- Entity = entt::entity(内部自带版本号),Registry = entt::registry - Scene 对外接口不变(AddComponent/GetComponent/Each/延迟销毁/UUID), Renderer 与 App 层零改动完成迁移 - Each 转发 entt view(自动最小池遍历),延迟销毁队列保留 - 删除自研 Registry.h/Entity.h
23 lines
484 B
CMake
23 lines
484 B
CMake
file(GLOB_RECURSE ENGINE_SOURCES
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src/*.cpp
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)
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# 编译成静态库
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add_library(Engine STATIC ${ENGINE_SOURCES})
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target_include_directories(Engine PUBLIC
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${CMAKE_CURRENT_SOURCE_DIR}/include
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${CMAKE_SOURCE_DIR}/Lib/entt/src
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)
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# 链接第三方库
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target_link_libraries(Engine PUBLIC
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glfw
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Vulkan::Vulkan
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spdlog::spdlog
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stb
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assimp::assimp
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)
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target_compile_definitions(Engine PRIVATE VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1) |