurV 半分辨率)
601fd8997c feat: 输入隔离——ImGui WantCapture 在 Window 层门控事件与轮询
952ba8135d feat: HDR 管线 + Tonemap pass,显示变换显式建模
Compare 4 commits »
atdunbg pushed to main at atdunbg/HelloVulkan 2026-09-22 17:14:11 +08:00
4fd88248fc fix: ImGuiLayer 显式启用深色主题(ImGui 默认是灰白 Classic,非深蓝 Dark)
atdunbg pushed to main at atdunbg/HelloVulkan 2026-09-22 17:09:58 +08:00
07792c34d7 feat: ImGui 叠加层接入 RenderGraph(docking 分支,dynamic rendering)
atdunbg pushed to main at atdunbg/HelloVulkan 2026-09-22 16:44:44 +08:00
bc63f76fc1 refactor: 主渲染改为框架固定行为,派生类渲染扩展走 OnRenderOverlay
atdunbg pushed to main at atdunbg/HelloVulkan 2026-09-22 16:41:03 +08:00
07a3b87001 feat: Shadow pass 接入 RenderGraph,支持 SRT 变换与程序化平面
atdunbg pushed to main at atdunbg/HelloVulkan 2026-09-22 15:35:55 +08:00
3907868417 fix: 阴影不可见的真正根因——深度重映射矩阵公式错误
atdunbg pushed to main at atdunbg/HelloVulkan 2026-09-22 15:08:11 +08:00
b86ca460de fix: 阴影光源位置计算反向 + lookAt 垂直光退化——影子可见
atdunbg pushed to main at atdunbg/HelloVulkan 2026-09-22 14:30:55 +08:00
d55f644b68 feat: Shadow pass——主光方向光阴影(RenderGraph 双 pass 管线首个验证案例)
atdunbg pushed to main at atdunbg/HelloVulkan 2026-09-22 13:59:23 +08:00
394bfd3d0c refactor: 实体句柄表皮——实体自己管理组件的 API 形态
atdunbg pushed to main at atdunbg/HelloVulkan 2026-09-22 13:51:53 +08:00
b73e197783 refactor: ECS 迁移到 entt,移除自研 Registry
atdunbg pushed to main at atdunbg/HelloVulkan 2026-09-22 13:46:16 +08:00
8afdd9b245 feat: 引入 RenderGraph、Application 框架、ECS 与资产句柄系统
atdunbg pushed to main at atdunbg/fuwari_blog 2026-09-19 17:14:59 +08:00
b2ac269fcb 尝试配置由linux端进行推送
atdunbg pushed to main at atdunbg/dotfiles 2026-07-19 20:39:58 +08:00
88c9035c43 update dotfiles
atdunbg pushed to main at atdunbg/dotfiles 2026-07-19 19:37:01 +08:00
aef001a855 update dotfiles
atdunbg synced new reference refs/tags/v0.9.0 to atdunbg/Nekosonic-Music from mirror 2026-07-15 19:53:17 +08:00
atdunbg synced commits to refs/tags/v0.9.0 at atdunbg/Nekosonic-Music from mirror 2026-07-15 19:53:17 +08:00